Ryan Vodnik

Intertextual Experience: A Board Game Podcast

Leisure EN ↓ 53 episodes

A primarily interview-based podcast grounded in the board game hobby. By exploring the connections between board games and other mediums, Intertextual Experience is looking to tap into some links that may not have been considered much previously. Through interesting guests, audience feedback, and general revision, there is an experiential element of this channel to grow and change in unique ways. By keeping the door open to various forms of entertainment, the myriad of possibilities and combinations to consider and discuss is limitless. In addition to always trying to create cleverly construct...

Author

Ryan Vodnik

Category

Leisure

Podcast website

rss.com

Latest episode

Apr 2, 2026

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Episodes

#45 - Taylor Reiner: The Quiz 2 – Trick-Taking Romanticism – Everything’s a Sequel – You Can’t End on a Toot for Me, I’m Gonna Toot on You 02.04.2026

Taylor Reiner. The Quiz 2. Since Taylor was on the show in September 2023, he’s been busy with designing, developing, making videos, and more. We get to explore some of the things Taylor has been working on through the lens of sequels, other media, and just general chaos by the way of The Return of the Quiz . Check out Taylor’s Trick Taking Table See Taylor’s designs and developments. Follow Taylo...

#44 - Tom Brewster: Board Games, Board Games, and… Chip Cat Breach 19.02.2026

Shut Up & Sit Down’s Tom Brewster joins Intertextual Experience for our 44th episode, perhaps with the show’s most adventurous format yet (so adventurous that time stamps honestly wouldn’t make much sense–and that’s not just me trying to get out of doing the time stamps). In a roguelite/like/who the heck knows the difference (& don’t go barking at me; I’ve watched all the videos that try t...

#43 - Alex Hague: Gaming Through Magenta-Colored Glasses 14.01.2026

Intertextual Experience is ecstatic to bring in the New Year with Alex Hague, the CEO of board game company CMYK. For a show that likes to explore ideas and stories through different lenses, CMYK provides a perfect color model for us to create these different colored lenses. Through a twisted version of the game Figment , Alex is subjected to a slew of challenges and questions while coming out vic...

Vodcast 7 - ID EST What ID EST—2025 Reflection 02.01.2026

Happy New Year! In a couple weeks, the show returns with an awesome guest. If you hang around here with me for just a little bit though, you'll get to hear about the state of the show (changes were made this year, and things have been a little slower than desired anticipated—all good though), some video and board games I rank quite highly in my end of year thoughts, and a potential giveaway. My lo...

#42 - Ray Billings — The Host: A Board Game Virus (or How Authenticity Will Cure Virality) 03.12.2025

Ray Billings, Digital Content Specialist for The Op, joins the show to share her expertise in all things related to marketing and creating media for board games. Don’t let my lack of knowledge on the subject make you Tapple out of this conversation, as Ray’s wit and wisdom will provide many Hues and Cues as to how you too can authentically create for the things you are passionate about. Cheesiness...

#41 - Ruel Gaviola: Seventh Inning Stretch—Roll Out the Board Games 24.10.2025

2025 World Series Game One Release Date Intertextual Experiences enthusiastically welcomes back the once 16th guest of the show, Ruel Gaviola. Ruel’s passion for baseball was made known to me through our first episode, seeing his social media posts ( check out Ruel’s Bluesky ), and running into Ruel in his vibrant Dodger blue hat at Gen Con. So when “my” Brewers (attempted to) face his Dodgers, I...

#40 - Pete Wissinger—Crit(ical Thinking Skill)s and Trick(y question)s: A Back to School Special 01.10.2025

Intertextual Experience is now over the hill with its 40th guest and is also over the moon that it’s with designer, developer, and podcaster, Pete Wissinger. Pete’s also a teacher, so this episode thinks about the relationships between teaching and gaming as well as how the unique schedule of being a teacher can aid and/or hinder being creative in the board game space. We talk about coffee consump...

#39 - Connie Vogelmann—Bee, Beeing, Beeen: A Cleansing Space Flight 10.09.2025

What does it mean to exist? In a world where humans are essentially replaced by bees that have evolved in their sentience and capabilities (primarily in space travel, as they already were super capable), that’s a question for them to deal with. Anyway/fortunately, designer Connie Vogelmann is the captain of the cosmic journey that is this show’s 39th episode. Through Connie’s beekeeping knowledge...

#38 - Mr Ben: (Mr) Ben or Nothing [Mystery Box #1] 13.08.2025

Mr Ben, a creator with many hats, joins the show to talk about his online store, travel-games.co.uk and the different sides of the hobby travel-games is entering by way of design, publication, localization, mystery boxes that expose people to a variety of games coming out of the Tokyo Game Market, and much more. Instead of blathering on, I’ll leave you with this great quote of Mr Ben’s in the epis...

Vodcast 6 - Early Access? — Intertextual Experience: A Board Game Podcast 06.08.2025

You'll need to listen to the full episode for more details, but there's a giveaway for a new copy of Power Vacuum . I purchased two copies because I'm a weirdo (the particulars of that weirdness are also explained in the episode). This particular prize is for the continental US, but send me an email responding to the questions posed in the episode if you're anywhere else in the world, and you'll t...

#37 - Josh Wood: Let's Go? To Wisconsin 09.07.2025

Josh Wood, designer and developer at AEG, joins the show as I lead him on a tour of my great home state, Wisconsin. Despite my chaotic whims as a tour guide, Josh had some say in the destination choices, “drafting” between one of two locations for our third through sixth stops—with those selections discarding a different set of prepared questions. Fortunately for you, the third member of this trip...

