Mark Rosewater

Magic: The Gathering Drive to Work Podcast

Leisure EN ↓ 1362 episodes

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

Author

Mark Rosewater

Category

Leisure

Podcast website

magic.wizards.com

Latest episode

Jul 10, 2026

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Episodes

Drive to Work #237 - 2010 19.06.2015

Mark continues his 20 years in 20 podcasts with the year 2010.

Drive to Work #236 - Leading Teams 19.06.2015

Mark talks about what he learned from leading various Magic teams.

Drive to Work #235 - Lessons Learned: Dark Ascension 12.06.2015

Mark looks back as the lead of Dark Ascension and shares what he learned from it.

Drive to Work #234 - Lessons Learned: Innistrad 12.06.2015

Mark looks back as the lead of Innistrad and shares what he learned from it.

Drive to Work #233 - Blue-Red 05.06.2015

Mark talks about the color pair Blue Red

Drive to Work #232 - Dark Ascension, Part 4 05.06.2015

Mark concludes his 4-part series on the design of Dark Ascension.

Drive to Work #231 - Dark Ascension, Part 3 29.05.2015

Mark continues with Part 3 of his 4-part series on the design of Dark Ascension.

Drive to Work #230 - Dark Ascension, Part 2 29.05.2015

Mark continues with Part 2 of his 4-part series on the design of Dark Ascension.

Drive to Work #229 - Dark Ascension, Part 1 22.05.2015

Mark starts a new podcasts 4-part series on the design of Dark Ascension.

Drive to Work #228 - Legendary 22.05.2015

Mark talks about the history of the Legendary supertype.

Drive to Work #227 - 2009 15.05.2015

Mark continues his 20 years in 20 podcasts with the year 2009.

Drive to Work #226 - 10 Things Every Game Needs: Inertia 15.05.2015

Mark continues with part 5 in his series on 10-things every game needs.

Drive to Work #225 - White-Black 08.05.2015

Mark about the color pair White-Black.

Drive to Work #224 - Origin Story of Magic 08.05.2015

Mark talks about the origin story of Magic.

Drive to Work #223 - 10 Principles of Good Design 01.05.2015

Mark talks about 10 principles of good design.

Drive to Work #222 - GDC 2015 01.05.2015

Mark talks about his trip to the 2015 Game Developers Conference.

Drive to Work #221 - Innistrad Cards, Part 5 24.04.2015

Mark concludes his 5-part series on the cards of Innistrad.

Drive to Work #220 - Innistrad Cards, Part 4 24.04.2015

Mark continues telling the stories behind the cards of Innistrad in part 4.

Drive to Work #219 - Green-White 17.04.2015

Mark talks about the Green-White color pairing.

Drive to Work #218 - Innistrad Cards, Part 3 17.04.2015

Mark continues telling the stories behind the cards of Innistrad in part 3.

Drive to Work #217 - Innistrad Cards, Part 2 10.04.2015

Mark continues telling the stories behind the cards of Innistrad in part 2.

Drive to Work #216 - Innistrad Cards, Part 1 10.04.2015

Mark starts a 5-part series about the cards of Innistrad.

Drive to Work #215 - Traveling 03.04.2015

Matt Cavotta joins Mark talking about their travels across the world.

Drive to Work #214 - 2008 03.04.2015

Mark continues his 20 years in 20 podcasts with the year 2008.

Drive to Work #213 - 10 Things Every Game Needs: Catch Up 27.03.2015

Mark continues with part 4 in his series on 10 things every game needs.

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