Idle Thumbs

Three Moves Ahead

Games EN ↓ 652 episodes

Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.

Author

Idle Thumbs

Category

Games

Podcast website

www.idlethumbs.net

Latest episode

Jun 12, 2026

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Episodes

Three Moves Ahead 177: Pokemon Conquest 16.07.2012

With everyone very busy and very tired, a shorter and smaller show than usual this week. Troy welcomes Pokemon trainer and DS guru Nadia Oxford to the show to talk about the weird mixture of Pokemon and Nobunaga's Ambition in Pokemon Conquest . How does it differ from other Pokemon games? Do the strategic and tactical levels work? As the 3DS slowly pushes the original out of the way, what is legac...

Three Moves Ahead 176: We're Making a Better World 09.07.2012

Cory Banks joins Julian, Troy, and Rob to talk about fiction and world-building in strategy games. They talk a lot about Endless Space and whether or not its fiction is undercooked, and how it affects the rest of the game. Does having an interesting world make for a better strategy game? Is Civilization just abstracting human history, or is it doing world-building of its own? The gang considers Al...

Three Moves Ahead 175: Gods and Kings 01.07.2012

Popcap's Jeff Green joins returning guest David Heron , Troy, and Rob for a discussion of the Civilization V expansion Gods and Kings . Together, they discuss why Civ V was so controversial, how G&K changes it, and whether its major changes seem quite as meaningful now that they've put some time into it. Be sure to listen to the episode for details on a little contest to give away some spare Sins:...

Three Moves Ahead 174: For I Have Sinned 23.06.2012

Ironclad's Blair Fraser and Stardock's Chris Bray join Rob, Julian, and freelance writer Kat Bailey to discuss the new Rebellion stand-alone expansion to Sins of a Solar: Empire . Kat wants to know what the hell to do about Advent culture. Rob wants to know why Rebellion looks so good. Blair wants everyone to know that the story of SoaSE guides its ongoing direction. Then Blair and Chris tease us...

Three Moves Ahead 173: Going Pro 17.06.2012

Rod "Slasher" Breslau , eSports correspondent for GameSpot and a panelist on Live on Three , joins Julian and Rob to help them with their recent conversion to the cause of eSports and pro gaming. They discuss the difficulties of getting into the pro gaming scene, how it evolved, and the different forms of success embodied by StarCraft 2 and League of Legends. They also describe why eSports appeal...

Three Moves Ahead 172: I AM WARLOCKED 10.06.2012

Better late than never, freelance friends Jason Wilson and Rowan Kaiser join Rob for a love-in on Warlock: Master of the Arcane. They discuss how much it improved with patches, how its trans-dimensional map is both amazing and wasted, and how it solves classic problems of the fantasy strategy game. Big thanks to Jonathan Downin for taking on production duties this week.

Three Moves Ahead 171: Fun with 3MA 02.06.2012

Tom Chick , SMG studios designer David Heron , and Jon Shafer join Rob to reflect on their various issues with "fun" and how we relate to games. It's a rambling discussion about what we want from games, how we want to talk about them, and whether enjoyment is possible without fun.

Three Moves Ahead 170: Classic Game Analysis - Kohan 26.05.2012

Tom Chick comes back to the show to join Rob and Troy for a look back at one of the great real time strategy series – Timegate’s Kohan games. What made Kohan unique and what games, if any, have followed on its original ideas? Is Kohan 2: Kings of War really an inferior sequel? Cities as offensive weapons, the tricks around force posture and the mysteries of who the Kohan are are explored. Also, an...

Three Moves Ahead 169: Out of the Park Baseball and Managing Things 19.05.2012

This week, Bill Abner from No High Scores returns to the show along with new guest Dirk Knemeyer from Conquistador Games . What do they have in common? Both have better OOTP league teams than Troy does. The trio talk about the improvements in OOTP 13 , what makes the OOTP series so special and enduring – if sometimes confusing, and why sports management games are some of the purest strategy games...

Three Moves Ahead 168: Bomber Command 11.05.2012

Lee Brimmicombe-Wood returns to the podcast so Bruce Geryk can talk more about bombers and commanding in them, in the recently released board game Bomber Command . And this time, we let them talk it all the way through! More on design decisions, simulating the air war and balancing history and play.

Three Moves Ahead 167: Naval War: Arctic Circle 04.05.2012

Jan Haugland from Turbotape Games drops by to talk to Rob about the art and science of designing a modern naval sim. Radars, ships, scenarios...is Naval War: Arctic Circle the spiritual successor to Harpoon that I have been waiting for?

Three Moves Ahead 166: Strategic Tee Ball 28.04.2012

Jon Shafer joins Rob, Troy, and Julian to talk about challenge in strategy games. What kind of challenges do we want from strategy games, and how does it get botched? Why are people still surprised when AI opponents aren't very clever? Why are they so hesitant to take on multiplayer? What's the difference between good scenario design and unfair scenario design? How amazing is Unity of Command? Ser...

Three Moves Ahead 165: Beware of Falling Samurai 21.04.2012

PC Gamer staff writer Tom Senior and freelance writer Phill Cameron come to Rob's podcasting island, bringing with them rifles and steam-powered ironclads. Things swiftly turn violent as they discuss Shogun 2: Fall of the Samurai, and some of the Total War series' longstanding contradictions. How does balance function in Fall of the Samurai, and how does the campaign structure let down the setting...

