Greg
Player Driven
Welcome to Player Driven, the hub where gaming insights and community collide. We believe that behind every great game is a thriving community and an unforgettable player experience. Whether it’s building inclusive environments, exploring the latest tech, or diving into the art of storytelling, our mission is simple: to empower the creators, communities, and players that make the gaming world extraordinary. What We’re About: 🎮 Insightful Conversations – Through our podcast and community clubhouse, we bring industry leaders, creators, and innovators together to explore the cutting-edge of gami...
Where to listen?
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Episodes
One Account, One Life: Can This Fix Online Gaming 22.07.2025 45:16
What if you only had one digital life across all games... would you still cheat? In this episode, we dig into the world of online cheating, digital accountability, and the business of fair play with Andrew Wailes from PlaySafe ID. What started as a casual gaming session with friends led to a bold idea one that could reshape how studios deal with cheaters and protect their communities. 🔍 Here&apo...
The Future of Gaming is User-Generated: A Conversation with Look North World's Alex Seropian 15.07.2025 46:06
Episode Summary: In this episode, we're joined by Alex Seropian, a true legend in the gaming industry and the co-founder of Bungie, the studio behind Halo. Alex is now the founder of Look North World, a company focused on creating experiences within the Fortnite ecosystem using Unreal Editor for Fortnite (UEFN). Alex discusses the evolution of the gaming industry, from the era of physical ga...
ENCORE: Blending Community and Social Media: Insights with Fiene Ziegler of InnoGames 08.07.2025 44:52
Episode Overview: In this episode, Greg Posner interviews Fiene Ziegler, Senior Community Management Specialist at InnoGames. Fiene shares her journey into gaming, insights on merging community management with social media, the importance of data-driven strategies, and her vision for the future of player engagement. Her experience sheds light on how to effectively manage online communities in a dy...
From Club Penguin to Imagine Island: Building Games That Last a Generation 01.07.2025 47:57
📖 Episode Summary: This episode of Player Driven, in collaboration with Community Clubhouse, dives into the future of kids' gaming and digital safety. Greg speaks with Karin Johnson, co-founder of Magic Potion Games and a former leader at Club Penguin and Fortnite, along with Kieran Donovan, founder of K-ID and a regulatory compliance expert. Together, they explore how studios can build enga...
Managing LiveOps at Scale: Inside Respawn's Build & Release Team with Julie Banta 24.06.2025 51:32
Guest : Julie Banta, Director of Engineering, Build & Release at Respawn Entertainment Summary : In this episode of Player Driven , Greg sits down with Julie Banta, Director of Engineering at Respawn, to explore the underappreciated world of build and release operations. From her unlikely start in finance and insurance to helping manage one of the world’s top live service games, Julie shares h...
The Sound of Safety: How Modulate is Cleaning Up Voice Chat & Beyond with Mike Pappas 17.06.2025 49:17
Mike Pappas discusses Modulate's Toxmod, a sophisticated voice AI that analyzes emotional nuance and behavioral dynamics in online interactions. Initially focused on combating toxicity and promoting positivity in gaming, the technology is now expanding to address fraud and challenges like deepfakes. Mike emphasizes the importance of transparency with users, collaboration with studios based on...
30% No More? Why Every Studio Should Be Rethinking Mobile Monetization 10.06.2025 45:06
📖 Episode Summary: In this episode, we delve into the evolving landscape of mobile game monetization with Chip Thurston, Head of Gaming at FastSpring. We explore the implications of the Apple vs. Epic ruling, the shift towards direct-to-consumer (DTC) strategies, and how webshops are becoming essential for game studios aiming to retain more revenue and foster stronger player relationships. 🔑 Key...
From Sound to Studio – Building Devhouse with Jim Welch 03.06.2025 46:40
In this episode, Greg sits down with Jim Welch, a composer turned developer turned studio founder whose creative journey spans Dragon Ball Z trailers to launching a party game in the spirit of Jackbox. We explore Jim’s path from audio to entrepreneurship, the founding of The Devhouse Agency, and why his team is now investing in original IP. From creative leadership to WebGL distribution strategy,...
