PGbiz Podcast
PocketGamer.biz Podcast
Welcome to your regular glimpse into the business of mobile games. Featuring interviews with games industry experts! Your hosts are the insiders at PocketGamer.biz, the top B2B site for the mobile games industry. It covers the people, technology and deals that drive this multi-billion dollar sector. In our ongoing podcast, you’ll hear the editorial team and their guests dive into the topics and themes at the forefront of the industry. You’ll get unique insight and exclusive Q and As, taking you behind the scenes on the international mobile games scene.
Author
PGbiz Podcast
Category
Podcast website
Latest episode
Jul 9, 2026
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Episodes
Week in Mobile Games E30 - Ubisoft's woes and Genshin Impact hits $6bn in four years(!) 29.09.2024 35:15
Craig Chapple and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. On this week's episode the team discusses Ubisoft's big Assassin's Creed Shadows delay, strike action and other problems. We also analyse the enormous success of Genshin Impact, which has hit $6.3 billion in four years. ** Let's Connect ** 👉🏻 Twitter - https://twitter.com...
Turning Metrics Into Mobile Wins with Safia Dawood 24.09.2024 42:59
Data is the lifeblood of any business, but marketers build companies to last when they go beyond the numbers to pinpoint the underlying factors contributing to revenue changes and transaction values. Safia Dawood , Senior Data Scientist at Moloco , joins our hosts Peggy Anne Salz and Brian Baglow to show how marketers can leverage a data-driven approach to build businesses that last in today’s com...
Week in Mobile Games E29 - Playtika acquires SuperPlay, and the secret multi-billion dollar games platform WeChat Minigames 21.09.2024 59:44
Craig Chapple, Paige Cook, Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. On this week's episode the team discusses Playtika's $1.95bn acquisition of SuperPlay, dive into WeChat Minigames - the multi-billion dollar games platform you know nothing about, and analyse why games companies are moving away from gaming. ** Let's Con...
Unicorns, Camels, and Hogs: How Smart Ad Monetisation Saves Your App from Getting Eaten Alive 17.09.2024 49:19
In today's app market, success is no accident—it's a strategy. Whether your app becomes a unicorn (a rare, standout success), a camel (steady and sustainable), or a hog (a resource-draining misstep) depends on the decisions you make now. In this episode, Patrick McSteen , App & Game Monetisation Expert with Logan Square Consulting, joins hosts Peggy Anne Salz and Brian Baglow to explai...
Week in Mobile Games E28 - The Unity Runtime Fee is dead! 14.09.2024 1:00:25
Craig Chapple, Paige Cook, Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We're also joined by special guest, Fundamentally Games CEO Oscar Clark! We delve into the big breaking news of the week - Unity's decision to cancel the Runtime Fee, one year after it was first announced. Our hot takes were delivered just as the news broke...
Google Lead Shines A Light On The Top Trends In Gaming Today 10.09.2024 41:04
Making business decisions blindly will bankrupt you and your game. But with the right data, you’re never in the dark. This week, we hand the flashlight to CEE Mobile Gaming and Apps Lead at Google, Mariusz Gąsiewski . Nicknamed “The Insights Guy,” he turns numbers into narratives that guide game devs through the emerging trends they can’t afford to ignore. In this episode, he shines a light on the...
TapNation’s Secrets to 1 Billion Downloads in Under 5 Years 04.09.2024 45:29
Traditionally, studios faced a tough choice: either crank out hypercasual games at speed or concentrate on crafting deeper player engagement with fewer releases. TapNation breaks this mould—and brilliantly—mastering both approaches to top 1 billion downloads just four years after its founding. On this week’s episode of the PocketGamer.biz Podcast, Vincent Février , Chief Marketing Officer at TapNa...
Week in Mobile Games E27 - Savvy's big MENA investment push and Finnish dev Lightneer closes 31.08.2024 44:30
Craig Chapple, Daniel Griffiths, and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We delve into Savvy Games Group's big MENA investments and partnerships, the closure of Finnish developer Lightneer, and how Pokémon Masters EX has quietly generated $335m+ in gross revenue. Craig also talks about the Godzilla movies a little bit too...
Kelly Kang’s Secret Sauce To Monetise Your Game Like A Boss 28.08.2024 45:48
Pixel United , known for its portfolio of popular F2P titles and millions of active players, has nailed the art of squeezing revenue from ads without squeezing the fun out of a game. On this week’s episode of the PocketGamer.biz Podcast, Kelly Kang , Senior Director of Ad Monetisation & Partnerships at Pixel United, joins host Peggy Anne Salz to share pages from her playbook and to shed light...
Week in Mobile Games E26 - The Big Stories and Trends from Gamescom 2024 25.08.2024 56:20
Craig Chapple, Daniel Griffiths, and Paige Cook from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We provide a breakdown of the key stories and trends from Devcom and Gamescom 2024. Meanwhile, we discuss Apple's latest changes following regulatory pressure, peek into the data that shows Squad Busters is on the up, and cover the big reveal of Monume...
Week in Mobile Games E25 - The Gamescom 2024 Survival Guide 18.08.2024 51:42
Craig Chapple, Daniel Griffiths and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We offer tips on surviving Gamescom, discuss a drive for games industry sustainability efforts, delve into why Xsolla is sponsoring English League One football team Stevenage FC, and Apple aficionado Daniel gives the iPhone giant a ticking off. ** Let'...
Taking Snake.io to the next level and building multimedia brands with Kooapps CEO CK Wang 13.08.2024 46:28
Kooapps is no stranger to building big brands and successful games. Its portfolio, which includes Snake.io, Piano Tiles, Pictoword and Stacky Bird, has garnered more than 450 million downloads to date. On this week’s episode of the PocketGamer.biz Podcast, Kooapps CEO CK Wang joins host Peggy Anne Salz to discuss his journey from Microsoft to co-founding his own company, evolving out of the hyperc...
