Sonic Days
Sonic Days Podcast
Welcome to the Sonic Days Podcast, your gateway to the inspiring and innovative world of audio from Sonic Days! This podcast features a diverse array of presentations and discussions from our annual conference, capturing the essence of the event and bringing it directly to your ears. Each episode offers a unique glimpse into the latest advancements and creative explorations in the field of sound. From in-depth technical workshops and expert panels to thought-provoking keynotes and case studies, our podcast covers a wide spectrum of topics that cater to audio professionals, enthusiasts, and stu...
Be sure to visit the podcast's website and support the creator: www.sonicdays.com
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Episodes
Case Study: The Sound Of Copenhagen 26.10.2026 32:01
In this episode of the Sonic Days Podcast, sound designer Alexander Rye shares his work on Lyden Af København / The Sound of Copenhagen , an exhibition at the Museum of Copenhagen exploring how the city used to sound and how it has evolved. Hear about the sound design process, concept development, and collaboration behind the exhibition, with plenty of audio examples along the way. Hosted by Alexa...
Tonebenders Live: Sound Design for Franchise Films 19.10.2026 44:04
Welcome back to the Sonic Days Podcast. This session will be a gathering of many of the visiting sound for picture speakers at Sonic Days 2025. Moderator Timothy Muirhead, from The Tonebenders Sound Design Podcast, will be bringing them together to discuss the workflows, challenges, and expectations they face while working on some of the world's biggest film franchises. James Mather (Superv...
Debate: Artistic Intent versus Audience Perception 12.10.2026 39:36
Welcome back to the Sonic Days Podcast. In this debate centers around two live immersive performances from Sonic Days 2025, bringing together artists, audience members, Rumpistol, and the student tech crew to explore the relationship between artistic intent and audience perception. The conversation dives into spatial sound, composition, and how listeners experience movement, detail, and impact on...
The Future of Immersive Podcasts/Audiobooks with Audible 07.09.2026 41:40
Welcome back to the Sonic Days Podcast . Recorded live at Sonic Days , this session features the Audible team as they explore the future of immersive audiobooks and podcasts. They share insights into the creative and technical processes behind bringing stories to life in Dolby Atmos, offering a behind-the-scenes look at some of their most ambitious productions. The presentation showcases the enorm...
3D Clubbing: Real-Time Spatial Sound in DJ Performances 10.08.2026 24:16
Show notes: In this episode of the Sonic Days Podcast , immersive DJ and researcher Ana Rita Costa explores the world of 3D Clubbing and real-time spatial sound. We discuss how she got started with immersive DJing, the technology and equipment behind her performances, the creative challenges of working with spatial audio, and how 3D sound is transforming the dancefloor experience. If you want t...
Composing Off-Grid: Ecological Sound Design for Site-Specific Performance 20.07.2026 34:05
In this episode of the Sonic Days Podcast, sound artist Devin Arne shares the artistic and technical process behind Terra: Bodies and Territories , a site-specific dance performance that reimagined a nature reserve as an immersive performance space. Through extensive field recording , Devin captured the sonic life of the forest—from birds and wind to water, footsteps, and underground vibrations—an...
Composition, Creativity and Technology with Lydmor 2/2 13.07.2026 21:59
Welcome back to the Sonic Days Podcast. This is Part Two of Jenny Rossander, also known as Lydmor’s, Talk about Composition, creativity, and Technology. If you haven't listened to the first part on Lydmor's work on the score for the Danish Movie “Second Victim”, then be sure to check it out. In this episode, Jenny will present her work on a dance piece made by the choreographer Gunilla L...
Composition, Creativity and Technology with Lydmor 1/2 06.07.2026 33:18
Welcome back to the Sonic Days Podcast. This is Part One of Jenny Rossander, also known as Lydmor’s, Talk about Composition, creativity, and Technology. In this episode, Jenny will present her work on the soundtrack for the Danish Movie “Second Victim” and share her creative process. We will be looking at her Ableton session and hearing examples of different iterations and parts of her process. Ly...
From Idea to Podcast - On Your Own - Case Study: Sorte tal/DR 29.06.2026 38:12
What does it take to turn a podcast idea into a finished show? In this episode, Ulrik shares his experience of creating a podcast. We explore the creative process, the technical challenges, and the lessons learned along the way. Whether you're considering launching your own podcast or simply curious about what happens behind the scenes, this episode will spark your interest. Hosted by Ulrik R...
Synths And Creativity With Rumpistol 08.06.2026 27:56
Musician Jens B. Christiansen—AKA Rumpistol—joins the podcast to discuss creativity, burnout, meditation, altered states, and the experiences that have shaped his music over the past 25 years. From early field recordings to cinematic synths, we explore sound design, composition, technology, and the creative balance between tradition and innovation in contemporary music-making. Drawing on decades o...
Case Study: Snedronningen (The Snow Queen) 25.05.2026 29:51
In this Sonic Days Podcast episode, composer and sound researcher Marie Koldkjær Højlund shares the creative process behind the sound and music for Snedronningen ( The Snow Queen ), the Royal Danish Theatre’s large-scale outdoor production. Through a series of sonic examples from the production, Marie explores how sound design, composition, and artistic collaboration helped shape the theatrical ex...
Step Into the Sound: A Beginner’s Guide to Dolby Atmos 18.05.2026 26:26
In this episode of the Sonic Days Podcast, John Scanlon introduces the fundamentals of Dolby Atmos and immersive audio production. The conversation covers the core principles behind immersive sound, Atmos workflows for music and post-production, and how to get started building an Atmos-compatible setup in Pro Tools or Logic Pro. Whether you are completely new to Dolby Atmos or looking to expand yo...
