Gabe Barrett
The Making Of Archives - Board Game Design Lab
The Board Game Design Lab was created for one purpose: to help you design great games people love. To accomplish that goal, this podcast interviews designers, publishers, and board game insiders on specific topics related to game design. I don't waste time talking about recently played games or pop culture. Instead, the show does a deep dive into subjects that I hope you’ll find extremely valuable as you progress through your game design journey.
Be sure to visit the podcast's website and support the creator: boardgamedesignlab.com
Author
Gabe Barrett
Category
Podcast website
Latest episode
Oct 21, 2023
Where to listen?
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Episodes
Designing Games FOR and WITH Young Kids with Elan Lee 21.10.2023 1:08:43
In this episode, Elan Lee, the creator of Exploding Kittens, talks about his venture into creating games for small children. Elan has been designing the games alongside his four-year-old daughter, and we talk about the process of designing games both for and with small kids. We also get into the business side of things and... The post Designing Games FOR and WITH Young Kids with Elan Lee appeared...
The Making of Imperium with David Turczi and Nigel Buckle 05.01.2022 58:59
David Turczi and Nigel Buckle discuss the making of their hit games Imperium: Classics and Imperium: Legends. We talk through everything from the initial idea all the way to getting the games published and onto people’s tables. The post The Making of Imperium with David Turczi and Nigel Buckle appeared first on Board Game Design Lab .
Designing Solo Games and the Making of Hunted: Wode Ridge with Gabe Barrett 24.02.2021 54:41
Today, it’s just me on the show, and I’m discussing different angles of designing and publishing solo games, and I’m talking through the design process for my latest solo game, Hunted: Wode Ridge. I talk about pros, cons, design challenges, the business side of things, and more. And you can check out Hunted: Wode Ridge on... The post Designing Solo Games and the Making of Hunted:...
The Making of INIS with Christian Martinez 27.05.2020 1:00:16
Christian Martinez discusses the making of his hit game, INIS. INIS is one of the highest-rated games of all time, and we go into everything from its title to its theme to its mechanisms.  The post The Making of INIS with Christian Martinez appeared first on Board Game Design Lab .
The Making of Dungeon Ball with Gabe Barrett 15.01.2020 55:51
For this episode, I’m doing another design diary, and this time I’m talking about my monster-themed football game Dungeon Ball. I talk about how the game came to be and what went into its design process. I also go into the business side of things and talk about the highs and lows of its Kickstarter campaign. The post The Making of Dungeon Ball with Gabe Barrett appeared first on Board...
The Making of Hunted with Gabe Barrett, Drew Corkill, and Jorge Velez 23.10.2019 1:27:30
For this episode, I’m doing basically a design diary for my latest game, Hunted. I talk about inspiration, playtesting, and development, and I interview the graphic designer and the artist to discuss their creative processes. Hunted has been a blast to design, and in this episode, I go through all the ins and outs of... The post The Making of Hunted with Gabe Barrett, Drew Corkill, and Jorge...
[BONUS] Jamey & Gabe on Designing The Final Flicktier 02.11.2018 11:16
The post [BONUS] Jamey & Gabe on Designing The Final Flicktier appeared first on Board Game Design Lab .
Celebrating 100 Episodes! 31.10.2018 36:47
Jamey Stegmaier is guest hosting, and we’re celebrating 100 episodes of the show! We’re talking past, present, and future with lots of interesting things thrown in. The post Celebrating 100 Episodes! appeared first on Board Game Design Lab .
For the Love of Board Games – A Book by Erin Dean 23.05.2018 36:00
Erin Dean, author of For the Love of Board Games, discusses her book and what she learned from the designers she interviewed. You can check out Erin’s documentary, The Board Game Boom, here. The post For the Love of Board Games – A Book by Erin Dean appeared first on Board Game Design Lab .
[BONUS] An In Depth Interview of Gabe Barrett by the Cardboard Herald 02.02.2018 1:01:28
The post [BONUS] An In Depth Interview of Gabe Barrett by the Cardboard Herald appeared first on Board Game Design Lab .
[BONUS] Alan Emrich on Games He Wants to Play and Wants to Publish 26.01.2018 4:41
The post [BONUS] Alan Emrich on Games He Wants to Play and Wants to Publish appeared first on Board Game Design Lab .
The Making of Scythe with Jamey Stegmaier 18.10.2017 42:12
Jamey Stegmaier is back, and we’re talking about the making of Scythe. We discuss the ins and outs of all the design choices that brought one of the best games in the world to life. The post The Making of Scythe with Jamey Stegmaier appeared first on Board Game Design Lab .
[BONUS] Marshall Britt on Whether the Size of a Eurogame Matters 19.08.2017 10:23
The post [BONUS] Marshall Britt on Whether the Size of a Eurogame Matters appeared first on Board Game Design Lab .
[BONUS] James Hudson on His Favorite Non-Family Style Games 28.07.2017 4:54
The post [BONUS] James Hudson on His Favorite Non-Family Style Games appeared first on Board Game Design Lab .
Lessons Learned from Following Game Designers Around with Alex Hall and Gin Yu 12.07.2017 1:09:28
Gin Yu and Alex Hall, filmmakers with Gin and Tonic Films, discuss their new web series Getting on Board. Gin and Alex have been interviewing and following game designers around for a while and filming their different processes. I had a ton of fun with this episode, and I think you’ll get a kick out of it... The post Lessons Learned from Following Game Designers Around with Alex Hall and Gin...
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