Week in Mobile Games E24 - The mobile games market grows again, and Turkey bans Roblox 11.08.2024 1:00:33
Craig Chapple, Daniel Griffiths, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We analyse the mobile games market's return to growth, discuss Nazara's $100m war chest, and talk about Turkey's big Roblox ban. Daniel also gets mad about Beetlejuice. ** Let's Connect ** 👉🏻 Twitter - https://twitter.com/pgbi...
Rise and Play’s Sophie Vo On The Skill You Can’t Overlook When Scaling Your Studio 06.08.2024 43:05
A seasoned games professional with over 15 years of experience at top-grossing studios, including Rovio, Voodoo, and PlayStation, Sophie Vo knows the drill and how to drive success. But she also learned first-hand that companies can only go from good to great when they have exceptional and empathetic people at the helm. That's why she founded Rise and Play , a company helping studio leadership...
Week in Mobile Games E23 - The future of mobile market intelligence, and game performers strike against AI 03.08.2024 1:06:42
Craig Chapple, Daniel Griffiths and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We delve into AppMagic's $3m raise and the future of market intelligence, discuss the big SAG-AFTRA games strike against AI, and the team gets very British about the weather. ** Let's Connect ** 👉🏻 Twitter - https://twitter.com/pgbiz 👉🏻 LinkedI...
How AppHarbr Puts A Stop To Bad Ads Before Your Users See Them 30.07.2024 44:45
Deceptive and disturbing ads are gutting your game. Recent reports found that nearly 60% of mobile gamers have encountered creatives that blatantly misrepresent gameplay and more than half of all games are uninstalled within 30 days. Simply put, bad ads are bad for business. Alex Yerukhimovich , Head of AppHarbr , likens locating and blocking these creatives as a game of whac-a-mole—exhausting, ti...
Week in Mobile Games E22 - How Lilith Games builds billion-dollar mobile hits 28.07.2024 46:07
Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We delve into how Lilith Games builds billion-dollar mobile games, discuss the Humble Games layoffs and the confusing messaging about its restructure/closure, and Craig gets angry about the definition of downloads. ** Let's Connect ** 👉🏻 Twitter - https://...
Week in Mobile Games E21 - The future of B2B games media 21.07.2024 51:10
Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover the news that Monopoly GO! is now its own board game... plus discuss the future of B2B games media and the closure of Axis Studios - the team behind that famous Dead Island trailer. ** Let's Connect ** 👉🏻 Twitter - https://twitter.com/pgbiz 👉🏻 L...
AdQuantum’s Sergey Sukhov On Strengthening Ad Network Bonds for Better Performance 16.07.2024 35:14
For smaller studios, building long-term relationships with ad networks is crucial. This means asking the right questions, leveraging the right data, and utilising all available resources effectively. Sergey Sukhov , Chief Business Development Officer at AdQuantum —a performance marketing agency that offers unique support to smaller game studios on top of traditional UA services—offers his advice f...
Week in Mobile Games E20 - How to survive to 2025 14.07.2024 1:00:02
Craig Chapple, Daniel Griffiths and Paige Cook from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover the big takeaways from the Develop: Brighton conference with advice on how studios can survive to 2025, and ask whether web3 gaming is still all talk. ** Let's Connect ** 👉🏻 Twitter - https://twitter.com/pgbiz 👉🏻 LinkedIn Group - https://ww...
Inside Nostra's Game-Changing Lock Screen Experiences 09.07.2024 40:14
Whether it’s webshops, alternative app stores or multiplatform, the race to find more ways to get your game in front of more users is real—and so is the competitive edge you achieve if the channels you choose put the player experience first. In this episode, we zoom in on InMobi Group’s Nostra , a platform revolutionising game publishing and development in Southeast Asia and India by creating snac...
Week in Mobile Games E19 - Is Squad Busters a success or failure? 06.07.2024 1:06:51
Craig Chapple, Daniel Griffiths, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover Squad Busters' first month revenue data and ask whether it's a success or failure, review June 2024's top games and publishers, and get industry opinion on those sexist ads. ** Let's Connect ** 👉🏻 Twitter - https://tw...
Tilting Point’s Enric Pedró On Leveraging IP On A Shoestring Budget 02.07.2024 48:28
Monster IP may require a monster budget, but smaller studios can still tap into cultural trends to perform well in the app stores—provided they know the right questions to ask and licensors to pitch. Enric Pedró , SVP of Marketing at Tilting Point , gives us all the answers about IP ahead of his studio's upcoming release, Godzilla vs. Kong: Titan Chasers. From overlooked sources of IP to the t...
Week in Mobile Games E18 - The EU's App Store crackdown and Square Enix's buzzword bingo 29.06.2024 41:44
Craig Chapple, Paige Cook and Aaron Astle from the PocketGamer.biz team discuss the latest mobile games industry news from the past week. We cover the news that Apple faces huge fines in the European Union for its App Store practices, Supercell's latest game Project R.I.S.E, and Square Enix's backtracking on its AI investments. ** Let's Connect ** 👉🏻 Twitter - https://twitter.com/pgb...
Metaplay’s Teemu Haila On Scaling And Saving Smaller Studios $1 Million/Year With One SDK 25.06.2024 45:50
It used to be that big wins demanded deep pockets. Now, achieving success on a shoestring budget isn’t the exception but the rule. It all comes down to one question: how much are you spending on your backend? This week’s guest estimates that studios spend an average of $21 million and three years developing their own backend. With Metaplay , you can do it in two weeks. Peggy Anne Salz and Brian Ba...
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