Mark Rosewater
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Author
Mark Rosewater
Category
Podcast website
Latest episode
Jul 10, 2026
Where to listen?
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Episodes
Drive to Work #387 - Urza's Destiny, Part 1 25.11.2016 38:01
Part one (of four) of Mark's series on the design of Urza's Destiny.
Drive to Work #386 - Preview Season 25.11.2016 38:08
Mark talks about watching what happens as the public learns about new sets.
Drive to Work #385 - Council of Colors 18.11.2016 36:47
Mark talks about the Council of Colors group that was created to help monitor the color wheel.
Drive to Work #384 - Group Creation 18.11.2016 37:29
Mark talks about how to create in a group setting.
Drive to Work #383 - 20 Lessons: Customization 11.11.2016 38:15
Mark's ninth podcast in a series of 20 from GDC.
Drive to Work #382 - Mirrodin Showdown 11.11.2016 39:43
Mark pits the mechanics of the original Mirrodin block against the mechanics of the Scars of Mirrodin block.
Drive to Work #381 - Card Concepting 04.11.2016 36:37
Mark explains the important process of figuring out what a card represents flavorfully.
Drive to Work #380 - Quick Creative 04.11.2016 36:25
Mark shares some tips on how to be creative quickly.
Drive to Work #378 - PAX West 2016 28.10.2016 38:16
Mark talks about his busy weekend at PAX West.
Drive to Work #376 - Magician 21.10.2016 36:01
Mark talks about being a magician in his youth and what he learned that he brought to Magic.
Drive to Work #377 - Top 20 Creatures 21.10.2016 33:43
Mark talks about his 20 favorite creature types.
Drive to Work #379 - Top 20 Creatures 21.10.2016 39:34
Mark's mailbag podcast with his daughter Rachel.
Drive to Work #374 - Discontinued Rules 14.10.2016 30:17
Mark talks about may of the rules that Magic has abandoned over the years.
Drive to Work #375 - 20 Lessons: Details Matter 14.10.2016 37:11
Mark's eighth podcast in a series of 20 from GDC.
Drive to Work #373 - Perspective 07.10.2016 30:01
Mark talks about the issue of how perspective colors expectations.
Drive to Work #372 - Phyrexians 07.10.2016 30:00
Mark takes a look at the history of Magic's oldest villains.
Drive to Work #371 - Six Ages of Design 30.09.2016 28:01
Mark explains the six ages of design.
Drive to Work #370 - Learning from Mistakes 30.09.2016 35:21
Mark talks about how one can best learn from their mistakes.
Drive to Work #368 - 20 Lessons - Make It Personal 23.09.2016 35:59
Mark's seventh podcast in a series of 20 from GDC.
Drive to Work #369 - Lessons Learned - Khans of Tarkir 23.09.2016 43:05
Mark talks about what he learned from designing Khans of Tarkir.
Drive to Work #367 - Flux 16.09.2016 34:03
Mark talks about the impact of flux on design.
Drive to Work #366 - Ravnica Showdown 16.09.2016 37:44
Mark's first podcast of a series where he pits two designs against one another.
Drive to Work #365 - Urza's Legacy Part 2 09.09.2016 36:07
Mark's second of a two-part series on the design of Urza's Legacy.
Drive to Work #364 - Urza's Legacy Part 1 09.09.2016 37:33
Mark's first of a two-part series on the design of Urza's Legacy.
Drive to Work #363 - Packaging 02.09.2016 46:04
Mark talks about the history of Magic packaging.
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