#36 - Chad Elkins: 25th Century Games in the 21¼st Century 11.06.2025

Chad Elkins, Founder and Lead Developer at 25th Century Games, joins the show for its 25th 36th episode. This episode is so piping hot that you’ll need your best stoneware mug to keep it contained. Through a ton of insightful commentary on general development, localization, and reprinting games, and the fun stories surrounding all of these processes, there are so many takeaways to things I’d been...

#35 - Kaleb Wentzel-Fisher: Power Vacuum or (The Death of The Brave Little Toaster: A Space Odyssey) 14.05.2025

In the show’s 35th episode, we are super electrified to have designer Kaleb Wentzel-Fisher join us and to talk about Power Vacuum and so much more. The stories here might shock you! The puns I force Kaleb to make might make your hair stand on end! That’s all a part of the guarantee that you are in for a more fun time than a stroll down the aisle of your local appliance store. But in all seriousnes...

Vodcast 5 - Show Noteception 01.05.2025

An episode about show notes with my shortest show note section yet. This episodes talks about the state of the show (all good and more good to come [sorry about any pause 😔], how I obsess over show notes (a bit too much), and genre and how different games have differing ease in returning to them. To keep up the bit about the short notes here, there are no time stamps; it all kind of flows in and...

#34 - Carl Robinson—Kelp: Fun vs. Fun 20.03.2025

In this interview, fun isn’t actually competing, but different types of fun and the way they interact with each other are being examined. As a little thought experiment, which games pop into your head when you think about the thrill of danger? Carl Robinson, designer of the hit game Kelp: Shark vs. Octopus , joins the show to discuss something that has been on his mind for quite some time, and tha...

#33 - Candice Harris: Musical Board Game Layers with a Percussively Inclined Player 25.02.2025

A close second place option for the episode title was “Meeplekeeper’s Palace.” Also, there’s a little bit of a note in the episodes after the credits (kind of as an epilogue). In the past, I’ve done a couple prologue/pre-show notes; if necessary, I’d do them again. This particular note makes more sense at the end, so make sure you’re tuned in until the “end end.” ANYWAY, Candice Harris joins the s...

#32 - Marceline Leiman: A High Tide of Indie Designs 03.02.2025

Designer Marceline Leiman joins the show for an episode that ebbs and flows in such an engaging way, much like the tides and other marvels in nature. Amongst many other games, Marceline recently designed High Tide , which was an extreme success at the Indie Games Night Market and serves as an anchor for much of this conversation. The game was handcrafted with so many unique considerations and stor...

#31 - Cole Wehrle: "The Cole Visitation" 13.01.2025

Intertextual Cardboard Experience is excited to start the new year in atypical fashion, and it couldn’t be more exciting. Cole Wehrle, Creative Director at Leder Games and Co-Founder of Wehrlegig Games, joins the show, and I had the bright idea of having us not talk about board games… In all seriousness, we do talk directly about board games a handful-ish times, but, for the most part, those thoug...

#30 - Daniel Newman: An Indie Games Night Market Special 30.12.2024

Part of me wanted to jokingly name this episode, “The Official Podcast of Indie Games Night Market,” but it would have probably been more confusing than funny. Anyway, this one is a special episode for so many reasons! First off, it’s the first time the show has had a repeat guest. It’s also the first time there have been guest episodes released in back to back weeks, as this “bonus” episode gets...

#29 - Matthew Dunstan - Relationships: A Collabstraction Prequel 23.12.2024

Prolific designer Matthew Dunstan joins the show in a unique opportunity to link to the last episode as well as Intertextual Cardboard Experience’s famous Collabstraction Trilogy. There are many unique topics discussed here, and, to me, the ethos of most everything we talked about boiled down to the idea of community and the relationships Matthew has with others in the gaming space. Unsurprisingly...

#28 - Rory Muldoon: Print and Pod 25.11.2024

Rory Muldoon, designer and one-half of Postmark Games, joins the show to discuss the exciting spaces available in the print and play format. With an upcoming project to show off these ideas in 52 Realms: Adventures , it was a really fun conversation charting Rory’s adventures in the board gaming profession and ways he enjoys designing. We also talk about community, co-design, and a massive print a...

Vodcast 4 - A Late Solo-ween Celebration: Fear and Procrastination in Southeast Wisconsin 14.11.2024

Enter for a chance to win a surprise giveaway (cool, I promise). Ending mid-December (probably the 16th). No crazy episode notes today. I chat about some things to look forward to with the show and beyond (a game I'm making and some videos). There's a quick thought about "fear" in board games, and then I talk about the following games a little bit. They'll all be linked to their BGG pages. Final G...

#27 - Jon Barron: Halloween Trick-Tacular 21.10.2024

Jon Barron, designer of Tricky Time Crisis , Best Candy on the Block , and a few more extremely exciting games in an upcoming Kickstarter (let’s just pause to link the Kickstarter <<< it’s right there!), joins the show to discuss [redacted], injecting theme and flavor into card games, [redacted], [redacted], proxy decks, and a whole bunch of trick-taking and Halloween-ish topics. If you c...

#26 - Jonathan Cox: JonGetsCleaning 30.09.2024

Dust off your headphones and get ready for an amazing talk with Jonathan Cox of JonGetsGames. As a voice that I started listening to early in my time in “the hobby,” being able to talk about Jon’s experiences with board games and how that’s led to this culmination of different work and creation within the space was a real treat. And he designed Spring Cleaning , which I’ve been binging and cannot...

#25 - Patrick Leder: At the FourFront of Asymmetry 16.09.2024

In this episode, I set up some questions (per usual), and Patrick Leder, founder of Leder Games, takes them and leads a delightful conversation about the company, robots, baby simulators, and other less random things not included in this cherry-picked short list. In all seriousness, this episode covers a range of stories and sentiments, and it’s a real (Trick or) Treat. Check out the Leder Games w...

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