Exploring Immersive Recording Techniques: The ECHO Project 11.05.2026 22:46
In this episode, we explore immersive audio and orchestral recording through the ECHO Project—a collaborative research initiative focused on immersive microphone array techniques, and immersive composition. Our guests, Katia Sochaczewska and Morten Lindberg, share insights into how the project was developed, the challenges of capturing orchestras in immersive, and how open-access recordings can he...
The Voice Design In DRG: Rouge Core 20.04.2026 27:06
In this episode of the Sonic Days Podcast, sound designer Daniel Nielsen takes us behind the scenes of his voice design work on Deep Rock Galactic: Rogue Core , the upcoming title from Ghost Ship Games. With thousands of lines of dialogue to produce, Daniel walks us through his full workflow—from recording voice lines to shaping distinct character performances. He shares practical insights into or...
FM Synthsis with Tobias Leo 13.04.2026 31:33
This week’s episode is all about FM syntheses. Music producer and DJ, Tobias Leo, takes us through some key principles of FM synthesis while producing sounds from scratch. We'll get to hear examples as he's creating them live. Hosted by Tobias Leo Speak by Marie Stephensen Sonic Days Sonic College Instagram Podcast
Synthesis in Space: Rethinking the Synth for Immersive Audio 30.03.2026 24:49
Welcome back to the Sonic Days Podcast. Today's episode is all about spatial Synths. Why should synthesizer plugins be limited to stereo? Well, they don’t have to be. Nuno Fonseca from Sound Particles will give us a rundown of their spatial synth plugin, Sky Dust. You’ll get to know the plugin's capabilities and what makes it unique through thorough explanations and sonic examples. Hoste...
The Sound For Split Fiction 23.03.2026 30:58
Welcome back. If you play games, you may have heard of Hazelight, known for games such as It Takes Two and their latest installment, Split Fiction. Today Philip Erikson does a presentation on the game Split Fiction and the development of it’s sound. The topics range from early concepts to creative sound design, mixing, and player engagement. Philip Erikson shares his battles and victories that...
The Sound for Carl Nielsen Museum 16.03.2026 22:34
Welcome to the Sonic Days Podcast. In this episode, we explore a new way of exhibiting music. When the Carl Nielsen Museum in Odense reopened in 2023, sound became the core of the exhibition. Visitors encounter sound before information, without headphones, and within a single shared space. The talk looks at how the exhibition was designed to keep the audience engaged, and how multiple sound sour...
A portal to new worlds of sound: Artistic research into 3D audio at the Norwegian Film School 09.03.2026 36:10
Welcome to the Sonic Days Podcast. In this episode, we dive into how new 3D audio formats can open creative possibilities and spark innovation. The project comes from the Norwegian Film School and explores artistic methods and aesthetics in immersive sound, and how the evolving language of spatial audio can be shaped across both art and technology. The talk looks at how different sonic practices m...
Sound For Film And TV - Impressions Of Sonic Days 02.03.2026 6:06
Welcome back to this short but sweet episode of the Sonic Days Podcast. In this episode, prominent Sound Designers from the TV and Film world share their first impressions of the Sonic Days Podcast. Hosted by Timothy Muirhead Speak by Marie Stephensen Edited by David Søttrup Sonic Days Sonic College Instagram Podcast
Sound Art - Concepts And Creation 23.02.2026 10:47
In this episode, Sound Art will be the topic at hand—Devin Arne Talks about Art projects, his background, and the future of sound art. Hosted By Birgitte Folmann Speak by Marie Stephensen Edited by David Søttrup Sonic Days Sonic College Instagram Podcast
New Concert Formats - Rethinking The Audience Experience 16.02.2026 17:57
This episode of Sonic Days explores new concert formats and how live music experiences are evolving. Birgitte Folmann speaks with sound artist and composer Marie Højlund about the current state of concert formats, examining how technology, artistic practice, and audience engagement are reshaping the way concerts are conceived and experienced. Together, they reflect on where concert formats stand t...
Audio Technology – Inside Two Emerging Audio Projects 09.02.2026 13:42
In this episode of Sonic Days, host Rikke Rømer sits down with Ana Betancourt (Black Goblin), Leo Fogadić (Componental), and Rie Kold Pripsø from Soundhub DK. The conversation centers around two audio projects currently in development: Thol, created by Ana Betancourt, and Dubby, developed by Leo Fogadić. Both projects explore sound in innovative ways, blending creativity with technology and experi...
Podcast – Sound as Story: Audiobooks and Dolby Atmos 02.02.2026 9:51
In this episode of Sonic Days, Lawrence Kendrick and Stuart McCowan talk about their work creating sound for audiobooks and their role in developing Dolby Atmos as a format for narrative audio. The conversation looks at how spatial sound can guide attention, shape emotion, and place the listener inside a story, and how Dolby Atmos opens up new creative possibilities for audio storytelling. Hosted...
Dolby Atmos – Teaching Tomorrow’s Sound 26.01.2026 8:44
Welcome back to the Sonic Days Podcast. In this episode, Boris Löhe and John Scanlon from Dolby Atmos. They explain how they communicate and teach Dolby Atmos, and their approach to inspiring both new and experienced users. The episode is hosted by Rikke Møller. Edited by Marie Stephensen. Sonic Days Sonic College Instagram Podcast
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