Jared Parisi

Indie Game International

Leisure EN ↓ 211 episodes

Indie Game International is currently on hiatus. Plans to return are in the works. When? Your guess is as good as mine. Please enjoy over 200 episodes with game devs worldwide. Thank you for listening! Are you an indie dev? Looking to get into the industry? Curious about how your favorite indie games are made and, most importantly, who makes them? Listen to the Indie Game International podcast to get all the knowledge and advice you could hope for from indie game devs worldwide! My mission is to celebrate amazing games made by cool people and share knowledge and experiences within indie game d...

Author

Jared Parisi

Category

Leisure

Latest episode

Sep 14, 2023

Where to listen?

Podcasts in the app Replaio Radio Coming soon

Podcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts

Get it on Google Play Install for free Android 5M+ downloads · 4.8 rating iOS soon

Episodes

211: Benjamin Hauer | ThingOnItsOwn | Hero's Hour 14.09.2023

Benjamin Hauer is the developer of Hero's Hour (2022). ThingOnItsOwn's contact info: https://thingonitsown.itch.io Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of being recorded, which is often months before they show up on podcast apps. Here is my Patreon link:...

210: Ross Klettke | Whatnotory | Bomb Sworders 11.09.2023

Ross Klettke is the founder of Whatnotory, developers of Bomb Sworders. Ross was called out by my past guest Ben Burrington, developer of Righteous Mojo (episode 184). Whatnotory's contact info: https://www.whatnotory.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 ho...

209: Oscar Brittain | Henry's House | Kardboard Kings 07.09.2023

Oscar Brittain is one of the developers at Henry's House, creators of Kardboard Kings (2022). Oscar was called out by my past guest dweeds, developer of Dryft City Kyngs (episode 204). Henry's House's contact info: https://www.henryshouse.com.au Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in...

208: Aureus | Moral Anxiety Studio | Roadwarden 04.09.2023

Aureus is the developer behind Roadwarden and Founder of Moral Anxiety Studio. Moral Anxiety's contact info: https://moralanxietystudio.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of being recorded, which is often months before they show up on podcast apps....

207: Nicholas Routhier | Metric Empire | Battle Shapers 31.08.2023

Nicholas Routhier is the Co-Founder of Metric Empire, the development studio behind the upcoming Battle Shapers. Metric Empire's contact info: https://www.metricempire.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of being recorded, which is often months befor...

206: Tk Gorgonia | Get Slapped! 28.08.2023

Tk Gorgonia is the CEO and Founder of Get Slapped!, the development studio behind the upcoming Get Slapped!. Get Slapped!'s contact info: https://getslappedgame.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of being recorded, which is often months before they...

205: Celer Gutiérrez and David Iglesias | Uprising Studios | Scarf 24.08.2023

Celer Gutierrez and David Iglesias are the Co-Founders of Uprising Studios, developers of Scarf (2021). Uprising Stusios' contact info: https://uprising-studios.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours of being recorded, which is often months before they...

204: magicdweedoo | Nonsense Machine | Dryft City Kyngs 21.08.2023

magicdweedoo, aka dweedes, is the developer of many games, including the upcoming Dryft City Kyngs. dweeds was called out by my past guest Nicholas McDonnell, developer of KILLBUG (episode 196). Nonsense Machine's contact info: https://nonsensemachine.com.au Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews a...

203: Cassie Makrides | Red Nexus Games | Peglin 17.08.2023

Cassie Makrides is the community manager and social media marketer for Red Nexus Games, developers of Peglin. Peglin and Red Nexus Games was called out by my past guest Dan Scalise, developer of A Corgi's Cozy Hike (episode 189). Red Nexus Games' contact info: https://rednexus.games Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my...

202: Jake Gaule | Submerged Tapes | Automatoys 14.08.2023

Jake Gaule, aka Submerged Tapes, is the composer and sound designer for Automatoys.  Automatoys was previously featured on IGI when I interviewed the developer, Steffan Glynn, aka Idle Friday (episode 185). Jake's contact info: https://submergedtapes.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are p...

201: Isaac and Virgilio Cortez | Hyper Three Studio | The Shape of Things 10.08.2023

Isaac and Virgilio Cortez are the co-founders of Hyper Three Studio, developer of The Shape of Things (2023).  Isaac and Virgilio have been featured on IGI three times in the past (episodes 04, 05, and 34) for their previous game, Tiny lands (2021). Hyper Three Studio's contact info: https://www.hyperthreestudio.com Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as...

200: David Fazzio | Studio 46 | The Majestic 07.08.2023

David Fazzio is the solodev behind Studio 46, developer of The Companion (2021) and the upcoming The Majestic. This is episode 200 of IGI. Special announcements will be made! David's contact info: https://studio46.org Consider joining my Patreon. Patrons enjoy exclusive content, such as bloopers, as well as early access to all of my interviews. Interviews are posted in the Patreon within 48 hours...

199: Pat Naoum | The Master's Pupil 03.08.2023

Pat Naoum is the developer of The Master's Pupil (2023). The Master's Pupil is a 2D handpainted puzzle game. It is available on Switch and PC. I really enjoyed my time with the game! In this episode we will discuss wordless games, puzzle design, the financial side of part-time game development, marketing, creating a hand-painted game, sound design, SteamNextFest, and more. The Master's Pupil on St...