Three Moves Ahead 164: PAX East 2012 Panel: Strategy - What's Changing, What Needs To 12.04.2012

We heard the people, and we brought Three Moves Ahead directly to the masses who gathered at PAX East. But what if you missed it? Will we punish you for your lack of dedication? Yes, but you can still listen to this episode. Listen to Rob forget to introduce himself or the panel, a panel that includes Troy, Julian, Paradox's Chris King (Victoria II), Stardock's Jon Shafer (Civ V), and Hasbro's Rob...

Three Moves Ahead 163: Fifty, Alive, and King 06.04.2012

Rob welcomes freelancer Rowan Kaiser and designer Jon Shafer to talk about Crusader Kings 2. They swap stories, discuss the impact of making a family-based strategy game, and question whether there's all that much crusading going on here.

Three Moves Ahead 162: Guess Who's Coming to Podcast? 31.03.2012

Idle Thumbs visits Three Moves Ahead to start discussing plans. As Sean Vanaman mandates a Far Cry 2 episode quota, Troy and Rob begin to realize they have made a deal with a Kickstarter devil. Still, there is more that unites the podcasts the divide them. The panel discusses what their respective podcasts are really about, and what they hope to achieve with a podcast network. Idle Thumbs discusse...

Three Moves Ahead 161: Safety in Numbers 23.03.2012

As is appropriate for a week where you join a group of podcasting super-friends, the regular panel of Bruce, Troy, Rob, and Julian gets together to discuss co-op gaming. They share old war stories, co-op and learning, what they want from co-op, and how co-op games employ adversarial and story elements. Julian tells a story about collaborative board gaming, Bruce strangles him.

Three Moves Ahead <i>!!</i>: Special Announcement: Three Moves Ahead Is All Thumbs 21.03.2012

Rob and Troy look at the Idle Thumbs Kickstarter and conclude that maybe these crazy kids know what they are doing. Maybe Rob and Troy are crazy kids themselves, and maybe they have a plan so crazy it just might work. They have partnered up with Idle Thumbs , finally giving Three Moves Ahead and its community the home they deserve as a part of the Idle Thumbs network. You have questions, and Rob a...

Three Moves Ahead 160: No Standing on the European Escalator to War 17.03.2012

The Russians are coming, and they're bringing Tom Chick with them to talk about Wargame: European Escalation. Bruce, Troy, and Rob take the field to share their enthusiasm for Wargame and how it makes some smart revisions to its predecessor, RUSE. They discuss its clever approach to LOS rules and unit spotting, how it blends wargaming with RTS, and the orgy of period detail it includes.

Three Moves Ahead 159: Bruce and Julian's iPad Adventure 09.03.2012

Hold onto your black t-shirts and skim lattes! It's all iPad, all the time on 3MA, as Bruce declares the iPad the greatest platform for strategy games, and Julian explains why the real story of the iPad announcement is the iPad 2 price drop. Then, this being Bruce and Julian, they fall to arguing minutiae about specific games, like Titan. Rob wants to know whether the iPad will ultimately move in...

Three Moves Ahead 158: Conquest of Elysium 3 01.03.2012

Rob Zacny gets a well earned week off and lets the old people run the show as Troy welcomes Bruce Geryk and Tom Chick to talk about Illwinter's new game Conquest of Elysium 3. It's a strategy game, it's a roguelike, it's an adventure. Tom talks about how the developers can make the game more engaging, Troy is the only person who thinks it's pretty ugly and Bruce demonstrates that only he has an ea...

Three Moves Ahead 157: Not Quite Back in Action 24.02.2012

Darius Kazemi and GameSpy Editor-in-Chief Dan Stapleton return to 3MA to discuss Jagged Alliance: Back in Action. Darius wants to know where the role-playing went, while Dan got heartily sick of the pause-and-go system in larger battles. Rob is going to murder whoever came up with the inventory system. All in all, they had an okay time.

Three Moves Ahead 156: Homage to Arulco 16.02.2012

PC Gamer's Evan Lahti and game designer Darius Kazemi parachute into 3MA to liberate it from Rob and Bruce. Their only weapon is a frightening knowledge of Jagged Alliance 2, but that just might be enough to get the job done. Darius explains why it is his favorite game, and makes a good case for it being the coolest game ever. Evan sees Jagged Alliance 2 as a game the defines 1990s' design, typify...

Three Moves Ahead 155: The (Very) Simple Joys of King Arthur 2 11.02.2012

Freelance writers Andrew Groen and Charlie Hall join Rob for a conversation about King Arthur 2: The Role-Playing Wargame. Everyone digs the setting, but opinions begin to diverge about the quality of the battles, and whether KA2's elements even hang together in a way that makes sense. Rob and Andrew can barely remember losing a battle, but Charlie creates his own challenges by trying to win clean...

Three Moves Ahead 154: Unfrozen Caveman Gamers 04.02.2012

Recent Good Old Games releases have gotten Rob thinking about what he wants to rescue from the past (besides Troy, that is). Julian doesn't think the distant past is the big problem, it's the games of the late 90s and early 2000s. Everyone agrees the LucasArts situation is a disgrace. Troy says Alpha Centauri doesn't hold up all that well, and is swiftly nerve-stapled and loaded into the Punishmen...

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