Jason Pitre
RPG Design Panelcast
The best recorded panels and seminars about analog game design and publishing
Author
Jason Pitre
Category
Podcast website
Latest episode
Mar 15, 2026
Where to listen?
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Episodes
Episode 165 - Developing a Marketing Plan 04.08.2018 32:40
Recorded at Metatopia 2017 Presented by Steve Radabaugh , Beth Rimmels , Jason Pitre Developing A Marketing Plan For Your Game. We will be taking what Marketing Genius Seth Godin teaches about Marketing and helping you apply it to your game/brand. You will work in a small group to discuss how the information applies to you, and you will fill out a marketing plan template. Note: This is a shorter...
Episode 164 - Pitching Positively 28.07.2018 1:01:43
Recorded at Metatopia 2017 Presented by John Adamus , Jacqueline Bryk. Sales Pitches That Set A Positive Tone.. Building a pitch that captures the atmosphere of the game in a positive, rather than exclusionary way is a huge part of growing an audience and a community around your work. It sets a tone and conveys a lot of info. Let's give you a roadmap for success!
Episode 163 - Writing Rulebooks 21.07.2018 1:00:09
Recorded at Metatopia 2017 Presented by Joshua Yearsley . Writing Rulebooks: An Introduction and Workshop. Trying to write your first (or seventh) rulebook? Want to build a solid foundation on rules writing fundamentals? Ready to get your hands dirty with real rules revisions? This is for you. We'll first explore why rulebooks are so difficult to get right, discuss the goals of the rulebook itself...
Episode 162 - Art on a Budget 14.07.2018 58:31
Recorded at Metatopia 2017 Presented by Jack Parra , Scott Bowmanchester , Lissanne Lake Get art for your game without breaking the bank. Getting high-quality art is key to making a product look professional. How do publishers do it without breaking the bank? Our panel makes with the tips and tricks.
Episode 161 - From Imposter Syndrome to Arrogance 07.07.2018 57:59
Recorded at Metatopia 2017 Presented by Kiva Fecteau , Beth Rimmels , Doug Levandowski , James Dagg , Nicole Perry . From Imposter Syndrome to Arrogance - Knowing When To Step Back. How do you measure your success in a field where most people don't have salaries or corporate titles to compare, "bad" games can be hugely popular, and the timeline of creative spark to marketable product can often be...
Episode 160 - How to Pitch your Game 30.06.2018 54:15
Recorded at Metatopia 2017 Presented by Jennifer Gutterman, Joshua Yearsley , Melissa Lewis-Gentry , Zev Shlasinger . You made a game! Congratulations! Now explain your incredible game in one sentence. That isn't as easy as it sounds. You want people to buy into your game as players, as investors, or as retailers. You will only have one chance to make that first impression. It needs to have impact...
Episode 159 - Anatomy of a Fight 23.06.2018 59:47
Recorded at Metatopia 2017 Presented by Michael Malecki, Elsa Henry , Shervyn von Hoerl, Monica Speca . Join us for a workshop to create a combat system that could possibly allow for the fluid and chaotic nature of combat but not be overwhelmingly disruptive to play style. The first half of the panel will cover offensive and defensive theories. We will go over the positives and negatives of things...
Episode 158 - How to Work with Artists 16.06.2018 55:46
Recorded at Metatopia 2017 Presented by Jack Parra , Scott Bowmanchester , Chris Kreuter. The panelists will touch on the process of how to find and approach artists, negotiate the contract, and then successfully work together. It's important that publishers get an artist's-eye-view of things so they can better understand what we do, the process, and the time involved and plan projects accordingly...
Episode 157 - Writing Religions Respectfully 09.06.2018 56:34
Recorded at Metatopia 2017 Presented by Julia Ellingboe , Jess Banks and Laiel. Our panelists will talk about about incorporating actual real life systems of faith into settings, themes, and conflicts, rather than to making up a religion for a game. Let's talk about about writing about faith, particularly when it's different from our own.
Episode 156 - Running Successful Playtests 02.06.2018 56:47
Recorded at Metatopia 2017 Presented by Ann Stolinsky , Darren Watts , Tim Rodriguez , Justin Rogers. Running a successful playtest when it's your creation on the table is hard work. It goes beyond putting your game on the table and hoping for the best. Join our panelists for tips and tricks on how to get benefit from every session, including those that don't go according to script.
Episode 155 - Killing your Darlings 26.05.2018 54:51
Recorded at Metatopia 2017 Presented by John Adamus and Ann Stolinsky . Editing is the crucible through which your idea passes in order to emerge as the game and experience you intended. Find out what works, what doesn't, and how to navigate the red flags and feelings around them.
Episode 154 - What Games Attract Retailers and Distributors 19.05.2018 58:23
Recorded at Metatopia 2017 Presented by Brian Dalrymple , Jason Walters , Melissa Lewis-Gentry. Getting your game(s) into stores usually means dealing with distributors. How do you get their attention? What do they expect from you? If you're planning on going direct to retailers, what's the best way to do that? If you're planning on operating outside of traditional distribution, are you leaving mo...