198: Chet Faliszek | Stray Bombay | The Anacrusis 31.07.2023

Chet Faliszek is the CEO and Founder of Stray Bombay, developers of The Anacrusis, currently in Early Access. Chet preiviously worked at Valve for 12 years where he had a hand in the development of games like Half-Life, Portal, and Left 4 Dead. In this episode we will dicuss developing 4-player co-op games, working at Valve, developing the Left 4 Dead series, developing the Portal series, debuggin...

197: Chris Willinger | Monkeys With Jobs | Dyer Expedition 27.07.2023

Chris Willinger is the developer of Dyer Expedition, currently in development with a demo available on Steam. I discovered the game in the SteamNextFest. I really enjoyed the demo. Dyer Expedition is a first-person, lite-horror puzzle/adventure game inspired by the short novel "At The Mountains of Madness" by Lovecraft.  In this episode we will discuss making a game based on a piece of literature,...

196: Nicholas McDonnell | Samurai Punk | KILLBUG 24.07.2023

Nicholas McDonnell is a game designer and co-founder at Samurai Punk and the developer of KILLBUG (2023). KILLBUG is a wild and frantic FPS game/arena shooter. You can get the game on PC. I have previously featured Samurai Punk on the show twice. They make awesome games! In this episode we will dicuss founding a game development company, game design, project management, making games for over 11 ye...

195: Darenn Keller | Lueur and the Dim Settlers 20.07.2023

Darenn Keller is the developer of Lueur and the Dimm Settlers. I played the demo for the game during the SteamNextFest and really enjoyed it! It's a cozy city builder with survival elements and resource management. It will release on PC soon! In this episode we will discuss minimalist game design, working in AAA, solo development, immersive sound effects, creating satisfying mini games, UI design,...

194: Joe Sua | Wave Break 17.07.2023

Joshua Matthews, aka Joe Sua, is a video game score composer and sound designer. He has contributed music to games like Wave Break, and he is currently working on sound design for the upcoming Being and Becoming. Joe was called out by my past guest Jordan Chin. In this episode we will dicuss sound design, composition, gratitude, image scoring, the creative power behind limitations, communicating e...

193: Kevin Colegate | Vertical Reach | The Tartarus Key 13.07.2023

Kevin Colegate is the co-developer of The Tartarus Key (2023) from Vertical Reach. The Tartarus Key is a mystery first-person puzzle game with lite horror elements. I played through the game on Steam and very much enjoyed it. You can also get it on Switch, Playstation, Xbox, and Switch.  In this episode we will disucss programming, adhering to multiplatform game development, prototyping, creating...

192: James Spanos and George Zokas | In The Flesh | Carbonflesh 10.07.2023

James Spanos and George Zokas are the developers of the upcoming Carbonflesh. Carbonflesh is "a video game about planning, and your ability to preserve against an ever changing, dyanmic environment." James Sapanos has worked on games like Primordia (2012), Strangeland (2021), and Until I have You (2016). George Zokas is a video producer and created video game YouTube content for 13 years. These de...

191: Jack Breen | Studio Hybrid | GigaSword 06.07.2023

Jack Breen is the founder and solodev at Studio Hybrid, developer of the upcoming GigaSword. GigaSword is a 2D pixelart metroidvania with very fun and clever mechnics. The demo is currently available on Steam. I really enjoyed my time with the demo and i cnnot wait for the final release! In this episode we will dicuss learning game dev in high school, prototyping, creating a vertical slice, enemy...

190: Tomas Sala | Bulwark: Falconeer Chronicles 03.07.2023

Tomas Sala is the developer of The Falconeer (2020) and the upcoming Bulwark: Falconeer Chronicales. Bulwark: Falconeer Chronicles is a 3D sandbox set in an organic open world that acts as a canvas for your chaotic creativity. The "evolving demo" is currently available on Steam and I very much enjoyed it.  In this episode we will dicuss solodev vs working in a team, burnout, kicking genre conventi...

189: Dan Scalise | Scalisco | A Corgi's Cozy Hike 29.06.2023

Dane Scalise is the developer of the upcoming A Corgi's Cozy Hike. A Corgi's Cozy Hike is a non-combat, open-world, exploration collectathon where you play as a heroic Corgi. I discovered the game at PAX East 2023 and the played the demo there.  In this episode we will dicuss making games for charity, mobile game development, Kickstarter, showing your game at PAX, marketing, demos and play testing...

188: Gabriel Rosa | Robi Studios | Blue Fire 26.06.2023

Gabriel Rosa is the CEO at Robi Studios, developers of Blue Fire from 2021. Blue Fire is a 3D action/adventure combat platformer with soulslike elements. I really enjoyed the game. I played it on Playstation, but you can also get it on Switch, Xbox, and PC.  In this episode we will dicuss market research, project management, programming, dealing with burnout, acquiring a publisher, and more. Blue...

187: Damien Dessagne and Maxime Philipp | Embers | Strayed Lights 22.06.2023

Damien Dessagne is the CEO of Embers, developer of Strayed Lights (2023) and Maxime Philipp is the project's game Director. I discovered Strayed Lights at PAX East 2023. Strayed Lights is a 3D action game with a wordless story and very disctinct visuals. I played it on Playstation, but you can also get it on Xbox, Switch, and PC. The gameplay is difficult, demanding, and ultimately rewarding. I re...

Listen to the Indie Game International podcast in Replaio

Radio and podcasts in one app - free, with no sign-up. Install today and do not miss the launch

Get it on Google Play

Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.