Richard

Richard and Karl Play Daggerheart

Leisure EN ↓ 18 episodes

Welcome to Richard and Karl Play Daggerheart —part actual play, part GM roundtable. Download free play along content at https://rajkevis.itch.io In each episode, Richard and Karl bring the world of Daggerheart to life through immersive gameplay, then break it down behind the screen. After the dice settle, they dive into what worked, what didn’t, and how to run it better—sharing insights, tips, and lessons for both new and veteran Game Masters. Whether you're here for the story or the strategy, this podcast is your companion for mastering the heart of Daggerheart.  

Author

Richard

Category

Leisure

Podcast website

rajkevis.itch.io

Latest episode

Jun 26, 2026

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Episodes

Episode 18: Parking Fines And Murder Raccoons 26.06.2026

Send us Fan Mail We bounce from AI privacy frustrations and hidden campus resources into a high-stakes Daggerheart session where a petty arrest spirals into murder, framing, and open warfare. We level up Karl’s Juggernaut, stress-test combat options, and unpack GM techniques for delivering lore without stalling the action.  • debating AI subtitles, targeted ads and consent around contact data  • d...

Episode 17: When The Rat Cult Wins 12.06.2026

Send us Fan Mail We debate why D&D 5.5 feels less deadly, then test Daggerheart’s “death is a choice” philosophy in the worst possible way when a sewer cult, a rat demon, and a jar of serpent sickness collide. We walk through the mechanics behind Hope, Fear, death moves, and scars, then do a GM teardown of how a solo character can accidentally turn a side quest into a citywide disaster.  • D&a...

Running The Wish Thief One Shot 22.05.2026

Send us Fan Mail We run Daggerheart’s free adventure The Wish Thief and stress-test its mystery, chase, and combat pacing while riffing on why D&D 5.5 feels like a half-step that adds table friction. We end up with a stolen wish tiara, a countdown-driven investigation, a night festival chase, and a dockside showdown that gets messier than planned.  • GM and player dynamics and why tables thriv...

Episode 15: Lightning Volcano And Fire Cats 08.05.2026

Send us Fan Mail We bounce from game dev brain rewires to interactive fiction teaching war stories, then drop into Daggerheart where a lightning volcano turns exploration into a survival puzzle. We bribe fire cats with fish, steal a power boost from a wounded tree spirit, and learn the hard way that waking a dragon on purpose has consequences.  • Unity Vector2 and Vector3 as more than coordinates ...

Episode 14: Shark Dentist 03.04.2026

Send us Fan Mail We spiral from a decade long Unity project and Windows upgrade paranoia into a Daggerheart session where the ocean itself tries to kill us. Lyra rows into a petrified ash town, picks a fight with the supernatural, and barely escapes a lightning lava nightmare with a pocket full of weird loot. • Unity dev setbacks, Visual Studio autocomplete failure, and the one setting that fixes...

Episode 13: What Do We Owe A Captive Flame? 06.03.2026

Send us Fan Mail A quick detour through two-player greatness—Fox in the Forest, The Crew, and the new Lord of the Rings co-op trick-takers—turns into a full-blown design jam on how theme should shape mechanics, not just decorate them. That idea becomes our compass as we rejoin Daggerheart mid-battle, where grayscale koi bend time long enough for a desperate sprint to the boats and a hard-earned re...

Episode 12: A Fortress, A Turtle, And A War Doctor’s Dilemma 16.01.2026

Send us Fan Mail A fortress rides in on the back of an elder mountain tortoise. The grass dies ahead of its march. Our lighthouse hospital—powered by a star-drawn barrier of blue roses—has hours before dusk, and a withering mage on the ramparts is already carving rot into the wall. We’re in charge, like it or not, and the choices aren’t pretty: fortify the gate to funnel the fight, or seal it and...

Episode 11: Bear Jaws, Blue Lights, And Bad Choices 09.12.2025

Send us Fan Mail A joke about chocolate breath turns into a sharp look at how fantasy worlds inherit bias—and what designers and GMs can do to fix it—before we throw Lyra headfirst into the Witherwild. The fight is fast and feral: a fungus-laced bear, a brawler’s surge, and a transformation that exacts a brutal price. Daggerheart’s stress and hope economy isn’t flavor text here; it shapes the stor...