Episode 153 - From Idea to Product 12.05.2018 57:18
Recorded at Metatopia 2017 Presented by John Adamus , Bryan Shipp , Laura Simpson , Tim Rodriguez Games are a hydra on a roller coaster on fire. There's so much to do, so much to avoid doing, so much to plan for, and so much to hope works out. We'd like to talk about the process.
Episode 152 - Creating Compelling Adventures 05.05.2018 55:18
Recorded at BreakoutCon 2018 Presented by: Robin Laws , Rachel Kahn , Jax Bryk , and Cindy Moore Moderator: Pieter van Hiel From fascinating NPCs to deadly dragons, each adventure the heroes brave must be memorable. Join our incredible panelists to discuss how to keep your adventures interesting and keep your players coming back for more!
Episode 151 - Crafting the Experience at the Table 28.04.2018 54:31
Recorded at BreakoutCon 2018 Presented by: Rachel Kahn , Mark Richardson , Daniel Kwan , Alex Roberts Moderator: Philip Vecchione How do maps, minis, props, tools and other tactile elements enhance or affect our tabletop RPG games? Ways to add a tempting, touchable layer to your gaming experience, whether for your home group or as a designer.
Episode 150 - Breaking Into Boardgames 21.04.2018 55:13
Recorded at BreakoutCon 2018 Presented by: Sen-Foong Lim , Rob Daviau , Allysha Tulk , Nicole Hoye Moderator: Daryl Andrews Have you ever wanted to be a boardgame designer? Join our wonderful panel of guests to discuss what it takes to get started down this path!
Episode 149 - GM Masterclass 14.04.2018 57:11
Recorded at BreakoutCon 2018 Presented by: Robin Laws , Daniel Kwan , Emily Care Boss , and Michelle Lyons-McFarland Moderator: Corey Reid Learn how the best GMs run the best games. No matter what system or play style you love, this panel will have tips and tricks to help you level up your game.
Episode 148 - Making your First RPG 07.04.2018 54:43
Recorded at BreakoutCon 2018 Presented by: Mark Richardson , Anna Kreider , Emily Griggs , Misha Bushyagar Moderator: Jonathan Lavallee The wondrous journey from beginning to end of working on your first game. It's a highlight reel of the big process parts and what to keep track of to make your first game as successful as possible.
Episode 147 - Blood on the Table: Horror in RPGs 31.03.2018 54:59
Recorded at BreakoutCon 2018 Presented by Sarah Richardson , Michelle Lyons-McFarland , Jaym Gates Moderator: Brand Robbins Jaym Gates (BLUE ROSE 2nd Ed., TIANXIA: Blood, Silk, and Jade,), Michelle Lyons-McFarland (Chill, A Tragedy in Five Acts), and Sarah Richardson (Bluebeard’s Bride, Velvet Glove) as they discuss how diverse viewpoints bring new life to tired horror tropes. Topics may include f...
Episode 146 - My Games are Unapologetically Political 24.03.2018 58:12
Recorded at Metatopia 2017 Presented by Shoshana Kessock , Neall Price , Susanne Vejdemo , Joshua A. C. Newman . Art is and has always been political, and game design is no different. In this panel, we'll talk about developing games with political agendas not only wholly in mind, but front and center. We'll tackle discussions about the hard topics that come up in political games, whether or not yo...
Episode 145 - Narrative Arcs in Boardgames 17.03.2018 52:52
Recorded at Metatopia 2017 Presented by Roberta Taylor , Curt Covert . Everyone loves a good story, whether it's in a book or on a screen, but what about memorable story in boardgames. What does story look like in a boardgame? How is story different from theme? How does the designer partner with players to tell a story? What are the limitations and where is the creative space wide open?
Episode 144 - Hierarchical Thinking in Games 10.03.2018 47:22
Recorded at Metatopia 2017 Presented by Gil Hova , Jonathan Gilmour . From Jones Theory to "this game fired that game", hierarchical thinking - comparing one thing to another in a way that ranks one as better than the other - is very popular in the gaming world. How useful is it? Are there situations where it hurts us? We will talk about the pros and cons of hierarchical thinking, and dive into wh...
Episode 143 - The Forge Retrospective 03.03.2018 58:53
Recorded at Metatopia 2017 Presented by Bill White , Brennan Taylor , Lisa Padol, Evan Torner, and more. Everything You Ever Wanted To Know About The Forge (But Were Afraid To Ask). The Forge (www.indie-rpgs.com) was an online discussion site for indie TRPG design, publication, and play that was active from 2001 to 2012. Across tens of thousands of discussion threads, Forge participants hashed ou...
Episode 142 - Games, Learning, and Social Change 24.02.2018 49:03
Recorded at Metatopia 2017 Presented by Tam Myaing , Heather Wilson . Games by their nature are learning tools. When we play games, we are, at a minimum, learning the mechanics and the boundaries of the game space. Can we use this 'learning mechanic' to design better games, and better players? The panel will explore the mechanics of learning in games and their potential to reach beyond the game sp...
Episode 141 - What are you scared of? 17.02.2018 56:45
Recorded at Metatopia 2017 Presented by Darren Watts , Christopher O'Neill, Roberta Taylor . You've got a board game, card game, RPG or LARP in your head, but something's stopping you from settling down and doing the work to get it done and out there in the world. What is it? Let's get into your head and smack down the voices telling you it can't be done.
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