From Discord to Durable: Scaling Player Support and Community Without Burning Out 27.05.2025 1:05:22
📖 Episode Summary: In this episode of Player Driven, Greg chats with two standout voices in gaming operations— Heidi Christine , CMO and Head of Community at Pixels , and Conor McGinley , Customer Support Lead at Twin Harbor Interactive . Together, they unpack what it really takes to grow and sustain vibrant communities while also delivering high-quality support at scale. From automation and self...
How AI Analytics Can Boost Your Player Retention with Josh Plotnek 20.05.2025 49:12
Episode Summary In this episode of Player Driven, host Greg engages in an insightful conversation with Josh Plotnek, Head of Content at Keewano, diving deep into the significance of actionable insights derived from game data analytics. The discussion highlights how understanding player behavior through data can drastically improve player experience and game performance. Josh shares practical tips...
How Ayla Derrick Built a Junior-Led Game Studio and Launched Plantasia 13.05.2025 51:08
Guest: Ayla Derrick, Founder & Creative Director at Cave Bear Games ️ Host: Greg Posner 🔹 Episode Summary: What happens when a former teacher with no game dev background builds a studio of junior developers and releases a cozy solarpunk game on Steam? You get Plantasia — a passion-driven project built on heart, hustle, and clear values. Greg sits down with Ayla Derrick to talk about the orig...
From Ice Age to Eighth Era How to Build Games That Outlast Trends 06.05.2025 1:06:27
🧠 Episode Description: In this episode of Player Driven , we sit down with Jason Wasserman and Vincent Nguyen , the co-founders of Nice Gang , to dive into their journey from major animation studios like Blue Sky ( Ice Age , Rio , Ferdinand ) to launching their own game studio and original IP, Eighth Era . With Season 2 of Eighth Era launching today, Jason and Vincent share how lessons from anima...
Gamifying Corporate Culture: Turning Boring Training into Playable Stories w AJ Leece 29.04.2025 51:45
Summary: In this episode, Greg chats with AJ Leece, the founder of Brekade , a studio transforming security training into engaging, story-driven video games. From his roots in ethical hacking to building games like “Fishing Expedition” and “SecOps Chaos,” AJ shares how he's gamifying the most dreaded parts of corporate training—and why that's the future of workplace education. Key Takeaw...
ENCORE Revolutionizing Gaming with UGC: How Mod.io Leads the Way with Scott Reismanis 22.04.2025 55:47
User-generated content (UGC) has become a transformative force in the gaming industry, giving players the tools to shape their favorite games and developers new ways to engage their communities. In this episode of the Player Driven Podcast, Scott Reismanis, founder of Mod.io, dives into how his platform is breaking barriers and expanding opportunities for players, creators, and studios alike. Key...
The Next Frontier in Game Development: AI-Powered Testing with Shaun Laker 15.04.2025 52:55
Episode Summary Shaun Laker joins Greg to discuss his journey in the gaming industry, from breaking into QA at EA to leading major AAA projects. They dive into the evolution of producers in game development, the importance of community management, and how Game Guardians is using AI to revolutionize QA testing. Shaun also shares his entrepreneurial challenges and insights into the future of game de...
Constraints, Creativity, and the Collapse of AA with Shawn Layden 08.04.2025 1:08:12
🎧 Episode Summary: In this episode, Shawn Layden unpacks the creative crisis in AAA development, why $100M+ game budgets are unsustainable, and how developers can reclaim innovation through constraint. Joined by industry analyst Lewis Ward, we talk indie survival, pricing psychology, the rise of Switch 2, and the real reasons games no longer feel “complete.” Whether you’re building a studio, publ...
Boost Player Retention Through Smart Community Management with Tim Smith 01.04.2025 48:42
Episode Summary: In this insightful episode, Greg sits with Tim Smith to discuss COHEZION, a community-focused tool designed to streamline player engagement and community analytics. Tim shares his journey from gamer to entrepreneur, highlighting how his platform helps studios understand and leverage their community data for increased player retention and satisfaction. Key Takeaways (with timestamp...