Episode 10: Featherlight Beginnings 24.11.2025

Send us Fan Mail This week in Witherwild, we open not with eldritch horrors or tangled plot threads, but with Karl’s body betraying him in the most low-fantasy way possible. First, the good news: he does not have MS. The bad news: his foot has been dramatically introduced to a knife. Life finds balance in weird ways. Between careful steps and cautious optimism, we check in on what’s new with Karl,...

Episode 9: Two Days from Retirement 07.11.2025

Send us Fan Mail This week in Witherwild , our opening chatter drifts from Stephen King’s novels to Richard’s grad school escapades—turns out, both involve terror, caffeine, and things that haunt you for years. Then we find ourselves in the quiet Katari village of Allura, where Leroy decides to do something radical: relax. Armed with a fishing pole and enough emotional baggage to sink a boat, Lero...

Episode 8: On The Wings of an Eagle 25.10.2025

Send us Fan Mail This week in Witherwild, Karl learned that gravity is undefeated and eagles have zero respect for personal boundaries. One minute he is minding his own business, the next he is airborne cargo in some giant bird’s relocation project. It did not end gracefully. Woods: 1. Karl’s spine: also 1, miraculously. Separated from Lyra and everyone who actually makes good decisions, Karl trie...

Episode 7: How Not to Steal a Boat from a Newly Widowed Friend. 17.09.2025

Send us Fan Mail This week in Witherwild, Leroy decided that “security clearance” was just a suggestion and waltzed into a laboratory like he owned the place. Instead of stealing anything useful—like, say, information, artifacts, or even snacks—he made friends(?) with a spirit he also upped his drip game. The real shocker wasn’t what he took, but what he didn’t : a boat belonging to a grieving wid...

Episode 6: The Truth is a Terrible Liar 27.08.2025

Send us Fan Mail This week in Witherwild, we discovered that pineapple on pizza isn’t just a culinary crime—it’s a felony with body count potential. Also, Richard has officially lost the power to be of use in customer service, so if you need a refund, good luck explaining your return policy to the abyss. Karl carried the banner this session, trudging solo to Wyrmhearth Crossing. After a spa day th...

Episode 5: Maple Dragonfly Pie 13.08.2025

Send us Fan Mail This week in Witherwild, the woods remember more than we’d like and they’re not shy about showing it. The party of one-point-five pushes deeper into Fanewick’s root-choked trails, where ancient trees lean at angles that suggest they’ve seen things and will happily see them again. Beneath the moss and drifting pollen waits an abandoned grove, littered with splintered weapons, a tre...

Episode 4: Put the Girl in the Sack 31.07.2025

Send us Fan Mail This week in Witherwild, things get weirder, wetter, and wildly more suspicious. Karl’s ever-committed frogman rogue, Leroy Von Braun, returns—this time with a soggy, starry-eyed child in tow who has done nothing wrong ever. Having rescued her from a serpent-infested river, Leroy has now dubbed her Lyra and is determined to uncover who (or what) she really is. Naturally, this invo...

Episode 3: Call of the Bloom 09.07.2025

Send us Fan Mail In this week’s Witherwild episode, Richard guides Karl’s character Leroy Von Braun—a disarmingly earnest frogman rogue—through the first harrowing chapters of Call of the Bloom . What starts as a simple scouting mission quickly blooms into something stranger, and more dangerous, than either of them planned. Leroy begins the journey to Nernwihr with a refusal to leave, after settin...

Episode 2: Season Zero Into The Witherwild 25.06.2025

Send us Fan Mail Richard and Karl return for Session Zero of The Witherwild , crafting a new campaign from the roots up and ending with a froggy foray into adventure! In our second podcast episode, we dive into character creation using the Witherwild campaign frame for Daggerheart, setting the tone for a sprawling, mythic story full of creeping corruption, fractured alliances, and moss-covered god...

Episode 1: The Quick Start Adventure 24.06.2025

Send us Fan Mail Richard and Karl venture into the dangerous world of Daggerheart, playing through the official quickstart adventure in a special one-on-one session to test the new game by Darrington Press.  • Comprehensive overview of Daggerheart's core mechanics, including the hope/fear duality dice system, character experiences, and streamlined combat • Exploration of the Sablewood Forest...

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