Xsolla

The Business of Games

Business EN ↓ 52 episodes

The Business of Games: A podcast for developers, publishers, and executives navigating the ever-changing game industry.  From monetization models to player behavior, from platform shifts to emerging markets, The Business of Games is your guide to all the things transforming how games are built, marketed, and scaled. Hosted by Chris Hewish and Ed Lin, each episode blends strategic insight, cinematic storytelling, and candid conversations with the people driving the business of play. You'll hear from top executives inside studios and strategic partners across the ecosystem who are uncovering the...

Author

Xsolla

Category

Business

Latest episode

Jul 3, 2026

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Episodes

Retail in games: from holiday peaks to always-on strategy 16.01.2026

Welcome to The Business of Games Podcast , powered by Xsolla. In this episode, Lia Ballentine is joined by special co-host Lauren Baca, Global VP of Marketing at Xsolla Ads, to explore how retail strategy in games has fundamentally changed and what the most recent holiday season reveals about where the industry is headed next. For decades, the holidays were the defining moment in game retail. Phys...

Welcome to Season 2 of The Business of Games Podcast 09.01.2026

The business of games is evolving, and in Season 2, we’ll explore what’s driving the industry forward. We’ll dive into the shifts reshaping how games are built, launched, and scaled as the industry moves through 2026 and beyond. From AI and direct-to-consumer strategies to the human decisions behind development, this season cuts through the noise to focus on what matters. Featuring insights from d...

From platforms to players: 2025 reflections, 2026 predictions 19.12.2025

Welcome to The Business of Games Podcast , brought to you by Xsolla. In this episode, hosts Chris Hewish and Lia Ballentine close out the year with a special look back at 2025 and a forward look at the trends that will define 2026. Instead of a single topic, this one pulls together voices from across the games ecosystem, from studios to platforms to service partners: Arron Goolsbey (COO, Mythical...

Web3 & Games Part 3: Building What Comes Next 05.12.2025

Welcome to The Business of Games Podcast , brought to you by Xsolla. In this episode, hosts Chris Hewish and Lia Ballentine close out our three-part series on Web3 in games. Part 1 explored the promise. Part 2 confronted the chaos. Now, in Part 3, we look ahead and ask what happens if the industry finally gets Web3 right. Joining us are Brian Murphy, Head of Gaming and GTM at AppsFlyer, and Arron...

Building the open garden: Web3 insights from Mythical Games’ Arron Goolsbey 28.11.2025

Welcome to The Business of Games Podcast , brought to you by Xsolla. In this Extended Cut, host Lia Ballentine talks with Arron Goolsbey , Chief Operating Officer at Mythical Games , about how the next generation of Web3 games is moving beyond labels to focus on fun, fairness, and lasting player value. A 25-year veteran of the industry, Arron has led global publishing and technology efforts at Act...

A sustainable framework for Web3 games: insights from AppsFlyer’s Brian Murphy 21.11.2025

Welcome to The Business of Games Podcast , brought to you by Xsolla. In this Extended Cut, host Lia Ballentine talks with Brian Murphy , Head of Gaming and GTM at AppsFlyer , about how the first wave of Web3 games went from hype to hard lessons and what a more practical, sustainable future might look like. A long-time gamer and early crypto adopter, Brian reflects on his journey from the early day...

Invisible Web3, smarter launches: a playbook for indies with Mark Long, CEO of Villain Studios 07.11.2025

Welcome to The Business of Games Podcast , brought to you by Xsolla. In this Extended Cut, host Lia Ballentine talks with Mark Long , veteran producer, investor, and CEO of Villain Studios , about how indie developers can thrive in an increasingly crowded market and why the future of Web3 depends on making it invisible. With experience at HBO, Microsoft, and as former CEO of Shrapnel, Mark shares...

