So Many Games
The So Many Games Podcast
Though we love to write video game reviews for our website, sometimes it’s nice to discuss them with other people in real time. In this monthly podcast, the So Many Games writers sit down and discuss indie gaming through a few different formats. From deep discussions, interviews with developers, and catch-ups with the crew, we hope there will be something for everyone here.
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Episodes
#19 | Phonopolis with Lukáš Kunce 01.07.2026 59:38
The puzzle narrative game Phonopolis was released earlier this year and showcased a dictatorship-led world shown through gorgeous stop-motion visuals and movements that were made with real cardboard and paints. This artistic choice created a truly unique game with a populated world full of charm and mystery. The puzzles also showed originality through clever use of the environment and fun alternat...
#18 | Adorable Adventures with Steven ter Heide 02.06.2026 58:39
Adorable Adventures is a recently released indie game where you take control of a boar called Boris. The aim of the game is to run around to find your sibling and free your mom by following scents. Steven ter Heide is the creative director for the game, and we had a great conversation on the game's development from its initial concept to its scent mechanic through to why the narration was adde...
#17 | Mina the Hollower with Yacht Club Games 22.05.2026 1:07:14
In a major pinch-me moment, we welcomed Sean Velasco and Alec Faulkner to the podcast to discuss their newest game, which isn't Shovel Knight. Their Zelda-like, Game Boy Colour-styled game, Mina the Hollower, is due to be released next week, and we get the lowdown on its development from the idea behind it, the limitations of making such a game, the reasons behind its heavy delay and much, muc...
#16 | London Games Festival with John Rogers & James Bruce 01.05.2026 1:30:45
The London Games Festival was held between the 13th and 19th of April 2026, and New Game Plus, the festival's indie game showcase event was held on the 16th and 17th of April. We managed to attend New Game Plus on the 17th, and it was a fun, full day of talking with developers, trying out new games, and meeting familiar faces for the first time. One of those faces was John Rogers from Gaming i...
#15 | Concept Art in Video Games with Shaun Mooney 01.04.2026 1:17:50
Concept art has been used in video game development for years and years, and yet we don't really know much about the role it plays in game development. It may seem like a question that answers itself, but I asked veteran game developer and concept artist Shaun Mooney to dive more into its role. While Shaun was here, I took the opportunity to discuss some of his past projects, including his tim...
#14 | Planet of Lana I & II With Wishfully Studios 05.03.2026 1:16:23
This month we had the opportunity to talk to Adam Stjärnljus & Klas Eriksson, the creative director and main writer of Planet of Lana and the sequel Planet of Lana II: Children of the Leaf. The conversation was delightful, full of interesting factoids on the development of both games and their many features, including how the idea came to be, the struggles of getting the game noticed, the amaz...
#13 | Battle Suit Aces with Tom Eastman 02.02.2026 1:08:31
Tom Eastman from Trinket Studios joins us for this month's episode to discuss their recently released deck-builder, narrative adventure Battle Suit Aces. Tom shared some fascinating insights into the game's development, and I was thrilled to learn of all the different elements, ideas, and time that went into creating such a well-thought-out game. If you would like to keep up with Tom and T...
#12 | Scrabdackle with Jakefriend 02.01.2026 1:04:02
Jakefriend is a solo developer from Canada. The first act from his debut game, Scrabdackle, has recently been released, and Jake was very kind in spending some of his rare spare time to talk to us about the game. Jake shared some really interesting details about the development of the game, from the concept to how he landed on the locations to how he ended up with the episodic release idea. If you...
#11 | Old Skies at AdventureX 17.12.2025 1:31:05
We are back with part 2 of our AdventureX coverage. This episode is very much an Old Skies special, as we talked with the composer of the game, Thomas Regin , and the writer, Dave Gilbert , while at AdventureX. We round off this episode with part 2 of our Sally Beaumont interview (who voiced Fia, the main protagonist in the game), where we delve into her recent BAFTA breakthrough achievement and w...
