Max Pears
Level Design Lobby
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe----Twitter: https://twitter.com/MaxpearsWebsite: http://www.maxpears.com/
Be sure to visit the podcast's website and support the creator: leveldesignlobby.libsyn.com
Author
Max Pears
Category
Podcast website
Latest episode
Oct 20, 2026
Where to listen?
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Episodes
Level DesignLobby - Unionise 20.02.2024 11:48
I was not feeling good the week I recorded this as I am sure many of you have seen it had been nonstop layoffs for nearly the whole of January. This affected some good friends of mine as well as my own mental health. For this, I want to talk about the possibility of how Unionising as gamedevs could possibly help us in the future. That is by joining a union, here are some of the pages in a few diff...
Level Design Lobby - Tools to make Level Design Better 13.02.2024 15:03
In our career, we use a lot of different tools to construct and build our worlds. I wanted to talk about some that have helped in my experience. Each game is different & requires different equipment to improve our work. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ------------------...
Level Design Lobby - Reduendcy Sucks, but this can help! 06.02.2024 18:01
It is no secret that we have seen the biggest job losses in the industry. With over 9000 lost in 2023 and currently 6000 in 2024. I sadly was one of these, so I wish to share my experience with you all alongside that which helped me to land jobs as well. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https:...
Level Design Lobby - Reading Material #58 31.01.2024 11:35
Happy 2024, we are back with the podcast and no better place to start than that of the resources we should read and enjoy! ----------------------------------- Resources ----------------------------------- GDC Boss Mode: https://www.youtube.com/ watch?v=TO23gOGZkcA&ab_ channel=GDC Anime Animation: https://www. youtube.com/watch?v=kZsboyfs- L4&ab_channel=NewFramePlus How to steal like an artist: ht...
Level Design Lobby - Giving Talks 31.10.2023 14:34
This year I have been fortunate enough to attend multiple conferences giving talks. So I felt that I had to share some tips I have found over the years which I have given talks and from me attending multiple talks out there. ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS -------------...
Level Design Lobby - Reading Material #57 17.10.2023 19:56
Sorry guys, things have been a bit hectic and this video was supposed to be released a couple of weeks ago. I hope you enjoy it regardless and learn from these incredible resources. Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources ----------------------------------- Death of U...
How I Designed Cybperpunk 2077 Levels 26.09.2023 47:28
Welcome to my 2023 talk on the level design process I went through, who I worked with, and the challenges we faced while developing the quest 'Chippin'In'. I breakdown, my personal design process I went through while making the level of Ebunike. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3...
Conversing with Players Spatial Composition - Level Design 12.09.2023 44:23
Sharing my talk which I gave out in Norway back in Konsoll 2021. The topic I focus on is on how we can help guide players through our levels using spatial communication. As it allows players to build up their own mental map of our levels. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS...
Level Design Lobby - Reading Material #56 05.09.2023 12:50
It is a new month for the podcast, which means a whole bunch of new incredible resources for us to check out and enjoy. I hope you enjoy it. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources ----------------------------------- Spider-Man Buil...
Level Design Lobby - Career Growth Part 2 29.08.2023 41:21
Great to hear people really enjoyed the first episode and wanted to hear more, so I come here to share more tips to help learn/grow and skills to develop to progress your career. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS -------------------...
Crafting Level Design for Combat 22.08.2023 30:19
I gave a talk at Konsoll back in 2020, during could breaking down how to best set up your levels for the use of Combat. Going through elements you need to consider and how to best set up your geometry. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOs...
Level Design Lobby - Narrative Designers 15.08.2023 35:14
We will be talking about one of the less discussed or shared roles online which is that of a Narrative Designer. I am joined by my friend Keano Raubun, who has worked on some big titles and shares his experience with us. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books -...
Level Design Talk - Mental Maps 08.08.2023 36:53
I thought I would share an old talk I gave back in 2018, where I talk about Mental Maps, how we can encourage players to better understand and learn the layout of your map. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS --------------------------...
Level Deisgn Lobby - Career Growth Part 1 01.08.2023 23:02
For those who want to grow their careers in Level Design, it is not always about being the best LD, there is a lot that you need to learn and develop as you progress. Not many of these are discussed so I thought it would be best to bring them up for everyone's attention. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ---------------------------------...
Level Design Lobby - Reading Material #55 25.07.2023 12:45
Hitting July hard with great new resources. Talking about what I have read, watched, and listened to, which I think we can all learn from. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources -------------...
Level Design Lobby - What's Next? 18.07.2023 15:27
Hey all, I hope you are well it has been a busy and crazy one for me with all the contracts and I wanted to discuss what is next for the podcast, what is the plans for the show moving forward and what has slowed me down. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books -...
Level Design Lobby - Designing Tools 28.04.2023 35:38
I have the utmost pleasure of sitting down with the lovely Robin-Yann Storm, who is a Tools UX Designer, and discussing the tools that we use as designers and how he helps make them better for us. It is a complicated process but one that I believe is extremely eye-opening. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books -------------------------------...
Game Conferences - Best practisces 21.04.2023 20:47
Throughout every year there are incredible conferences for us all to attend as either gamers or as devs. It is a brilliant opportunity for us to network and make new friends. In this episode, I will talk to you about how to best present yourselves and what I have learned over my time attending and presenting at these. Support the show: http://bit.ly/33xpKbG ---------------------------------- Le...
Designing Levels for your portfolio 12.04.2023 18:20
As some of you will know, I have been working on a personal level for a while which is based on the God of War Universe. It has taken some time to work on it, gone through many iterations, and with more to come. But with this still, in development, I really wanted to talk about personal work its importance for us as LDs at all levels and how best to approach one. Support the show: http://bit.ly/3...
Level Design Lobby - Reading Material #54 04.04.2023 18:23
April starts with no fools, but with great resources. I talk about what I have read, watched, and listened to which I think will improve our skillsets. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources...
Level Design Lobby - Reading Material #53 15.02.2023 13:37
New month, new reading material out there to help us all out and grow as designers! Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources ----------------------------------- Emotional Design: https://www.g...
God of War Ragnarok - Design Breakdown 08.02.2023 22:33
Many of you will know that I really am such a huge fan of GoW Franchise and I could not stop at just one episode, I had to do a few of these because their designs are just so well thought out. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS -----...
LDL - Lead 3D Artists: Jobye- Kyle #129 01.02.2023 42:25
Joined by a good friend of mine Jobye-Kyle Karmaker, we talk about the dynamic between Level Design and Enviro Art, how the education side of the industry has changed and much more! Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------...
Level Design Lobby - God of War Open World Design #128 25.01.2023 38:41
After completing God of War Ragnarok, I wanted to take a closer look at their design choices as they tease how they as a studio would create open-world areas with their 'Crater' level. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ------------...
Level Design Lobby - Reading Material #52 18.01.2023 19:43
Happy New Year! What a better way to kick off the new year with some incredible resources that I have seen and wish to share with you all! Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources -------------...
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