Mark Rosewater
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Author
Mark Rosewater
Category
Podcast website
Latest episode
Jul 10, 2026
Where to listen?
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Episodes
Drive to Work #237 - 2010 19.06.2015 40:00
Mark continues his 20 years in 20 podcasts with the year 2010.
Drive to Work #236 - Leading Teams 19.06.2015 30:36
Mark talks about what he learned from leading various Magic teams.
Drive to Work #235 - Lessons Learned: Dark Ascension 12.06.2015 37:54
Mark looks back as the lead of Dark Ascension and shares what he learned from it.
Drive to Work #234 - Lessons Learned: Innistrad 12.06.2015 34:06
Mark looks back as the lead of Innistrad and shares what he learned from it.
Drive to Work #233 - Blue-Red 05.06.2015 40:42
Mark talks about the color pair Blue Red
Drive to Work #232 - Dark Ascension, Part 4 05.06.2015 41:17
Mark concludes his 4-part series on the design of Dark Ascension.
Drive to Work #231 - Dark Ascension, Part 3 29.05.2015 34:39
Mark continues with Part 3 of his 4-part series on the design of Dark Ascension.
Drive to Work #230 - Dark Ascension, Part 2 29.05.2015 30:41
Mark continues with Part 2 of his 4-part series on the design of Dark Ascension.
Drive to Work #229 - Dark Ascension, Part 1 22.05.2015 34:07
Mark starts a new podcasts 4-part series on the design of Dark Ascension.
Drive to Work #228 - Legendary 22.05.2015 29:07
Mark talks about the history of the Legendary supertype.
Drive to Work #227 - 2009 15.05.2015 31:09
Mark continues his 20 years in 20 podcasts with the year 2009.
Drive to Work #226 - 10 Things Every Game Needs: Inertia 15.05.2015 38:50
Mark continues with part 5 in his series on 10-things every game needs.
Drive to Work #225 - White-Black 08.05.2015 33:06
Mark about the color pair White-Black.
Drive to Work #224 - Origin Story of Magic 08.05.2015 40:37
Mark talks about the origin story of Magic.
Drive to Work #223 - 10 Principles of Good Design 01.05.2015 30:16
Mark talks about 10 principles of good design.
Drive to Work #222 - GDC 2015 01.05.2015 40:11
Mark talks about his trip to the 2015 Game Developers Conference.
Drive to Work #221 - Innistrad Cards, Part 5 24.04.2015 32:48
Mark concludes his 5-part series on the cards of Innistrad.
Drive to Work #220 - Innistrad Cards, Part 4 24.04.2015 34:51
Mark continues telling the stories behind the cards of Innistrad in part 4.
Drive to Work #219 - Green-White 17.04.2015 36:47
Mark talks about the Green-White color pairing.
Drive to Work #218 - Innistrad Cards, Part 3 17.04.2015 32:02
Mark continues telling the stories behind the cards of Innistrad in part 3.
Drive to Work #217 - Innistrad Cards, Part 2 10.04.2015 32:42
Mark continues telling the stories behind the cards of Innistrad in part 2.
Drive to Work #216 - Innistrad Cards, Part 1 10.04.2015 34:12
Mark starts a 5-part series about the cards of Innistrad.
Drive to Work #215 - Traveling 03.04.2015 30:29
Matt Cavotta joins Mark talking about their travels across the world.
Drive to Work #214 - 2008 03.04.2015 29:58
Mark continues his 20 years in 20 podcasts with the year 2008.
Drive to Work #213 - 10 Things Every Game Needs: Catch Up 27.03.2015 29:57
Mark continues with part 4 in his series on 10 things every game needs.
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