Sharkmob
Line of Fire
Line of Fire—where game dev gets real. No fluff, no filler. Just a podcast with smart guests, real stories, and fun conversations about the chaos and craft of game development. Join talents from across the industry as we break down big decisions, tackle gaming industry myths, and explore what actually makes a game great—straight from the people who build them. Created by Swedish gaming studio Sharkmob, this podcast is for players, developers, and anyone curious about the behind-the-scenes of game development.
Where to listen?
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Episodes
From Concept to Character – The Craft of Art Direction 18.09.2025 51:09
[Archived Podcast 2025] Behind every game world are the characters that make it feel alive. But how do you design them to be both realistic and fun to play, and what happens when creative vision meets the limits of technology? In this episode of Line of Fire, host Martin Hultberg talks with Sharkmob’s Character Art Director Erik Nilsson about shaping the look of games, drawing from years of experi...
From Chaos to Stability – The Cloud Behind Modern Games 04.09.2025 44:49
[Archived Podcast 2025] When a game launches without issues, it can feel effortless. But what really makes that possible? How do cloud services carry the weight of release day and keep worlds running as they grow? In this episode of Line of Fire , host Martin Hultberg, CMCO at Sharkmob, talks with Marcus Demnert from Google Cloud for Games about the invisible backbone that powers modern developmen...
Telling Stories, Shaping Worlds – The Art of Game Narrative 13.08.2025 1:17:32
[Archived Podcast 2025] Behind every great game world lies a web of characters, history and hard creative choices. In this episode of Line of Fire we explore the craft of game storytelling and the people who bring it to life. At this year’s GDC, Martin sat down with industry veteran Richard Dansky to talk about narrative work in games and his career advice for aspiring writers. From guiding other...
Building Games, Powering Studios – The Infrastructure Behind AAA Titles 15.04.2025 46:52
[Archived Podcast 2025] Games need powerful tech to come to life—but what does it really take to build and maintain the tech behind them? In this episode of Line of Fire, we explore the backbone of game development with Studio Infrastructure Engineers Navdeep Dhanjal and Stephen Rodriguez. From high-end PC builds to server farms, we’re breaking down the hardware, software, and behind-the-scenes pr...
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