Lottie Bevan & Alexis Kennedy
Skeleton Songs
A games and literature podcast all about stories and game dev, from London-based indie developers Weather Factory. Currently all about making a CRPG with a two-person team.
Author
Lottie Bevan & Alexis Kennedy
Category
Podcast website
Latest episode
Jun 1, 2026
Where to listen?
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Episodes
"Scarf Problems" 01.06.2026 1:07:18
Travelling At Night reaches an important milestone: the minimum length of a novel! We talk I/O Interactive, 'Harrison violations' and phatic speech, balancing rich personalities with empty roleplaying vessels and how to make difficult characters likeable - here's looking at you, Hokobald of Pocsind... Support the show
"Mr Chi's Magic Emporium" 27.04.2026 52:39
"It's never lupus." Take a turn with us through some of the kookier parts of the Second World War (dropping unmeltable ice into Winston Churchill's bath; how French fashion defeated the Nazis; the British Army's self-mythologising stage musician; etc). We also talk about the importance of art being bold, an infamous bug in Hush House, and why we're aiming for Jason Bo...
"Hyperpimps" 30.03.2026 1:03:52
What is the true 'artist's reward'? When are you pushing usefully out of your comfort zone, and when are you banging your head against a rock? Alexis and Lottie discuss developing your own creative talents alongside game design issues like the 'murderhobo' RPG outfit problem, medicine in Fallout: New Vegas and why John Constantine is a pillar of our crafting system. Suppor...
"Down With Art" 16.03.2026 57:10
Who are the 'old gods' of gamebooks? Why can we mess with rules in Travelling At Night but not in Cultist Simulator? What's 'combinatorial explosion', and why is it ruining your life? Join Alexis and Lottie for these questions alongside a potted history of text-based games, the perils of voiceovers in CRPGs and Lottie's most important rule for marketing. Support the s...
"Imaginarium" 02.03.2026 59:42
What's the 'double or half' rule? Why is game design like Khazad-dûm? What the hell is a quaternion? No, really, we don't know. Join AK and Lottie for another jaunt through game dev, via narrative modifiers, infinite nuns and 'entering the Mansus', for the first time ever... Support the show
"The Kazoo Variants" 16.02.2026 1:00:32
"There are games where the player is having fun and games where the designer is having fun." - Sid Meier Maps! Music! British pre-decimal currency! We discuss planning game narratives around major player choices, Mike Rosewater's 'complexity budget' and why putting little stamps on bank notes is not a good idea. Support the show
"Agave Aeterna" 02.02.2026 1:00:05
"What we want is a sort of semi-glutide octi-frenetic image that is kinda made of lighting and also is a baby..." This week AK and Lottie discuss how art direction works, how to balance being weird with being commercially viable, how we're building Travelling At Night's entirely 2D visual world, and how to paint a tree. All while accidentally revealing what we suspect might be...
"The Sphinx" 19.01.2026 1:01:44
'My fingers are worn to bleeding nubs. I am typing this with my tongue. my keyboard is sticky with game dev drool. Do you not understand...' Thus did 2026 begin. Welcome back to the world of game dev, this time about 'murdering darlings', the Curst curse and why Newt will always trump Aliens' M577 Armored Personnel Carrier. Support the show
"Snow in the Neath" 12.12.2025 1:03:16
Our final episode of 2025! Talking Travelling At Night's alpha, the sine wave of game dev, where Fallen London's Overgoat came from and how we're attempting to solve the 'layer of plastic' in AAA RPGs. Support the show
"Don't Be A Cube" 01.12.2025 1:00:32
This week in the life of jobbing game developers, we reach ALPHA. Cue period appropriate beatnik slang, a disagreement about potato croquettes and why 2D and 3D are such frenemies in isometric CRPGs. Support the show
"Dreamweaver" 17.11.2025 55:18
Skeleton Songs is BACK with a game-dev-centric season all about the inside story of making an indie RPG. In this episode, find out why CRPGs are such hard work, why UI eats time, why we're scared of Disco Elysium, and what's up with Travelling At Night. Also we have a fight about jazz. Support the show
Only In Silence The Word 25.01.2024 1:01:20
"The final victory of sci-fi is its final defeat," says AK, gnomically, before we sing the Beverly Hills Cop theme tune and talk about trombones. Join us for a discussion of 'the best fiction novel of the 20th century', A Wizard of Earthsea , and its masterful magic system: from Native American folklore to shamanism, demonic to natural theurgy, and eastern wyrms to western prot...
The Wood Between the Worlds 18.12.2023 1:05:36
Lord of the Rings + Narnia + Jane Austen = ? A smash-hit 800-page faux-Victorian novel of realist magic and alternate histories, of course! Welcome to the world of Susanna Clarke, whose rules-based, Mametian and very 'English' magic system is one of the best we've had the good fortune to meet. Join us for a discussion of made-up magical scholarship, urban versus natural magic, wheth...
