Max Pears
Level Design Lobby
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe----Twitter: https://twitter.com/MaxpearsWebsite: http://www.maxpears.com/
Author
Max Pears
Category
Podcast website
Latest episode
May 5, 2026
Where to listen?
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Episodes
Level Design Kit - Updates 28.01.2025 17:34
More great updates are here for the Level Design Kit: https://fab.com/s/1a71419591fc as I share the latest changes and why this is a great tool kit for all level designers to pick up Join the mailing list: https://skilled-composer-1309.kit.com/8f93fd3883 #podcast #gamesdev #leveldesign
Level Design Lobby - Gaming Industry, What's Changed? 21.01.2025 30:15
It is no secret that our industry is going through a difficult time, and so much is and has changed that I wanted to share some of my thoughts on what has changed and what to keep your eyes open for. Join the mailing list: https://bit.ly/4eNPm8X ---------------------------------- Level Design Products ---------------------------------- EBooks Physical Books Level Design Kit ----------------------...
Level Design Lobby - Reading Materials #65 14.01.2025 21:13
Happy New year all! It is graet to be back in 2025 with some awesome new resources which I have found over the Xmas break. If you are looking to get back into the learning then check these out. Join the mailing list: https://skilled-composer-1309.kit.com/b1a408e208 ----------------------------------------------------- Resources ----------------------------------------------------- Resource 01: htt...
Level Design Lobby - Reading Materials #64 05.11.2024 15:41
New month, new ways to level up! I have collected more resources for us to enjoy & learn from so I hope you enjoy! ----------------------------------------------------- Resources ----------------------------------------------------- Giving Effective Feedback Book: https://store. hbr.org/product/giving- effective-feedback-hbr-20- minute-manager-series/13999 99% Invisible City: https:// 99percent...
Level Design Lobby - Silent Hill a Short Message 29.10.2024 24:32
Happy Halloween All, I am very excited to talk about that of a horror game which released at the start of 2024 & what to take away from it. Silent Hill: A Short Message is not the perfect horror game, but has some great ideas which I was really impressed with. So let us sit down and discuss them. ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit....
Level Design Resources #63 15.10.2024 14:44
Some incredible new resources out there for us all to learn from, so I wanted to share ones that I have enjoyed from the last month: --------------------------------- Resources --------------------------------- Training Designers - https://www.gamedeveloper. com/design/training-the-game- designers-of-tomorrow-part-1- of-5- Level Design Course - https://youtu.be/ ce4yNfn7GAc?si=eb_rEIga_ JPtWTb...
Unifying Vision - Devcom 2024 08.10.2024 47:47
Myself & Jonny Wilson (Snr Level Designer) present our talk, as we discuss the challenges of contracting in Level Design & how we can quickly adapt per project. While also talking about how to best speed up/communicate with our own team members with other disciplines. (This is a talk, you can watch it online on the youtube page) ----------------------------- Let's Design Books -------------------...
Level Design Lobby - Hobbies to improve your Design Skills 10.09.2024 14:03
We talk A LOT about how to improve our skills, which could be through editor, theory & communication. But we can also improve in other ways, by being creative in other ways. In this episode I talk about what I think are some handy & fun ways to improve. ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3...
Level Design Lobby - Acriss Discsipline Communication 14.08.2024 15:46
This show primarily foucses on that of Level and Game design, we have had many guests who are involved with other roles. In this ep we want to talk about how we communicate to one another in other disciplines. Support the channel: https://www.patreon.com/leveldesignlobby ----------------------------- Let's Design Books ------------------------------ Ebook - https://bit.ly/39BakJD Physical Books -...
Level Design Lobby - Reading Materials #62 06.08.2024 15:05
A start of a month, only means more materials I recommend for you all to check out! --------------------------------- Resources --------------------------------- Dami Lee - Distrubing Prisons: https://youtu.be/Yfo21u8bf-o? feature=shared Emergent Tokyo: https://amzn.eu/d/8JPSebj Little Kitty Big City: https://www.gamedeveloper.com/ design/how-little-kitty-big- city-was-designed-to-steal- hearts-a...
Level Design Lobby - Lead Level Designer Leo Mah 25.06.2024 54:55
This episode I am joined by Lead Level Designer Leo Mah, who shares his journey to that of a Lead Designer. Breaking down what makes a good lead and work on his past projects. Support the show: http://bit.ly/33xpKbG ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS -----------------------...
Level Design Lobby - How to approach Stealth Design 11.06.2024 19:06
In this episode, I have taken a deep dive on of my favourite levels to play when growing up which was stealth levels. I was a huge fan of both MGS & Splinter Cell franchises, now we see some form of stealth in many of our games. So I wish to share some tips which I have learned over my time. ----------------------------- Stealth Resources ---------------------------- Common Stealth Mistakes - htt...
