Sam and CJ
Systems In Play
Welcome to Systems in Play–a podcast where new game devs Sam and CJ discuss games and their mechanics that inspire us. Join us every two weeks for a new discussion topic as well as some chatting about the games we've been playing, new releases, and our current projects. For more information about our show, please visit systemsinplay.com.
Where to listen?
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Episodes
Rememburger: A Frankenstein of Meat and Sauce | GMTK Game Jam 25 05.09.2025 1:44:28
The boys are back and HUNGRY. This year for the GMTK 25 Game Jam, Systems in Play slaved over a hot grill to cook up this wonderful, delicious, mouth watering, tasty, succulent, 100% beef, fresh never frozen, burger of a game: Rememburger. Watch in real time as we spiral into madness making this game in only 96 hours. Join us in this devlog of Rememburger, playable now on Itch: https://systemsinpl...
Finding Game Over Video 30.05.2025 2:01:39
Today the boys talk about Inscryption, a game by Daniel Mullins. Despite it being an incredible experience, we stopped just short of the end. Will we ever come back to Inscryption? Has the book forever closed on this experience? What does it mean to finish a game? Will the boys ever return to a regular upload schedule? What the fuck is up with that pile of meat? Find out all this and more on the l...
Important Announcement! 05.11.2024 2:00
You may have noticed we haven't had a proper episode in a minute. We're not gone, just changing it up. In order to talk about games you need to play them so we've opened up more time to do so! From now on, we are going to be live-streaming our playthrough of various games and afterwards make a juicy podcast episode about some aspect, if not the entirety, of that game. We've been streaming Inscrypt...
SiP On-SIte: "Content Warning" 04.10.2024 1:03:38
We regret to inform you that the boys from Systems in Play have passed. Multiple times, in fact. In an attempt to record a podcast while also filming scary monsters and not so nice ghosts in a world unknown to them, the frights were just too much. The following footage is all that remains of this foolish escapade. Systems in Play On Site is an experiment in recording a podcast while also capturing...
Episode 13: Becoming Steve in Minecraft 20.09.2024 1:32:53
Systems in *cough cough* Play is *wheeze* back and *blows nose* SICKER than ever. That's right, folks, CJ got covid. We're crawling back to the mic, congested and coughing, to bring you an ultra chill episode about what we've been playing over the past couple weeks. Sam's been on a minecraft kick, so we take a beat to talk about building mechanics and our favorite creations across different series...
Episode 12 - There's No Such Thing as a Bad Game 06.09.2024 1:31:16
Have you ever played a game and thought: "wow, that sucked"? Have you experienced the joy of having a remake announced for your favorite game, only for it to come out and completely miss the point of the original? Have you ever tried to return a frustratingly buggy game on Steam, only to realize you're just minutes over the refund period. If this sounds like you, then fret not. Systems in Play is...
Episode 11 - Stretch-tris GMTK24 Devlog 23.08.2024 1:42:44
Systems in Play is back, despite our brains resembling bowls of jello left out in the sun for a week. "Who would do this to my favorite podcast hosts?", you may ask. Well, dear listener, I must admit that it was US who did this to us, for in our infinite hubris, I am afraid that we joined the GMTK 2024 game jam. Come now, and listen to our slow descent into madness and exhaustion over the course o...
Episode 10 - A Genre Is Bloodborne (feat. TerrificBlake) 09.08.2024 2:29:57
Systems in Play returns, now with 100% more TerrificBlake! For our first ever guest episode, we discuss one of gaming's newest genres: Souls-like games. If you've ever wondered: What is Elden Ring? Why would anyone do that to themselves? Is Dark Souls a Souls-like? Am I Maidenless? Then have we got the show for you! Stick around after the great Souls-like debate for a broader discussion on what it...
Episode 9 - We're Dying to Talk About Animal Well 26.07.2024 2:03:28
Systems in Play is back...from the dead??? Well, not quite, but this week we are talking about death mechanics in games, and how the weight of death affects a player's decisions. SPOILER ALERT! Toward the end of this episode, we talk about specific character deaths. Spoilers for specific games will always be flagged during the episode, but a list of every game we discuss (spoilers or not)is in the...
Episode 8 - The One Where We Mention Elden Ring 12.07.2024 2:00:48
After the tragic loss of Episode 7 (may she rest in peace) Systems in Play rises again for Episode 8. In our time away, we set up a discord! Come share your stories in game dev, shit on our takes, and talk about the latest episodes with the rest of our community. https://discord.gg/93ff42jr This week, in the midst of a new development project, Sam poses a question: "How do you design a charact...
Episode 6 - Dark and Darker and Darkerer and Darkest 18.06.2024 1:43:33
Systems in Play returns, just in time for a slew of new game announcements! We've got a brand new recording schedule, so the boys are finally able to talk about what's new in gaming, while it's (sort of) new! So come on in, put on those rubber gloves, and get ready for the only podcast approved by the FDA for listening while washing dishes. Question of the Week - What recently announced games a...
Episode 5 - I Was Eating Those Beans! 06.06.2024 1:55:08
Systems in Play returns with a hearty new episode! This week the boys are talking about how save data affects the design and mechanics of a game. What happens when a developer encourages save scumming? Are there games that don't let you save? Will Sam find a way to make this about Pokemon? Listen on to learn all this and more! Question of the Week: Have you ever lost save data in a game? Episo...
Episode 4 - There Goes My Run 21.05.2024 1:37:21
Welcome back to Systems in Play! The podcast where fledgling game developers CJ and Sam discuss making and playing games. This week we're talking about Balatro, the new rogue-like poker game from indie dev LocalThunk . We're also talking rogue-likes, daily challenges, Hell Divers, and the potential genesis of a new genre of games. Stay to the end for a peek behind the curtain as we discuss our pro...
Episode 3 - Slay the Spire Doomscrolling 08.05.2024 1:35:04
Systems in Play returns with a vengance. This time we're talking about Sam's newest addiction, and addiction in general. Stay tuned as the boys take a tour through different environments and biomes, and disuss their effects on gameplay. Reddit question: When does addictive gaming become a bad thing? Games Discussed Triple Town Angry Birds Slay the Spire Caterpillar Pokemon Sword Bologna Village Te...
Episode 2 - Ratatouille Himself 24.04.2024 1:36:51
The boys return and are hungry for a delicious discussion of cooking...in games! Join us as we dive into different flavors of cooking mechanics in a variety of genres. Later on, Sam gushes about Mario Wonder and we discuss how the latest entry iterates on the long-standing Mario formula. Stay tuned for all that, and even more exciting topics: Incredible sandwich physics Ratatouille himself Turtle...
Episode 0 - Game Dev Flavored 08.04.2024 1:33:15
Welcome to Systems in Play–a podcast where new game developers Sam and Cj discuss video games and their mechanics that inspire us. In our inaugural episode, we introduce ourselves by talking about our favorite games. Later on, we scratch an Itch.io by talking about HELP! NO BRAKE by Edgar Mendoza. We round out the episode by talking about a new release and the games we've been playing. Our the...
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