How Sonya Haskins' Unique Journey Helped to Redefine Expectations about XR 25.03.2025 50:17
Episode Summary In this powerful and deeply personal episode, Sonya Haskins (Head of Programming at Augmented World Expo) shares her unexpected path into the world of XR—from a homeschool mom and non-gamer to a competitive VR esports athlete and community advocate. Joined by Lewis Ward (Research Director at IDC), we explore her inspiring story of healing through VR, battling harassment in immersiv...
ENCORE - How AI Technology is Helping Detect Toxic Behaviors in Gaming Communities with Tim Cook 18.03.2025 59:32
🎙️ Guest: Tim Cook, Head of Solutions at Spectrum Labs 📌 Topic: The Future of Trust & Safety in Gaming Episode Overview In this episode of the Player Driven Podcast , we dive deep into the world of trust & safety, audience building, and AI-driven moderation with Tim Cook , Head of Solutions at Spectrum Labs . Tim shares how AI is revolutionizing content moderation, the impact of data-driv...
From AAA to Indie: How Proactive Game Devs Change the Industry with Willem Kranendonk 11.03.2025 49:42
Episode Summary What makes a great level designer? How do you take the leap from AAA studios to launching your own indie game studio? In this episode, Greg sits down with Willem Kranendonk, founder of Odyssey Cocktail Interactive and former level designer at Velen and Zynga. They discuss Willem’s journey from LEGO-loving kid to designing levels for Knockout City and Star Wars: Hunters , the philos...
Emily Scahill on Breaking into Gaming: Career & Hiring Insights from SkillSearch 04.03.2025 48:35
Podcast Summary: In this episode of Player Driven , host Greg speaks with Emily Scahill , Head of Client Success for Games at SkillSearch , about talent acquisition in gaming , the impact of layoffs , and how studios can hire smarter . Emily shares her journey from HR to recruitment , the importance of networking , and why a holistic hiring approach is key to long-term success. Key Timestamps &...
The Future of Tactical Shooters: Inside Victory's Grave: Outflank 25.02.2025 50:23
🎮 The Rise of Old Glory Studios | Player Driven Podcast In this episode of Player Driven , we sit down with Lewis Manalo and Matt Patak, co-founders of Old Glory Studios, an indie game studio founded by AAA veterans and combat veterans. With experience at Ubisoft, Sharkmob, Massive Entertainment, and Certain Affinity, these two developers saw an opportunity to create something unique outside the...
From Writer to CEO with Zack Howe of Nyx Studios 18.02.2025 45:32
🎙️ Episode Summary: How does a writer become the CEO of a game studio? In this episode of Player Driven , Greg sits down with Zack Howe, co-founder of Nyx Studios, to discuss his journey from storytelling to game design, and ultimately to leading a company. Zack shares insights into the making of Havoc , a competitive deck-building game that blends both physical and digital experiences. They dive...
How Player Support Shapes Gaming Communities with Danielle Shneor 11.02.2025 51:55
Summary: In this episode, we sit down with Danielle Shneor, Head of Player Support and Strategy at Ilyon, to uncover the secrets behind her remarkable success in the gaming industry. From her early days as a D&D and LARP enthusiast to managing player communities in casual gaming, Danielle shares how her deep understanding of player emotions and needs has transformed customer support into a com...
IICON 2026: A New Era for Interactive Innovation 06.02.2025 28:53
📅 Guest: Stanley Pierre-Louis, President & CEO, Entertainment Software Association (ESA) 🎤 Hosts: Greg Posner & Lewis Ward (IDC) Episode Summary In this episode, we sit down with Stanley Pierre-Louis, President & CEO of the Entertainment Software Association (ESA), to discuss the launch of IICON 2026, a brand-new conference redefining the future of interactive entertainment. On today...
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