Dirk Knemeyer & David V. Heron

The Game Design Round Table

Arts EN ↓ 392 episodes

Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.

Author

Dirk Knemeyer & David V. Heron

Category

Arts

Podcast website

thegamedesignroundtable.com

Latest episode

Jun 30, 2026

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Episodes

#218 Geoff Engelstein and Isaac Shalev: Building Blocks of Tabletop Game Design 23.07.2019

Dirk speaks with game designers Geoff Engelstein and Isaac Shalev about their co-authored book, Building Blocks of Tabletop Game Design: an Encyclopedia of Mechanisms.

#217 Soren Johnson and his 4X Game: 10 Crowns 09.07.2019

Dirk speaks with former co-host and former Civilization designer Soren about his next game, 10 Crowns. This episode will be the first in a series with Soren that follows different steps in the game's development.

#216 Playtest Groups and Guilds with Tony Tran 25.06.2019

Dirk speaks with Skye and Tony Tran about their experiences attending and starting local game design guilds and how those groups helped them progress as designers.

#215 Tabletop RPGs and Streaming with Adam Koebel 12.06.2019

Dirk and David speak with TTRPG game designer and streamer Adam Koebel about how RPGs often influence one another and how to get your TTRPG in front of an audience.

#214 Game Themes with Will Thompson 28.05.2019

Dirk talks with digital and tabletop game designer Will Thompson about game themes, including the recent controversy surrounding the game Scramble for Africa. 

#213 Carla Kopp, Kickstarter and Big Easy Busking 14.05.2019

What happens when a Kickstarter doesn't go as planned? Dirk speaks with Carla Kopp from Weird Giraffe games about publishing, Kickstarters, and the game Big Easy Busking.

#212 Tabletop Prototyping Highlights 30.04.2019

Take a look back at previous TGDRT episodes with a focus on tabletop prototyping. Dirk, David, Kathryn, Harrison, and Isaac Shalev are all featured in this retrospective episode. 

#211 Slay The Spire - A Designers Deep Dive with Anthony Giovannetti 09.04.2019

David and Dirk are joined by Anthony Giovannetti, designer of the game Slay The Spire. Together they take a deep dive into the creation and game mechanics of the game.

#210 Listener Questions from SaltCON with Skye Larsen 26.03.2019

Skye Larsen calls in from SaltCON to answer listener questions with Dirk and Cole about board and video games.

#209 Kevin Kulp - Swords of the Serpentine 12.03.2019

David and Dirk are joined by game designer, Kevin Kulp. They discuss his new game, Swords of the Serpentine and Timewatch. They also discuss how a beta test for a RPG works.

#208 Game Designer Jennifer Scheurle 26.02.2019

This week Dirk is joined by Jennifer Scheurle, a multi-award-winning, world-travelling Game Designer and public speaker. They discuss her work, her experience with NASA as well as some tips for game designers.

#207 Emily Grace Buck 12.02.2019

This week Dirk is joined by Emily Grace Buck, Creative Director at Buckshot Interactive. They discuss Emily's background in game design and what she is currently working on.

#206 Jon Shafer of Conifer Games - At the Gates 29.01.2019

This week David and Dirk are joined by Jon Shafer, a co-founder of The Game Design Round Table. They discuss Jon's game At the Gates and some of the innovative systems designed into the game.

#205 Deep Dive - Root: A Game of Woodland Might and Right 15.01.2019

Cole and Dirk are joined by Kaitie Aidley and take a deep dive into Cole's game Root.

#204 Listener Questionnaire Results and the Future of TGDRT 05.01.2019

Dirk share results from the recent listener questionnaire. He also shares some exciting changes coming up for the show.

#203 TL Simons - Bloc by Bloc 14.12.2018

David and Dirk chat with TL Simons of Out of Order Games. They discuss the creation of the game Bloc by Bloc, it's connection to social issues as well as the differences between the first and second editions.

#202 Listener Questions - Accessibility and Get-Back Mechanics 30.11.2018

Cole, Dirk and Kathryn take listener questions. They have a great discussion surrounding the topic of accessibility. Additionally they discuss the topic of 'get-back' mechanics.

#201 Tim Burrell-Saward and Smart Speakers 08.11.2018

Tim Burrell-Saward joins The Game Design Roundtable and discusses games that use smart speakers.

#200 Reflections on 200 Episodes of TGDRT 23.10.2018

On this 200th episode of The Game Design Roundtable, many members of the team share thier thoughts on the show, the industry and people who have inspired them to be where they are today. Enjoy!

#199 Tabletop Game Designer - Scott Almes 05.10.2018

In this episode, Dirk and Cole have a conversation with tabletop game designer Scott Almes. The discuss tiny box games as well as Scott's experience with a variety of publishers.

#198 Michael Woods, 38 Studios and Subatomic Studios 23.08.2018

In this episode, Dirk and David have a conversation with Michael Woods. Michael previously worked at 38 Studios as well as Subatomic Studios. He shares his experiences with work on games large and small.

#197 Megagames with Ben Kanelos and Leslie Loy 13.07.2018

In this episode, Dirk is joined by Ben Kanelos and Leslie Loy about megagames, also known as large scale simulation event with up to hundreds of participants.

#196 Admired Designers, Unlikely Games Enjoyed and Listener Questions 22.06.2018

In this episode, Cole, Dirk and Kathryn name some admired designers, some unlikely games that they enjoy and answer some listener questions.

#195 Game Designer Alex Roberts 15.06.2018

In this episode, Dirk and Harrison chat with game designer Alex Roberts. They discuss her recent experience with The Star Crossed Kickstarter as well differences between live action and table top game design.

#194 Kickstarter Results and Listener Questions 25.05.2018

In this episode, David, Dirk and Rob get together for a discussion recapping a Kickstarter campaign for Restoration Games' Fireball Island. They also take a couple listener questions and discuss the idea of replayability.

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