Kiwi

Kiwi Talkz

Leisure EN ↓ 218 episodes

Podcast with various Video Game developers as well as other people involved in entertainment such as TV/Film

Be sure to visit the podcast's website and support the creator: rss.com

Author

Kiwi

Category

Leisure

Podcast website

rss.com

Latest episode

Oct 19, 2026

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Episodes

#169 - Jonah Lobe Interview (Character Artist On Skyrim, Fallout 3 & Fallout 4) 23.07.2024

Jonah Lobe is a former artist at Bethesda and did the art for a number of characters on Elder Scrolls V: Skyrim as well as Fallout 3 and Fallout 4. He is currently working on his Fantasy Novel: Quiet Level One that you can support here. https://www.kickstarter.com/projects/quietlevelone/quiet-level-one-by-jonah-lobe #bethesda #fallout #skyrim SOCIAL MEDIA YOUTUBE - @JonahLobeDraws TWITTER - @Jonah...

#168 - Stephen Hughes Interview (The Voice Of Quiet Robe) 08.06.2024

Stephen Hughes is a renowned director, producer, voice actor and teacher. He is well known in Spain in the voice over industry. He helped to direct the voice actors on Metroid Dread including Nikki Garcia(The Voice Of Samus) and he voiced the character Quiet Robe. #metroid #metroiddread #nintendo TIMESTAMPS 00:00 - Intro 01:00 - How Stephen Ended Up In Madrid, Spain 05:05 - Ongoing Consulting Work...

#167 - Omar Fernandes Interview(Lighting Artist On Grand Theft Auto V) 30.04.2024

Omar's story is amazing, he got an architecture degree before moving into video game art and film/tv vfx. He has worked on films such as Star Wars: Rogue One and Avengers: Infinity War and Endgame, he also worked as a lighting artist on GTA V. #gtav #rockstargames #starwars TIMESTAMPS 00:00 - Intro 01:01 - How A Degree In Architecture Helped Omar With VFX 04:51 - How Omar Ended Up At Rockstar Game...

#166 - Jonathan Gwyn Interview (Senior Environment Artist On Grand Theft Auto V) 09.04.2024

Jonathan Gwyn is a veteran artist in the video game industry having been in the industry for over 25+ years. He has worked on prestigious franchises such as Grand Theft Auto, The Matrix, Resistance etc. #rockstargames #gta #gtav TIMESTAMPS 00:00 - Intro 01:01 - Jon’s Favourite Art To Work On Is Environment Art 03:00 - Stylised Environmental Art 04:20 - Restrictions Working On The Matrix Games 06:4...

#165 - Chandler Murch Interview (IT Infrastructure At Valve) 23.03.2024

Chandler Murch worked at Valve for over 8 years in IT infrastructure; and oversaw a lot of esports Valve events specifically for Dota 2, he also did some work in the Dental AI space. #valve #steam #dota2 TIMESTAMPS 00:00 - Intro/Being Associated With F.R.I.E.N.D.S 01:30 - How Chandler Ended Up At Valve 04:10 - What His First Job At Valve Was/Customer Service 06:59 - Valve’s IT Infrastructure When...

#164 - David Crislip Interview (Former Localizer At Capcom) 05.03.2024

David Crislip has had quite the life! The man studied Japanese at Ohio University before moving to Japan to become an English Teacher there before ending up at Capcom Japan where he did localization for over 10+ years. #capcom #residentevil #streetfighter SOCIAL MEDIA TWITTER - @DavidCrislip INSTAGRAM - @davidcrislip TIMESTAMPS 00:00 - Intro 01:20 - What Prompted David Wanted To Learn Japanese 02:...

Donkey Kong Country Tropical Freeze 10th Anniversary Interview With Former Retro Studios Devs 21.02.2024

Happy 10th anniversary to DKC: Tropical Freeze!! Let's celebrate former artists on the game Eric Kozlowsky and Ted Anderson to go on a deep dive of working on it. TWITTER LINKS Eric Kozlowsky - @VoNKoZ Ted Anderson - @Pixel_Possum #donkeykong #donkeykongtropicalfreeze #retrostudios TIMESTAMPS 00:00 - Intro 00:50 - DKC: Tropical Freeze Early Days/Wii U Hardware 04:55 - Artists Experimented Very Ear...

#162 - Ryan Kaufman Interview (Award Winning Video Game Writer/Narrative Designer) 10.02.2024

Ryan Kaufman is an award-winning writer that came up working at Lucas Arts on games such as Revenge Of The Sith & Republic Commando before moving onto Telltale where he was one of the main writers. #telltalegames #thewalkingdead #starwars SOCIAL MEDIA TWITTER - @M1sterFox LINKTREE - https://linktr.ee/w.ryan.kaufman TIMESTAMPS 00:00 - Intro 00:47 - Ryan’s Dream Game To Make Would Be About Titan...

