Greg

Player Driven

Business EN ↓ 160 episodes

Welcome to Player Driven, the hub where gaming insights and community collide. We believe that behind every great game is a thriving community and an unforgettable player experience. Whether it’s building inclusive environments, exploring the latest tech, or diving into the art of storytelling, our mission is simple: to empower the creators, communities, and players that make the gaming world extraordinary. What We’re About: 🎮 Insightful Conversations – Through our podcast and community clubhouse, we bring industry leaders, creators, and innovators together to explore the cutting-edge of gami...

Author

Greg

Category

Business

Podcast website

playerdriven.io

Latest episode

Jul 7, 2026

Where to listen?

Podcasts in the app Replaio Radio Coming soon

Podcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts

Get it on Google Play Install for free Android 5M+ downloads · 4.8 rating iOS soon

Episodes

Player Support, Trust & Safety, and the Future of Community-Led Games | Schell Games 13.01.2026

In this episode of Player Driven , Greg Posner sits down with Laura Norwicke Hall , Senior Player Support Specialist at Schell Games , to unpack what modern player experience really looks like when games scale. Laura shares her unconventional journey from managing communications at a zoo to building player support and trust & safety systems for games like Among Us 3D and I Expect You to Die ....

Building Media That Lasts 20 Years with Chris James, CEO of Steel Media 06.01.2026

What does it actually take to build a media and events business that survives multiple platform shifts, economic cycles, and industry hype waves? In this episode of Player Driven, Greg sits down with Chris James, CEO of Steel Media and the force behind Pocket Gamer and Pocket Gamer Connects, to break down two decades of hard-earned lessons at the intersection of games, media, business, and live ev...

ENCORE: Revolutionizing Reality: The Digital Overlay Transforming Retail and Gaming with Beau Button 30.12.2025

Episode Summary: In this special encore presentation, we revisit one of our earliest and most popular conversations. Originally recorded two years ago, Greg Posner sits down with Beau Button, the visionary CTO and Co-Founder of Atlas Reality. Beau breaks down how Atlas Reality is merging the digital and physical worlds through a "virtual real estate" metaverse that actually drives foot t...

ENCORE: Flow, Feedback, and Fun: The Pillars of Great Level Design | Marvel Rivals Level Designer 23.12.2025

What does ambition really look like inside modern game development? In this episode, Greg sits down with Jack Burrows to unpack how level designers think, work, and stay motivated across massive franchises and creative constraints. From AAA pipelines to indie dreams, this conversation explores how great games are built through framing, intention, and small wins, not ego or crunch culture. Jack sha...

ENCORE From Sound to Studio – Building Devhouse with Jim Welch 16.12.2025

In this episode, Greg sits down with Jim Welch, a composer turned developer turned studio founder whose creative journey spans Dragon Ball Z trailers to launching a party game in the spirit of Jackbox. We explore Jim’s path from audio to entrepreneurship, the founding of The Devhouse Agency, and why his team is now investing in original IP. From creative leadership to WebGL distribution strategy,...

Making a Metaverse That Matters with James Au 09.12.2025

This episode features host Greg and Lewis Ward discussing the true nature of virtual worlds with Wagner James Au, author of Making a Metaverse That Matters, exploring the core design, economic, and community philosophies of successful platforms. Summary The discussion defines the metaverse as a vast, immersive virtual world with five core features, including highly customizable avatars and a link...

ENCORE: From AAA to Indie: How Proactive Game Devs Change the Industry with Willem Kranendonk 02.12.2025

Dive deep into the strategic mindset of level design, the shift from AAA development to indie studio entrepreneurship, and a radical new business model for creating innovative "Cocktail Games." Key Takeaways & Discussion Points The Reality of Level Design Beyond Architecture: Willem, a former level designer at Velan ( Knockout City ) and Zynga ( Star Wars Hunters ) , defines level de...

