DM Dad
The Child’s
A D&D campaign featuring kids….learning to DM and how to get kids away from their devices and learn to play a game about imagination and role play. It is a learning process for all of us, but we are having fun and contributing to the story we are building.
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Episodes
Names and Possibilities 25.10.2026 3:50:33
In the town of Lastury with some coin and time the party explore more of this town that exists so close to the edge of civilization.
Secrets, Steel, and Sorcery 19.10.2026 2:10:20
The party leave the council chambers, do some light shopping, meet the resident wizard, and make plans for the next move.
Return to Town 11.10.2026 3:11:21
The group arrive in Pineholt and explore the town, stop a fight, and then return to Lastury, the wilderness around these towns continue to present challenges and rumors…
Four Become Five 27.09.2026 3:43:43
The group of four find a fifth to join their caravan through a battle with some wolves, spend some time finishing their journey and end up at Pineholt.
The First Steps 13.09.2026 3:16:09
Four travelers arrive in a frontier town that is the last bastion of civilization before the wilderness that is untamed. Seeking coin the four accept an offer to venture north guarding a caravan heading to the distant town of Pineholt, three days out.
Back to Saltmarsh 10.08.2026 3:36:43
The party decide to head back to Saltmarsh, prisoner in tow. They do some light shopping, then meet with the council to get their next steps thought through.
Secrets Unmasked 26.07.2026 3:47:46
The party delve deeper, trying to confront the smugglers which turns into combat when secrets are shared, the party succeed, but now are faced with more decisions.
Secrets Beneath the Manor 20.07.2026 4:28:56
The group fend off a swarm of rats before delving deeper the basement, uncovering secrets about the former residents as well as the current ones.
Shadows before the door 08.06.2026 2:59:17
The party rest, test, and learn of consequences during the night; the following morning head into the haunted house and discover that the rumors seem true about haunting, but yet find proof it isn’t?
Whispers of the Haunted House 17.05.2026 4:14:35
The group prepare to leave town, some members run amok, patience is tested again, but laughs are also shared and ultimately they eventually leave town and find the infamous house everyone is talking about.
The Longest Night at the Oweland House 03.05.2026 3:51:41
The party spend the night at the Oweland House, boundaries are crossed, or ignored; and the group spend some time in town before meeting the town council.
Saltmarsh; a quiet town for now. 26.04.2026 4:34:58
A random group of four meet in an unlikely scenario; forced together through chance they find more differences than similarities but forge ahead through in the town of Saltmarsh.
The end or just another beginning? 22.02.2026 5:26:04
The party finally confront Talina, a great battle occurs and fates twist, roles turn and we see that not all actions are equal their outcomes.
Tunnels, trials, and self truth 08.02.2026 2:31:06
Saluthe, Thorkin, and Sinafay—awoke to a cosmic test. Runes ignited beneath their feet, and each fell into a separate trial. Sinafay faced webs of whispering temptation—dominion, ambition, release—and only by surrendering did she escape the grasp of power. Thorkin stood before three obelisks—Bone, Breath, and Memory—balancing life, death, and the names of those he loved to stabilize a reliquary ov...
Trial and Error 01.02.2026 3:02:22
The party investigate the clearing, trying various attempts to figure out the area…shenanigans occur and some near death experiences. Things are learned, fears are manifest…and then they find the entrance to below…
Stone Truth 11.01.2026 3:12:59
The party spend more time in reflection amd search for answers as they slowly make their way through the forrest looking for what comes next.
The Mansion that Never Opens 28.12.2025 4:05:29
Chaos happens at an underground club in the streets of Waterdeep, the owner killed and accusations fly as the stress mounts. A D&D "who did it"...
Trees and Weird and Gravity 14.12.2025 4:34:35
The party makes it out of the Moors... to find a strangely acting forest. A bit of exploration and a return of a former foe...
The Pulse of the Moors 02.11.2025 3:21:44
The party continue through the Moors, experiment with potions, and run into an old friend.
The Moors, Never-ending 19.10.2025 3:24:27
The party begin tracking their way through the High Moors, finding evidence of long lost structures and forgotten battles...running into some trouble they find that some foes are a challenge, narrowly beating the trolls they continue their way on...
Ssslow Progressss 05.10.2025 2:24:18
The party spends most of their time in Thorkon's Mansion, enjoying some downtime between planning their next steps...they do finally make it through the Serpent Hills, looking ahead to their journey through the High Moors.
Finally, we plan. 07.09.2025 2:41:57
The party take the time to collect their thoughts, reach out to an ally for help solving some questions, and spend the evening working through the details before going forward... then shenanigans follow and Sinafay finds out that the Serpent Hills are not empty...
Exploration and Discovery 24.08.2025 3:06:55
The party explore more of the Necropolis beneath the Moors and learn more about the shards and what is going on...then exit to find themselves in hostile territory, just in time to spend the evening in comfort.
The Soul Shepherd 16.08.2025 2:17:34
The party meet another memory from Seluthe’s past, enslaved for his failure. After defeating some monsters in the deep they enter a final chamber…and Thornton must make a choice before claiming the final shard.
Travel, Riddles, and Pain. 10.08.2025 2:38:37
The party spend two weeks on the road to their destination of the High Moors, a quick decision on a riddle gains them access to a series of underground chambers and they find themselves having to take risks and are challenged to get through rooms seemingly designed to bar entrance.
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