Level Design Lobby - Reading Materials #61 04.06.2024 15:30
A month of incredible resources avalible for us to learn from, I share some of my fav over the month: ------------------------------------- Resources ------------------------------------- Research for Caraclismo: https://www.gamedeveloper.com/art/cataclismo-shows-how-devs-can-be-inspired-by-their-home-regions Cyberpunk GDC Talk: https://youtu.be/lXLRd5Kah-I LD of Bloodborne: https://youtu.be/mPHbo...
Level Design Lobby - Redesigning Others Levels 23.04.2024 17:59
An aspect that is not always spoken about is the fact that during development, time is not always on the team's side. This can be because work is not split evenly, deadlines, holidays, or possibly someone leaving the company. Regardless of the reason you may end up taking over another work, which can be great but also challenging, so let us talk about what we can do once handed ownership. -------...
Level Design Lobby - Design through production 16.04.2024 17:34
As we develop games there are multiple stages of processes we go through: - Preproduction - Production - Polish As LDs our role & focus will change to best meet those stages of production. I will talk through what it is that makes a good LD in each of these stages. ------------------------------------------ Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD P...
Level Design Lobby - Reading Materials #60 09.04.2024 16:03
April is upon us, so let us celebrate it with an incredible list of great resources to help us all learn and grow from one another. ---------------------------------- Resources ----------------------------------- Industrial Design Trends: https://youtu.be/ Ieg5qv1JYuU?feature=shared Oki Sato Interview: https://youtu.be/ c3TPbj2_Xjg?feature=shared LD Comparisons: https://www. gamedeveloper.com/...
Level Design Lobby - Inspiring Through Design 26.03.2024 15:54
Design is not a solo journey but one in which to achieve the best designs possible we work with incredible other devs and disciplines. So we must figure out how to inspire, learn, compromise and design with others. ------------------------------------------ Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS --------------...
Level Design Lobby - Designing Boss Battles 19.03.2024 18:53
While working on my GoW level I have currently been designing a boss arena. I received some questions on twitter and want to give some advice on how you should and would design. Questions: https://x.com/MaxPears/status/1745015457600471045?s=20 ------------------------------------------ Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://b...
Level Design Lobby - Reading Material #59 12.03.2024 11:40
Start of the month and here are the recommended resources which I think are very much worth checking out to learn from! ---------------------------------- Resources ----------------------------------- Great Game Designer Book - https://www.amazon.co.uk/Role-Great-Game-Designer-Handbook/dp/1777993202 Return to Monkey Island - https://youtu.be/SdWzlDwxBmQ?feature=shared Graveyard of Features - htt...
Level DesignLobby - Unionise 20.02.2024 11:48
I was not feeling good the week I recorded this as I am sure many of you have seen it had been nonstop layoffs for nearly the whole of January. This affected some good friends of mine as well as my own mental health. For this, I want to talk about the possibility of how Unionising as gamedevs could possibly help us in the future. That is by joining a union, here are some of the pages in a few diff...
Level Design Lobby - Tools to make Level Design Better 13.02.2024 15:03
In our career, we use a lot of different tools to construct and build our worlds. I wanted to talk about some that have helped in my experience. Each game is different & requires different equipment to improve our work. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ------------------...
Level Design Lobby - Reduendcy Sucks, but this can help! 06.02.2024 18:01
It is no secret that we have seen the biggest job losses in the industry. With over 9000 lost in 2023 and currently 6000 in 2024. I sadly was one of these, so I wish to share my experience with you all alongside that which helped me to land jobs as well. ---------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https:...
Level Design Lobby - Reading Material #58 31.01.2024 11:35
Happy 2024, we are back with the podcast and no better place to start than that of the resources we should read and enjoy! ----------------------------------- Resources ----------------------------------- GDC Boss Mode: https://www.youtube.com/ watch?v=TO23gOGZkcA&ab_ channel=GDC Anime Animation: https://www. youtube.com/watch?v=kZsboyfs- L4&ab_channel=NewFramePlus How to steal like an artist: ht...
Level Design Lobby - Giving Talks 31.10.2023 14:34
This year I have been fortunate enough to attend multiple conferences giving talks. So I felt that I had to share some tips I have found over the years which I have given talks and from me attending multiple talks out there. ----------------------------------- Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS -------------...
Level Design Lobby - Reading Material #57 17.10.2023 19:56
Sorry guys, things have been a bit hectic and this video was supposed to be released a couple of weeks ago. I hope you enjoy it regardless and learn from these incredible resources. Let's Design Books ----------------------------------- Ebook - https://bit.ly/39BakJD Physical Books - https://bit.ly/3mfOsbS ----------------------------------- Resources ----------------------------------- Death of U...
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