#10 | AdventureX with Special Guests 03.12.2025 1:27:03
AdventureX is a narrative adventure gaming event held annually in London, and we took ourselves along for this year's offering. Find out how we found the event and how we found the game selection, and we report on the panels that were held throughout the weekend. We also took the opportunity to interview some of the attendees and for part one of our coverage, you can find interviews with The D...
#9 | 1000xRESIST with Remy Siu 02.11.2025 1:04:13
Episode 9 of The So Many Games Podcast finally brings not only one of the best video games created to the podcast but also its Creator Director, Remy Siu. We have an insightful conversation on the game, from Remy's goals at the start of development to its incredible narrative, visuals and soundtrack. We finish up with some wonderful questions from the community, with much thanks to Matt, Dave...
#8 | Hollow Knight: Silksong 01.10.2025 1:39:48
We break from the usual format to bring you a deep discussion on one of this year's biggest games, Hollow Knight: Silksong. Jason is joined by fellow So Many Games writers Matt and Erik to share their experiences of their playthroughs of the game. We delve into most aspects of the game in our discussion, from our expectations. coming into the game to our favourite locations, mechanics, its dif...
#7 | Promise Mascot Agency with Kaizen Game Works 01.09.2025 1:06:02
This month we sat down with Game Director and Co-Founder Oli Clarke Smith, Technical Director and Co-Founder Phil Crabtree and Art Director Rachel Noy from Kaizen Game Works to discuss their latest video game, Promise Mascot Agency. We go into the game's origins, how the team found designing an open-world game, the struggle to not overbear a player, the collectables, how the van was implemente...
#6 | Voice Acting & Old Skies with Sally Beaumont 04.08.2025 1:27:38
For episode six of the podcast, Jason was joined by voice actor Sally Beaumont. Sally has been a staple of video game voice acting, starring in many high-profile games including Harold Halibut , Loco Motive and Old Skies . Sally was very kind to spend some of her spare time to talk about her time voicing Fia from Old Skies and on voice acting itself. It was a fascinating and fun conversation that...
#5 | So Many Games Crew Roundtable Discussion 30.05.2025 1:38:56
In this episode, some of the So Many Games crew sit down for a roundtable discussion, with the hope that not only will you get to know us a little better, but also for us to get to know each other a little more too. Tofr, Kurosh, Michael and Erik sit down with Jason to discuss their other projects and gaming histories, and each brought one of their favourite games to discuss. Hopefully the rest of...
#4 | My Favourite Indies: Jenny Windom 07.05.2025 1:32:08
For episode four of the So Many Games podcast, we are joined by two fantastic people. Firstly, So Many Games writer and podcaster Erik Lunde joins in the fun as co-host on his first appearance on the podcast. And for our second guest, we were delighted to welcome the amazing Jenny Windom! In the first half of the episode, we chat about her many projects, including the Wholesome Directs, her podcas...
#3 | Arranger: A Role-Puzzling Adventure with Nico Recabarren & David Hellman 03.04.2025 1:11:21
This episode of the podcast brings two developers of the puzzle RPG game Arranger: A Role-Puzzling Adventure to So Many Games. The designer and programmer of Arranger, Nico Recabarren, and the game artist, David Hellman, share insights into the game's development, from concept to the challenges faced, and a look into how the game's art was made and realised. Arranger is out now on PC, Nint...
#2 | Ultros & Ultros Design Works Book with Pelle Cahndlerby and John Rogers 01.03.2025 1:15:18
Episode 2 of the So Many Games podcast is filled with Ultros goodness as we welcome the narrative designer of the game, Pelle Cahndlerby and the writer of the upcoming Lost in Cult Design Works Ultros book, John Rogers, to the show. The first half of the episode focuses on the Ultros design works book, how John got involved with the project, what to expect to find inside the book, and that mightil...
#1 | Citizen Sleeper 2: Starward Vector 31.01.2025 1:08:19
After finishing Citizen Sleeper 2, we were bursting to talk about our experiences. So, Jason and Tofr did exactly that, and so The So Many Games Podcast was born. Here, we discuss the original game before jumping into a spoiler-filled chat about Citizen Sleeper 2, our experiences, the new additions to the gameplay, how we felt about them, and much more! We would like to thank Fellow Traveller for...
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