ROBLOX: ALGORITHM IS KING - The End of "AAA" and the Rise of the Viral Dev 25.11.2025

Episode Summary Forget the old ways of game development. The Roblox platform isn't a sandbox—it's a brutal, high-frequency, algorithmic battleground. In this deep dive, we break down why traditional "AAA" development strategies are being crushed by low-fidelity, quick-to-market viral hits. We analyze the metrics that Roblox’s discovery algorithm actually cares about (it’s not j...

ENCORE: Managing LiveOps at Scale: Inside Respawn's Build & Release Team with Julie Banta 18.11.2025

📄 Episode Summary In this episode, Greg sits down with Julie Banta , Director of Engineering for Build & Release at Respawn , to break down what it actually takes to keep a massive live game like Apex Legends running day after day. Julie pulls back the curtain on the real machinery behind live service games: shipping updates across six platforms, reacting to hotfixes in real time, balancing p...

The Rules We Break: Eric Zimmerman on Game Design, Loops, and Culture 11.11.2025

Episode Overview What does it really mean to design a game — and what can that teach us about culture, creativity, and even our daily lives? In this episode, Greg is joined by Lewis Ward and Eric Zimmerman , legendary game designer, professor at NYU’s Game Center, and author of The Rules We Break . Eric’s career spans from pioneering web-based multiplayer with Sissy Fight 2000 to co-founding GameL...

The Power of Local Events in Building the Future of Gaming 04.11.2025

🎧 Episode Description (Hook + Intro) What if the biggest leaps in gaming don’t happen at global mega-conferences, but in regional rooms where developers, vendors, and communities connect in a meaningful way? In this episode of Player Driven , host Greg speaks with Jason Lepine, Founder & CEO of XP Gaming, about the real impact of local events and why they’re foundational to the future of the...

Building Shooters at Scale: Thad Sasser on Battlefield, COD, and the Future of FPS 28.10.2025

Episode Overview What does it take to build a shooter that can handle millions of players and still keep people coming back for more? In this episode, Greg is joined by Thad Sasser, a veteran designer whose career has touched some of the most iconic shooters ever made, including Battlefield , Call of Duty , PUBG , and Rivals . Together, they dive into the realities of scaling franchises, balancing...

From Times Square to Discord: How Yellow Pike Powers Player Connections 21.10.2025

Episode Summary In this episode of Player Driven , Greg talks with Keith Pape , founder of YellowPike Media , about how to build authentic, lasting connections between studios, players, and communities. Keith shares how YellowPike became known as a gaming marketing agency that thrives on creativity, bold experiential campaigns, and a passion for games. From Times Square takeovers for Metal Gear to...

Regulation, Retention, and the Future of LiveOps with Oscar Clark 14.10.2025

Overview What happens when regulation collides with game design? In this episode, I sit down with industry veteran Oscar Clark to unpack the EU’s proposed changes around virtual currency, the ethics of monetization, and why “finding the fun” is still the core of building sustainable games. From self-regulation to skill-mapping the next generation of developers, this conversation goes deep into the...

Marketing That Moves the Needle with Christine Dart 07.10.2025

Overview Marketing in games isn’t just flashy ads and cool trailers—it’s a battlefield of strategy, alignment, and constant reinvention. In this episode, Christine Dart shares lessons from her career building B2B marketing engines that scale, from scrappy startups to global brands. Her journey—from teaching salsa to leading high-performing teams—shows how creativity and structure meet in the busin...

ENCORE - The Next Frontier in Game Development: AI-Powered Testing with Shaun Laker 30.09.2025

Description The games industry is moving faster than ever — live service updates, cross-platform launches, and endless content drops. But QA hasn’t kept pace. Bugs slip through, launches stumble, and player trust takes a hit. Enter AI. In this encore episode of Player Driven , Greg sits down with Shaun Laker , founder of Game Guardians and veteran of Respawn, EA, and The Coalition, to explore how...

