Chad Michael Bouton and Simon O'Gorman

The Unsyted Radio

Whether you are a disabled gamer, an engineer creating an accessibility device, a company offering a disability service or an advocate creating a more diverse and inclusive world. The Unsyted Radio is the podcast where you can hear conversations covering all of these topics and more.

Author

Chad Michael Bouton and Simon O'Gorman

Category

Education

Podcast website

podcasters.spotify.com

Latest episode

Jul 2, 2026

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Episodes

Unsyted Radio: GFBG pt5 - Delvers Folley 02.07.2026

For the finale of the Games for Blind Gamers 5 special series, Chad is joined by Joozey who is an independent game developer, programmer, and artist known for creating unique, narrative-driven indie games and supporting accessible gaming initiatives. Will Watson who is one of the founders of Bearwaves, the indie studio who are behind the games Feud and Dave's Word Game, where he handles sound and...

Unsyted Radio: Are older gamers the saviours of the gaming industry 29.06.2026

Chad and Simon are back in the virtual studio for awide-ranging, heartfelt and often hilarious episode exploring accessibility,gaming, music festivals, technology and the future of the games industry. Chad shares powerful reflections from his time mentoring young blind gamers at Signal Centers’ summer camp in Tennessee, including the joy of helping young people discover accessible games that give...

Unsyted Radio: GFBG Pt 4-The Omega Reach 18.06.2026

In part 4 of our special series, Chad Bouton highlights the developers and teams behind Games For Blind Gamers 5, where creators spent February building games specifically for blind and visually impaired players. In this episode, Chad sits down with Shiftbacktick. A web developer, accessibility advocate, and computer music graduate, Shiftbacktick creates games that blend technical innovation with...

Unsyted Radio: GFBG Pt3 - Toasty 07.06.2026

For pt 3 Chad speaks to Jesse who is a Software Engineer based in Massachusetts. Outside of work, Jesse contributes to Web Standards work, and small web projects. For the past three game jams Jesse has worked on three separate games as well as accessibility libraries and templates to enable frameworks like PICO-8 and Love2d to be screen-reader friendly. The past projects include Lunch Gambit (Game...

Unsyted Radio: GFBG Pt2- Impulse Response 28.05.2026

Chad continues the special series looking at the Games For Blind Gamers 5. Continuing today we start interviews conducted with members of Games For Blind Gamers, highlighting all of the amazing work done by the community who spent all of February 2026 creating blind accessible games that are free to play and totally blind accessible. Today Chad is talking to the amazing Max, the game developer for...

Unsyted Radio: What is with all this AI? 20.05.2026

Chad and Simon are back with another episode exploring different aspects of Dissability and technology. We explore 3D printing and design for people who are blind. talking about Edis a blind designer and his website for budding engineers with sight impairment. https://accessible3d.io/ We talk about accessibility issues with the removal of real banks and Ticket offices in train stations Finally we...

Unsyted Radio Special: Games for Blind Gamers 5 Pt 1 20.05.2026

Starting today to celebrate Global Accessibility Day Unsyted Radio starts a series of 6 episodes where Chad explores the people and games behind the Games for blind Gamers 5 hosted in February 2026. This special series of interviews conducted with members of Games For Blind Gamers, organisers and game developers. Over the next 5 weeks Chad will be highlighting all of the amazing work done by the c...

Games for Blind Gamers: Delvers Foley 29.04.2026

Chad and Simon take a look at the Games for blind gamers entry and 4th Place Winner :Delvers Folley. Simon Learns how to play with Chad as his guide. to see all games of the Games for blind Gamers Jam entries. https://itch.io/jam/games-for-blind-gamers-5/results

When does Technology application go to Far 29.03.2026

When looking to help people with technology can you go to far where a person looses their agency. Chad and simon explore technology services provided to people with disabilities and chronic illness and how you ballance accessibility with a persons agency.

Unsyted Radio discuss Inclusive Schooling 02.03.2026

Chad and Simon are Back to discuss all things life and disability. Hear about Chads experience in the 5th annual Blind Gamers Jam Big conversation the starting of a discussion into can Schools become trully inclusive. What challenges will the new UK white paper and SEND reform bring to young people. How does this relate to the US system. Let us know your thoughts and comments of your experiences....

Episode 4 Chad and Simon hang out 12.09.2025

Another episode with Chad and Simon hanging out and enjoying talking about aspects they enjoy.

