Mark Rosewater
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Author
Mark Rosewater
Category
Podcast website
Latest episode
Jul 10, 2026
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Episodes
Drive to Work #212 - Technology 27.03.2015 32:13
Mark talks about the technological tools that design uses to do its job.
Drive to Work #211 - Mistakes 20.03.2015 36:44
Mark explores the value of making mistakes.
Drive to Work #210 - Back in the Day 20.03.2015 32:47
Mark looks back at a number of things Magic used to do that it stopped doing.
Drive to Work #209 - Iteration 13.03.2015 41:23
Mark talks about how iteration changes design and the importance of it.
Drive to Work #208 - Red-Green 13.03.2015 29:19
Mark continues his series on the two-color pairs with a discussion on red and green.
Drive to Work #207 - Design 102 06.03.2015 34:07
Mark gives a follow up to the basics of design introduced in Drive to Work 154.
Drive to Work #206 - Arabian Nights, Part 3 06.03.2015 36:39
Mark finishes with part 3 of his 3-part series on the design of Arabian Nights.
Drive to Work #205 - Arabian Nights, Part 2 27.02.2015 39:24
Mark continues his 3-part series on the design of Arabian Nights.
Drive to Work #204 - Arabian Nights, Part 1 27.02.2015 30:19
Mark begins a 3-part series on the design of Arabian Nights.
Drive to Work #203 - 2007 20.02.2015 40:34
Mark continues his 20 years in 20 podcasts with the year 2007.
Drive to Work #202 - If Magic Started Over 20.02.2015 29:09
Mark explores a little more in depth the changes he would make if he could start over.
Drive to Work #201 - 10 Things Every Game Needs: Interactions 13.02.2015 40:06
Mark Rosewater talks about interactions as he continues his 10-part podcasts series about 10 things every game needs.
Drive to Work #200 - Black-Red 13.02.2015 32:28
Mark shares his third podcast in his series on two color-pairs, talking about the interactions between black and red.
Drive to Work #199 - Feedback 06.02.2015 36:12
Mark talks about the importance of feedback.
Drive to Work #198 - Holiday Cards 06.02.2015 36:58
Mark explores the design of the special holiday cards.
Drive to Work #197 - Playtesting 30.01.2015 30:56
Mark talks about the process of playtesting in design and walks through the various stages.
Drive to Work #196 - 2006 30.01.2015 36:41
Mark continues his 20 years in 20 podcasts with the year 2006.
Drive to Work #195 - Scourge, Part 4 23.01.2015 41:35
Mark concludes with the last of his 4-part series on the design of Scourge.
Drive to Work #194 - Scourge, Part 3 23.01.2015 31:35
Mark continues with part 3 of his 4-part series on the design of Scourge.
Drive to Work #193 - Scourge, Part 2 16.01.2015 32:28
Mark continues with part 2 on the design of Scourge.
Drive to Work #192 - Scourge, Part 1 16.01.2015 31:34
Mark starts his series on the design of Scourge.
Drive to Work #191 - World Building 09.01.2015 29:19
Matt Cavotta joins Mark to talk about what the creative team must do to create a new world every year.
Drive to Work #190 - Card Being Made 09.01.2015 33:12
Mark talks about the process of how a card is made, from the blank page to holding it in your hand.
Drive to Work #189 - 10 Things Every Game Needs: Rules 12.12.2014 33:16
Mark Rosewater talks about rules as he continues his 10-part podcasts series about 10 things every game needs.
Drive to Work #188 - Matts Job 12.12.2014 32:03
Mark talks about what Matt does at Wizards.
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