Pixel Therapy: Why Games and Mental Health Go Hand in Hand with Eric Chou 23.09.2025

Description Eric Chou started with a mod for Command and Conquer. Today, he runs Honor Games and works on the front lines of mental health. In this episode, we unpack the evolution of a community-built mod into a full studio, what it takes to shift from modding to indie development, and how mental health became part of Eric’s mission. He shares practical advice for narrative design, community-buil...

From Stay-at-Home Dad to Six-Figure Modder: Why Your Next Big Hire is Already Playing Your Game 16.09.2025

What does it take to turn a gaming hobby into a six-figure salary? In this episode, Greg sits down with Sandi, a stay-at-home dad who taught himself to create mods for ARK: Survival Ascended and ended up building a UGC empire with over 80 million downloads. From his first furniture mod made for his daughter to launching blockbuster premium content, Sandi shares his incredible journey and the commu...

Balancing Family, Career, and Community in the Games Industry with Amir Satvat 09.09.2025

Episode Summary How do you break into the games industry later in your career? And once you’re in, how do you build a meaningful life and community without burning out? In this episode, Greg is joined by Amir Satvat, a Business Development leader at Tencent and the winner of the "Game Changers" award. Amir is one of the industry's most important connectors, having built a community...

Navigating the Indie Apocalypse: A Publisher's Playbook for Survival and Success 02.09.2025

A deep dive into the evolving landscape of video game publishing, offering invaluable insights for indie developers on how to thrive in a crowded market. This episode of the Player Driven Podcast features an in-depth conversation with Ben Kvalo, founder of Midwest Games, and Alex Joseph, CEO of the revived Acclaim. From the importance of a well-crafted pitch to the nuances of monetization and disc...

From Sneakers to Startups: ASICS Ventures' Joe Pace on Building a VR Sport from Scratch 26.08.2025

In this episode of Player Driven, Greg talks with Joe Pace, VP at ASICS Ventures, about the company’s surprising leap into virtual reality with DISC, a brand-new competitive sport built for Meta Quest. They explore what it means to build community before code, how fitness and gaming are converging, and what studios can learn from a 70-year-old brand embracing LiveOps. If you're thinking about...

Love, Power, Wealth: The True Drivers of Player Behavior 19.08.2025

Episode Summary: Mark Otero (CEO of Azra Games, creator of Star Wars: Galaxy of Heroes ) joins Player Driven to break down the real reason most games fail — they ignore what players actually want. In this raw, philosophical, and brutally honest conversation, Mark introduces the Hierarchy of Fun — a 5-layer model for building long-lasting emotional engagement in games. From escaping poverty through...

From Chaos to Control: Christina Camilleri on Building Safer Games by Design 12.08.2025

Episode Summary: Christina Camilleri leads trust and safety product strategy at Netflix Games — but her journey started as a shy kid finding refuge in online worlds. In this deeply human conversation, Christina shares how her love for hacking, community, and chaos turned into a mission to build safer systems in gaming. We talk about safety by design, the monetization myth, building meaningful cont...

The Devs Who Came Before Us: And Why We Need Their Stories Now 05.08.2025

🎮 Episode Summary What can a former QA tester at EA, a punk-rock producer at Midway, and the exec who helped launch No Man’s Sky teach us about today’s game industry? In this episode, Adam Boyes (founder of Vivrato and longtime industry vet) joins Greg to talk about why handcrafted games still matter, how studios can ask for help before it’s too late, and what happens when we actually listen to t...

The Economics of Gaming: How One Player Broke an MMO and Launched a Career 29.07.2025

Guest: Andrew Wagner, Author of Economics of Online Gaming and Founder of Wagner Road Capital CoHost: Lewis Ward, Research Director @ IDC 🎙 Episode Summary What happens when a high schooler treats an MMORPG like a business case study? Andrew Wagner joins Player Driven to share how his time playing Eternal Lands turned into a crash course in economics, strategy, and systems thinking. From building...

Listen to the Player Driven podcast in Replaio

Radio and podcasts in one app - free, with no sign-up. Install today and do not miss the launch

Get it on Google Play

Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.