The Kilns of Smorgasbord 24.11.2023 1:02:45
Author. Visionary. Dreamweaver. Plus bellhop. Meet Jack Vance, one of the most inventive fantasy authors we've ever heard of, and probably not a pirate king. What happens when fairies become too lumpen and earthy? Why are Lvl1 wizards in D&D so rubbish? Who is Larkin the Baby-Stealer, and why are you reaching for that kazoo? We talk Cugel the Clever, Vancean magic and why you shouldn&apos...
Magic That Hath Ravish'd Me 06.11.2023 47:32
"If magic works, why isn't the President of the United States doing it?" After a 'brief' hiatus, we're back! We pick up where we left off and talk about the magic of Doctor Faustus, whether magic is 'liberation or damnation', and the distinction between ceremonial magic and what specialists term 'Doing A Big Spell'. Games / books mentioned in this...
This Thing of Darkness 27.04.2022 46:50
Welcome to a new season, all about magic and literature! We talk William Shakespeare's Tempest, from women-wizards from Algiers to royal demonology. Caliban's Moth, Ariel's Lantern and AK nearly dies in a spiegel tent. Games / books mentioned in this episode, for your gaming / reading pleasure: - "The Tempest" , by William Shakespeare - Against Worldbuilding, and Other Pro...
A City Is Not A Tree 03.12.2021 34:26
What makes games 'savoury'? Why is Twitter such a bad place to get game design advice? And is it ever sensible to push a count off a cliff? This episode, Lottie and Alexis talk art, games and critique, through architect Christopher Alexander to Jack Cohen and Brian Aldiss' fight over speculative xenobiology in Helliconia. Listen to avoid the perils of categorisation, and the pitfall...
The Glittering Lights of Wolfstack Docks 19.11.2021 42:47
Hiraeth? Sensucht? Saudade? Listen to Alexis and Lottie cry as we talk nostalgia, sequels and games, from 17th-century Swiss cowbells to sailing away from your loved ones into danger. We talk transmission of experience from one generation to the next, the future of games as gamers get old, and the impossible loss of childhood - and why that's not such a bad thing after all. Games / books ment...
Now Draw the Rest of the Owl, Part 2 27.08.2021 56:58
The conclusion of an epic two-parter. Who would win in a fight between TRPGs and CRPGs? What happens if a giant worm swallows a city? Is a dolphin the same as a cat? We attempt to answer these questions with appeals to Simon Baron-Cohen's empathising-systemising theory, work out why TRPGs rely so heavily on rule-sets when lots of people don't follow them anyway, and end up convincing our...
Now Draw the Rest of the Owl, Part 1 08.07.2021 53:24
"I don't want to be Elfstar anymore! I want to be Debbie!" Join us for a romp through tabletop gaming's earliest origins and the effect its had on modern video games. Well, that was the intention. We actually stop around the 1980s with fundamental Christianity and a woman called Janine who is bad at charades. But we talk about the defining characteristic of nerdery, Star Wars v...
An Early Symptom of Schizophrenia 25.06.2021 40:26
Real talk: APOPHENIA. Alexis and Lottie discuss subliminal pattern-seeking from its coinage by a Nazi psychologist to its use by modern indie game developers to cover up the fact we don't have any budget. Wait! We meant to make clever, co-operative immersive experiences. All via werewives, apophanies and Zhou Enlai. Games / books mentioned in this episode, for your gaming / reading pleasure:...
This Episode Is About Sex 20.05.2021 46:38
This episode is about sex and games and the libertine novels of eighteenth-century France. From Talleyrand, the Napoleonic clergyman and diplomat, through to Cindy Crawford, Peter Bradshaw and Amouranth, the Twitch streamer scandal du jour , we talk erotica, porn and those anime sex games you see all the time on Steam. Listen for the power of 'not for me', the uselessness of banning thin...
500,000 Sociopaths 25.03.2021 47:43
Join Alexis and Lottie for a discussion of antagonists and villains! Via witches, Belgium, Simon Baron-Cohen, a charming Irish vagabond and, of course, Nazism. Alexis talks about how rubbish games are and destroys Lottie's argument; Lottie talks about five-hour Polish art films and producers stopping developers from kicking each other in the nads. Games / books mentioned in this episode, for...
Twisty Little Passages All Alike 05.03.2021 41:49
What's the connection between the Labyrinths of Night and the Bright Ditches? This question and many more we don't really answer in this episode on mazes, labyrinths and game design. Meet labrys, the lesbianic double-headed axe. Leave kittens in mazes and form human chains in swampy MUDs. Learn Alexis Kennedy's First Law of Narrative. Cake. Also, Lottie gets cross about a pretend ma...
Are Panthers Chairs? 28.01.2021 42:03
Skeleton Songs season two, baby! This season's all about GAMES, but not as you know 'em. Join Alexis and Lottie as we discuss genre via Aristotle and Wittgenstein, cyberpunk and film noir, the Berlin Interpretation and, er, fish genitalia. Also there is an odd bit about tortoises in the rain but perhaps Alexis's medicine was wearing off then. Games / books mentioned in this episode,...
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