#161 - Peer Schneider Interview(Co-founder Of IGN) 19.12.2023

Peer Schneider is one of the co-founders of IGN and is currently IGN's EVP and Chief Content Officer. #ign #gaming #games SOCIAL MEDIA TWITTER - @peerign INSTAGRAM - @peerign TIMESTAMPS 00:00 - Intro 01:20 - How Peer Fits In Gaming Time With His Busy Schedule 04:50 - IGN’s Current Work Model/Remote & Office Work 07:40 - Interview Process At IGN/Bad Interviewees 10:05 - How IGN Knows When To Ch...

#160 - Garrett Young Interview(General Manager On DOOM 2016) 24.11.2023

Garrett Young has been in the video game industry for over 25 years and has worked on games such as DOOM 2016, Rage Forza and James Bond: Quantum Of Solace. #doom #doom2016 #forza SOCIAL MEDIA TWITTER - @garretty TIMESTAMPS 00:00 - Intro 01:05 - Working On DOOM 2016 06:43 - Early Builds Of The Game/Garrett’s First Week On DOOM 2016 12:30 - Single Player Mode/Push Forward Combat/ 17:05 - Difficulty...

#159 - Randy Linden Interview (THE MAN BEHIND DOOM SNES) 27.10.2023

Randy Linden is a legendary programmer who is best known for doing what was thought to be impossible porting DOOM from the PC to the SNES, hes also responsible for porting Dragon's Lair to the Amiga and making Bleem an emulator for the Playstation. He is currently working for Limited Run Games. #doom #supernintendo #snes SOCIAL MEDIA TWITTER - @RandalLindenTIMESTAMPS00:00 - Intro00:40 - Being In T...

PAX AUS 2023 - Mick Gordon Interview Panel 13.10.2023

Here is the recorded panel I did at PAX 2023 with the one and only Mick Gordon. All video footage is owned by PAX Australia. FUN FACT: After the panel finished, 200+ people converged on Mick to ask him questions and get him to sign things. As a result he remained at the venue for 3 hours and he missed our dinner reservations #mickgordon #doom #killerinstinct PAX AUS TWITCH - https://www.twitch.tv/...

#157 - Jeffrey Kung Interview (Lucas Arts, Psychology, Level Design, Republic Commando, DOOM etc.) 15.09.2023

Jeffrey Kung is a game developer with over 27 years experience. He is best known for his tenure at Lucas Arts working on games such as Mysteries Of The Sith, Rogue Squadron and Republic Commando. He studied Psychology before dropping it to pursue game development. #starwars #lucasarts #republiccommando SOCIAL MEDIA WEBSITE - https://www.jeffreykung.com/ INSTAGRAM - @pinecone.jeffTIMESTAMPS00:00 -...

#156 - Paul Topolos Interview(Star Wars, Lucas Arts, Lucas Film, Art, Rogue Leader, 9/11, American Flag etc.) 01.09.2023

Paul Topolos is currently an artist at Pixar and worked on over 18+ Films but before this he worked in the video game industry on various games for Lucas Arts & Factor 5 most notably the Star Wars Rogue Squadron games and Episode 1 Racer #starwars #roguesquadron #lucasfilmTIMESTAMPS00:00 - Intro00:50 - Difference Between Lucas Arts & Lucas Film3:00 - Working On Episode 1 & Episode 25:0...

#155 - Kevin Schmitt Interview (Rogue Squadron, Republic Commando, LucasArts, Halo, Leadership etc.) 18.08.2023

Kevin Schmitt has been working in the video game industry for over 25 years and currently works for Epic Games, he previously worked at 343 on the Halo Series and Lucas Arts where we worked on many Star Wars properties such as Rogue Squadron, Republic Commando, Obi-Wan and Mysteries Of The Sith #starwars #roguesquadron #lucasarts TWITTER- @kevindschmittTIMESTAMPS00:00 - Intro00:50 - Kevin’s Time I...

#154 - Steve Jude Interview (Project Management, Lego 2K Drive, Deus Ex, Tantalus etc.) 15.07.2023

Steve Jude is a game developer and currently Senior Producer at Tantalus, he has worked on franchises such as Zelda, Borderlands, Lego, Star Wars and more.... #zelda #lego2kdrive #skywardsword TWITTER - @SteveJudestorm TIMESTAMPS 00:00 - Intro/Disclaimer Regarding The Legend Of Zelda:Skyward Sword HD 01:15 - Why Northlane Is Steve’s Favourite Band 03:05 - Steve Doesn’t Listen To Music While He Is...

Zelda: Tears Of The Kingdom Review With Ex Retro Studios Developer(Eric Kozlowsky) 30.06.2023

I review Zelda: Tears Of The Kingdom with former Environmental Artist from Retro Studios, Eric Kozlowsky #tearsofthekingdom #zelda #zeldatearsofthekingdom You can stay up to date with on Project Saturn here https://www.fuzzybot.com/ Eric's Twitter - @vonkozTIMESTAMPS00:00 - Intro00:33 - Eric’s Zelda Tattoo/Miyamoto Signing Zelda 1 For Eric02:30 - The Pain Of Tattoos04:30 - Creative Thinking Of TOT...