Episode 3 Chad and Simon Chat 17.08.2025

Simon and Chad Chat. this and the next episode are different than usual. We talk about things that interest us and have a bit of fun. who doesnt want to discuss who would win between 100 men and a gorilla :)

Episode 2 more news and accessibility discussion 04.08.2025

I am joined again by my Co-host simon and we continue our discussions and exploration of the news and hot topics. Let us know what you thnk in the comments

Unsyted Radio Returns 21.07.2025

A new format and I am joined by a new presenter Simon O'Gorman. We talk accessibility and have some fun. Join us on this journey as we look at the hottest news and topics.

Accessibility In Gaming Level 12 12.09.2024

At long last we have reached the final level in our Accessibility In Gaming series. In the season finale of our podcast series, I sit down to talk with Aksel Englund. Aksel Englund works for Mojang Studio where he works as a UX and accessibility designer on Minecraft. Aksel started making games, because he believes games are something everybody should get to experience no matter who they are. Akse...

Accessibility In Gaming Level 11 26.07.2024

In part eleven of my accessibility in gaming series, I sit down with Rosie Taylor of Safe In OUr World. Rosie is the Content & Community Manager at Safe In Our World, which is a non-profit based out of the United Kingdom. The goal of Safe In Our World is to create and foster worldwide mental health awareness within the video game industry. Additionally, Safe In Our World focuses on eliminating...

Accessibility In Gaming Level 10 19.07.2024

It is time for part ten of my accessibility in gaming series. So get excited! In level ten, I sit down with Huw Millward the developer of War Sim: The Realm Of Aslona. War Sim is a deep and rich text based kingdom management game unlike anything else. Complete with charming graphics it is up to you to navigate the millions of procedurely generated races, events, and environments. With a huge empha...

Accessibility In Gaming Level 9 28.06.2024

It is time to take my Accessibility In Gaming series off of pause and press start once again. In part nine of my accessibility in gaming series, I sit down with the wonderful Jenna "Jennissary." Jenna works as a producer for live and interactive audio description at Descriptive Video Works. Jenna is the industry's leading expert on in-game audio description. Jenna has spoken at JAMTL...

Accessibility In Gaming Level 8 30.04.2024

In part eight of my twelve part accessibility in gaming series, I sit down with the great and powerful May Wong. May Wong is the Lead Designer for Interior Night and the Lead Designer on As Dusk Falls. I will bury the lead here by saying As Dusk Falls is one of the best blind accessible games I have ever played. I talk to May about how they got into the gaming industry, and how they started workin...

Accessibility In Gaming Level 7 22.04.2024

In part seven of my twelve part accessibility in gaming series, I sit down to talk with Jesse Anderson AKA Illegally Sighted. Jesse or Illegally Sighted is a technology, gaming, and XR accessibility advocate and consultant. When Jesse is not busy advocating for accessibility in the digital sector, Jesse works as an assistive technology instructor. Jesse helps teach transitional students how to lea...

Accessibility In Gaming Level 6 01.04.2024

In part six of my twelve part accessibility in gaming series, I talk to Bjorn and Zoey who are the Global Product Managers for Tobii Dynavox. Tobii Dynavox is a global team that works to help people with communication and mobility challenges live bolder and richer lives. Tobii Dynavox's technology benefits those who use it, in addition to the people around them. Tobii Dynavox empowers people w...

Accessibility In Gaming Level 5 16.03.2024

It is time to press start and begin the second core of my accessibility in gaming series. In level five I sit down with solo developer Alex Leone who is developing the blind accessible game Upheaval. Upheaval is a text-based open-world rogue like adventure game where every decision you make matters. Alex and I talk about his childhood love for gaming and how from a young age he was invested in lea...

Accessibility In Gaming Level 4 09.02.2024

It is time to press start and begin level four of my accessibility in gaming series. In part four of my twelve part series highlighting accessibility in gaming, I sit down to talk to the great and powerful Sightless Kombat. Sightless Kombat is a gamer without sight and is an accredited and award winning accessibility consultant. Additionally, Sightless Kombat is a well respected content creator wh...

Accessibility In Gaming Level 3 01.02.2024

Level three of my accessibility in gaming series is a rare treat, because I speak to none other than Topher Winward. Topher Winward is a software engineer and developer at Rare formerly Rareware. Rare is the studio responsible for such iconic video games like Banjo Kazooie, Donkey Kong Country, Perfect Dark, Goldeneye 007, Battletoads, and Jet Force Gemini. As a kid who grew up in the 90s and earl...

Accessibility In Gaming Level 2 15.01.2024

It is time to press start and begin level two of my accessibility in gaming series. My guest today is the great and powerful Ross Minor and you better believe accessibility in gaming is no minor issue for him. Please be aware that Ross's lived experience contains sensitive topics and could be triggering for som listeners. However, I want to thank Ross for being so open to sharing his lived exp...

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