Erica Hayes-Bouyouris, Sen-Foong Lim
Ludology
Welcome to Ludology, an analytical discussion of the how's and why's of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
Be sure to visit the podcast's website and support the creator: ludology.libsyn.com
Author
Erica Hayes-Bouyouris, Sen-Foong Lim
Category
Podcast website
Latest episode
Oct 12, 2026
Where to listen?
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Episodes
GameTek Classic 196 - Apples Against Humanity 31.03.2019 15:44
Scott Rogers is back with a new Biography of a Board Game, this time looking at Apples to Apples and Cards Against Humanity.
Ludology Episode 196 - Word Up 24.03.2019 1:05:43
Gil and Geoff welcome guests Allison Parrish and Tim Szetela, designers of Rewordable, to discuss word games. What particular design techniques are required for this type of game?
GameTek Classic 195 - Ritual 17.03.2019 8:05
In this GameTek, Geoff explores the connection between Ritual and Play.
Ludology Episode 195 - Value Added 10.03.2019 1:06:40
Gil and Geoff discuss valuation within games - what are the different ways of determining resource value? How does value flow and change over the course of play?
GameTek 194 - The Hanabi Challenge 03.03.2019 33:59
In this new interview, Geoff talks with Nolan Bard from Google Deep Mind and Jakob Foerster from Oxford University about their proposal to use the card game Hanabi as the next frontier in Machine Learning and AI research. The original paper can be found at https://arxiv.org/abs/1902.00506 .
Ludology Episode 194 - Lifting the Fog 26.02.2019 1:01:48
Gil and Geoff are live at ToyFair NY with the designer of Fog of Love, Jacob Jaskov. What was his development process like for this innovative design? What does that tell us about creating narrative inside games?
GameTek Classic 193 - Merchant of Venus 16.02.2019 7:29
Scott Rogers is back with the biography of Merchant of Venus!
Ludology Episode 193 - Lean and Mean in 2019 10.02.2019 1:07:26
Gil and Geoff welcome back Stephen Buonocore from Stronghold Games for their traditional annual State of the Industry discussion. What trends did we see in 2018? What do we see for the future of tabletop gaming?
GameTek Classic 192 - Ties 03.02.2019 6:19
In this classic GameTek Geoff talks about ties and tie-breakers. What makes a good tiebreaker?
Ludology Episode 192 - Loops I Did It Again 27.01.2019 53:45
Gil and Geoff talk about Game Loops and how they can be designed to accomplish a variety of goals.
GameTek Classic 191 - Schelling 21.01.2019 7:31
In this classic GameTek, Geoff talks about the work of Thomas Schelling.
Ludology 191 - The Life of the Party 13.01.2019 1:15:15
Gil and Geoff welcome Scott Rogers to discuss party games. What features make for a good party game? What are the dos and don'ts for designers?
GameTek Classic 190 - Ameritrash 30.12.2018 13:27
Scott Rogers is back with Part 2 of his Eurogame-Ameritrash series!
Ludology Episode 190 - Diabolus in Ludica 16.12.2018 55:32
Gil and Geoff discuss the idea of Ludonarrative Dissonance. What is it? How can it sink a game or make it soar?
GameTek Classic 189 - I Cut, You Choose 09.12.2018 7:00
In this classic GameTek, Geoff looks at the criminally under-used "I Cut, You Choose" mechanism.
Ludology Episode 189 - Missing Selinker 02.12.2018 1:10:25
Gil and Geoff are joined by game and puzzle designer Mike Selinker to discuss the relationship between puzzles and games.
GameTek Classic 188 - Eurogames 25.11.2018 8:59
Scott Rogers takes a look at the origin of the term "Eurogames".
Ludology Episode 188 - Unique as a Snowflake 18.11.2018 47:15
Gil and Geoff welcome designer Corey Konieczka to discuss his new "Unique" game, Discover: Lands Unknown . What is it like to design a game that will have a unique combination of components in each copy? How does it impact playtesting and production? Duration: 47:14
GameTek Classic 187 - Games for the Really, Really Smart 11.11.2018 5:01
In this classic GameTek, Geoff takes a look at a recent study about who wants to play games - and why.
Ludology Episode 187 - Balancing Act 04.11.2018 54:35
Gil and Geoff take a look at game balance. What is it, exactly? Duration: 54:34
GameTek Classic 186 - Black Morn Betrayal 28.10.2018 11:17
In a spooky Biography of a Board Game, Scott Rogers takes a look at Chill: Black Morn Manor and Betrayal at House on the Hill.
Ludology Episode 186 - Zombie Apocalypse 21.10.2018 55:26
Gil and Geoff are joined by Isaac Vega, designer of Dead of Winter and Neon Gods to discuss ways to integrate story into the board games. Duration: 55:25
GameTek Classic 185 - Libratus 14.10.2018 6:41
In this classic GameTek, Geoff dives into the details of the AI that defeated the top poker players on the planet.
Ludology Episode 185 - Soft Boiled 07.10.2018 56:13
Gil and Geoff discuss hard incentives vs soft incentives. What makes people want to play a game? What makes them have fun? What makes them want to play again? Duration: 56:12
GameTek Classic 184 - Twilight Imperium 28.09.2018 11:07
Professor Scott Rogers is back with the biography of Twilight Imperium. Duration: 10:20
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