#152 - Kursad Karatas Interview (Rogue Squadron, Star Wars, Art, Game Engines, A.I., Factor 5 etc.) 19.05.2023

Kursad Karatas is an artist who is best known for his tenure at Factor 5 working on Rogue Leader and Rebel Strike. #starwars #roguesquadron #lucasarts00:00 - Intro00:30 - How Kursad Became An Artist/Ending Up At Factor 5/Star Wars04:30 - Reference Art For Rogue Squadron Games07:30 - Using Stills From The Movies For Direct References(Both, Death Star)09:25 - Building Models From Scratch/What Kursad...

#151 - John Lowrie Interview (Accents, Valve, Search For The Sandwich, A.I., Team Fortress 2 etc.) 09.05.2023

John Lowrie is a voice actor who is best known for voicing Sniper in Team Fortress 2 as well as many other Valve games. #valve #teamfortress2 #dota2 SOCIAL MEDIA TWITTER- https://twitter.com/johnpatricklowr YOUTUBE - @johnlowrie3070 TIMESTAMPS00:00 - Intro00:35 - Difference Between The Australian And NZ Accent01:14 - Learning Accents/Different British Accents/NZ & Australia Accents04:38 - Sout...

#150 - Denis Dyack Interview (Eternal Darkness, Twin Snakes, Deadhaus Sonata, A.I., Narrative, Martial Arts etc.) 18.04.2023

Denis Dyack was the director on games Eternal Darkness: Sanitys Requiem, Metal Gear Solid: Twin Snakes and Legacy Of Kain: Blood Omen. He is currently working on the free to play game Deadhaus Sonata #eternaldarkness #metalgearsolid #legacyofkain WEBSITE - https://deadhaussonata.com/ TIMESTAMPS00:00 - Intro01:12 - Doing Taekwondo & Wrestling Before Video Games05:00 - How His Martial Arts Backg...

Metroid Prime Remastered Review With Ex Retro Studios Developer(Jack Mathews) 31.03.2023

I review Metroid Prime Remastered with the former Lead Technical Engineer on the Original game Jack Mathews. #metroidprimeremastered #metroidprime #gamereview NOTE: Jack had some audio issues for the first minute, which disappeared after that. TIMESTAMPS00:00 - Intro01:14 - Metroid Prime Remastered Is How You Remember It03:01 - Updates To The Audio/Gameplay Holding Up04:15 - UI Fixes05:12 - Trilog...

#148 - Geoffrey Day Interview (Atomic Heart, Viscerafest, DOOM, AI, Leadership, Mick Gordon etc.) 13.03.2023

Geoffrey Day is a video game composer that has become a youtube sensation for his DOOM/Argent Metal remixes of game music. He recently composed for Atomic Heart and Viscerafest. SOCIAL MEDIA TWITTER-@geoffplaysguit INSTAGRAM - @geoffreydaymusic YOUTUBE - @GeoffPlaysGuitar Patreon - https://www.patreon.com/geoffplaysguitar #atomicheart #viscerafest #doometernal TIMESTAMPS 00:00 - Intro 00:45 - Geof...

#146 - Tyvic Stallworth Interview (Last Of Us Part II, Call Of Duty:Warzone, QA, Mario, Naughty Dog) 20.01.2023

Tyvic Stallworth is a game developer who has worked on games such as Last Of Us Part II and Call Of Duty: Warzone, he is currently a developer at Sucker Punch productions. You can check out his gaming channel here https://www.youtube.com/@UCQP8-hs7qhuV9PQpIjTcjng #lastofus #callofduty #naughtydog TIMESTAMPS 00:00 - Intro 00:39 - Tyvics Workout Regime/LA Traffic 03:00 - Naughty Dog Staff Traffic Co...

#145 - Jack Burrows Interview (Call Of Duty, Level Design, Activision, QA, Interns, Aven Colony, Metroid Prime etc. ) 12.12.2022

Jack Burrows a game level designer best known for his tenure at Treyarch as a Level Designer on Call Of Duty: Blacks Ops Cold War and Call Of Duty:Warzone Season 6. Before that he did QA on Black Ops 4 and World War II.   #callofduty #callofdutymobile #callofdutyblackops   TIMESTAMPS 00:00 - Intro 00: 40 - Jack’s First Day At Activision Was Brutal 03:10 - Relatability 04:18 - QA Is A Great Way To...

#144 - Jack Mathews Interview - Metroid Prime 20th Anniversary (Crunch, A.I., Fetch Quests, Bosses, Speed Booster, Reflections, First Person ) 18.11.2022

To celebrate the 20th anniversary of Metroid Prime, Lead Technical Engineer on the Metroid Prime Trilogy, Jack Mathews returns to the show talk all about the behind the scenes development of the game. #metroidprime #metroid #nintendo   You can watch our previous podcast here https://youtu.be/_vkczsDyZp4   TIMESTAMPS 00:00 - Intro 00:47 - How Often Super Metroid Was Referred To During Development 0...

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