Web3 & Games Part 2: The Ongoing Experiment 31.10.2025

Welcome to The Business of Games Podcast , brought to you by Xsolla. In this episode, hosts Chris Hewish and Lia Ballentine move from definitions to deployment. Part 1 explained what Web3 is. Part 2 asks how it’s actually being used in games today and explores what’s working, what’s failing, and why. Joining us are two returning guests on the front lines. David Kim, a publishing and marketing lead...

Web3 and games: beyond the hype with David Kim 24.10.2025

Welcome to The Business of Games Podcast , brought to you by Xsolla. In this Extended Cut episode, host Lia Ballentine sits down with David Kim , a publishing and marketing leader and advisor in the Web3 space, for a deep-dive conversation about the realities of blockchain, digital ownership, and the economics shaping the next phase of gaming. Web3 has been called everything from the future of pla...

Web3 and Games Part 1: The What, Why, and Why Not (Yet) 17.10.2025

Welcome to The Business of Games Podcast , brought to you by Xsolla. In today’s episode, Xsolla’s Chris Hewish and Lia Ballentine kick off a three-part series on Web3 and gaming, cutting through hype and backlash to explain what the tech actually does for players and studios. For decades, digital items lived inside walled gardens. Players acted like owners anyway by trading, reselling, and modding...

Building worlds, sustaining play: IOI’s Olivier Perbet on LiveOps, IP, and the future of AAA games 03.10.2025

Welcome to The Business of Games Podcast , brought to you by Xsolla. In this extended cut, host Chris Hewish sits down with Olivier Perbet, Chief Marketing and Revenue Officer at IO Interactive (IOI), to explore how LiveOps transformed Hitman from a boxed release into a living platform and what that means for the future of AAA publishing. From his early career at Disney and Warner Bros. to guiding...

Building in motion: Jenny Xu on Gen Z, LiveOps, and fitness as play 26.09.2025

Welcome to The Business of Games Podcast , brought to you by Xsolla. In this extended cut, host Lia Ballentine sits down with Jenny Xu, founder and CEO of Talofa Games , for a wide-ranging conversation about designing for Gen Z, turning fitness into fun, and why building in public matters more than chasing polish. Jenny’s story is one of creativity, resilience, and rethinking the rules. From drawi...

The Gen Z effect: redefining games, identity, and community 19.09.2025

Welcome to The Business of Games Podcast , brought to you by Xsolla. In today’s episode, Xsolla’s Chris Hewish and Lia Ballentine take a closer look at the generation reshaping how games are made, marketed, and monetized: Gen Z. For decades, the industry operated on a one-way model: studios built games, players bought them, and marketing ran through TV spots and conventions. But Gen Z grew up in a...

LiveOps unlocked: turning gameplay into growth 05.09.2025

LiveOps is no longer a backstage scramble. It’s a growth strategy. In this episode of The Business of Games: Extended Cut , host Chris Hewish sits down with Tim Kravchenko, veteran LiveOps producer and product manager at Xsolla, to explore how LiveOps has transformed into the heartbeat of modern games. From Guinness World Record concurrency attempts to AI-driven campaign orchestration, Tim shares...

The executive summary: winners, risks, and next bets from Gamescom 29.08.2025

Welcome to The Business of Games podcast, brought to you by Xsolla. In this special episode, host Lia Ballentine sits down with Chris Hewish, President of Xsolla, who has just returned from the world’s biggest gaming event: Gamescom. This time, Chris takes the guest chair to share his firsthand takeaways from the show floor, giving us a unique insider’s perspective on the industry’s most important...

The impact of LiveOps on the business of games 22.08.2025

Welcome to The Business of Games podcast, brought to you by Xsolla. In today’s episode, Xsolla’s Chris Hewish and Lia Ballentine take a closer look at the engine that keeps modern games alive long after launch: LiveOps. Once dismissed as duct-taped events and last-minute patches, LiveOps has become one of the most powerful growth drivers in the industry, fueling player retention, personalization,...

Building community through content creators 22.08.2025

In this episode of The Business of Games: EU Sessions , Nathan, Director of BD EMEA, interviews Timo Verschueren, co-founder of BlackSoup marketing agency and Mostly Games development studio. The conversation delves into community building for games, how influencer marketing has evolved over the past decade, and advice for self-publishing developers, including the importance of community feedback,...

The loyalty blueprint: how games are redefining retention — featuring Xsolla’s Sarah Chafer & Travis Anderson 20.08.2025

Loyalty is no longer a nice-to-have. It’s a business strategy. In this episode of The Business of Games: Extended Cut , Lia Ballentine sits down with Sarah Chafer, Xsolla’s Global Head of Ad Sales, and Travis Anderson, Head of Developer Partnerships, to explore how loyalty and rewards are evolving into a core growth engine for the games industry. From early experiments with Farmville and K-pop vot...

The impact of loyalty & rewards on the business of games 15.08.2025

Welcome to The Business of Games podcast, brought to you by Xsolla . In today’s episode, Xsolla’s Chris Hewish and Lia Ballentine take a closer look at one of the most important and often misunderstood growth levers in modern gaming: loyalty. For years, loyalty programs were treated as add-ons. Cosmetic perks. Daily log-in bonuses. However, in a world where acquisition costs are high, players are...

The discovery engine: data, platforms, and what comes next — featuring AppsFlyer’s Brian Murphy 08.08.2025

Discovery isn’t just a marketing challenge. It’s the foundation of the entire business of games. In our most expansive Xsolla Conversations episode yet, Brian Murphy, Head of Gaming and Go-To-Market at AppsFlyer, joins host Lia Ballentine to unpack how discovery has evolved in a post-IDFA, privacy-first world and why the smartest studios are treating it as a full-lifecycle strategy, not just a lau...

The long game: discovery after the download — featuring RTB House’s Ryan Goeden 01.08.2025

Discovery used to be about visibility. Now it’s about architecture. In this episode of Xsolla Conversations , Chris Hewish talks with Ryan Goeden, Gaming Sales Director of RTB House, to break down what it takes to drive game discovery in today’s fragmented, post-platform world. Drawing on more than a decade in mobile advertising, Ryan shares a clear-eyed view of how developers can build scalable,...

The impact of discovery on the business of games – featuring Ryan Goeden (RTB House) & Nic Ingham (Xsolla) 25.07.2025

Discovery isn’t just about being seen anymore — it’s about building systems that scale. In this episode of State of Play , hosts Chris Hewish and Lia Ballentine pull together insights from two leaders at the forefront of performance and post-platform marketing: Nic Ingham, VP of Performance Marketing at Xsolla, and Ryan Goeden, Gaming Sales Director at RTB House. Together, their perspectives paint...

From platforms to players: the new rules of game discovery — featuring Xsolla’s Nic Ingham 15.07.2025

Welcome to Xsolla Conversations.  In this episode, Xsolla’s Chris Hewish sits down with Nic Ingham to discuss one of the biggest shifts in the game business: discovery. For years, developers relied on platform-controlled visibility App Store placements, algorithm boosts, and pay-to-win UA to get noticed. But the rules have changed.  With seismic shifts like the Digital Markets Act and the Epic v....

The impact of web shops on the business of games – featuring Jeff Shouger (Niantic) & Artem Liubutov (Xsolla) 24.06.2025

In this premiere episode, hosts Chris Hewish and Lia Ballentine explore one of the biggest shifts in the mobile gaming industry: the rise of web shops. Through cinematic storytelling, real-world examples, and conversations with Niantic CFO Jeff Shouger and Xsolla’s Artem Liubutov, we unpack how developers are reclaiming control over margins, data, and their connection to players. You’ll hear how s...

What’s the future of mobile game commerce? — featuring Artem Liubutov, VP of Monetization at Xsolla 24.06.2025

In today’s episode, Xsolla’s Chris Hewish talks with Artem Liubutov, VP of Monetization Products & Solutions at Xsolla. With over 15 years in the space, Artem shares how web shops evolved from a simple idea into a transformative model for mobile game monetization. They discuss what held developers back, what finally pushed adoption forward, and the real results games are seeing now, from reven...

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