Idle Thumbs
Idle Thumbs
Idle Thumbs is an independent podcast network whose podcasts span comedy, pop culture and entertainment, video games, and TV.
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Episodes
Three Moves Ahead 539: Conquest of Elysium 5 18.09.2021 51:19
Jon and Ian Boudreau talk Conquest of Elysium 5, a lo-fi fantasy tactics game with Dwarf Fortress-like procedural world generation. Lead armies of moose, visit other planes of existence that are doing their own thing while you're not looking, and try to make it as a Senator in an era with no Senate. Do you like to control archers with your numpad? We know you do!
Designer Notes 59: Andy Schatz - Part 1 16.09.2021 1:47:43
In this episode, Soren interviews independent game developer Andy Schatz, who founded Pocketwatch Games and is best known for his work on Monaco and Tooth and Tail. This episode was recorded March 23, 2018. They discuss how he tried to live out Ultima’s virtues, why no one was ever able to rip-off The Sims, and why we both hate click-the-stick. Games discussed: Ultima series, Minecraft, Halo, X-CO...
Every Game in This City 202: On the Surface of Boiled Underwear Water 10.09.2021 2:00:11
From our local police station to Mercedes-Benz Stadium, we finally watch our first match together at the International Dota 2 Championships...and it's a doozy! After unpacking the hour-long contest between Vici Gaming and TNC Predator, Alex, Shang Lun, Peter, and Yang Jing teach us a little about what they learned on Day 1 before before we take a deep dive into the Dota 2 ecosystem with our first...
Three Moves Ahead 538: Hell Let Loose 04.09.2021 1:26:34
This week Rob is joined by Ranged Touch's Cameron Kunzelman and PCGamesN's Ian Boudreau to discuss an unusual World War II military shooter that feels more like a tactics game: Hell Let Loose. Hear the stirring tale of trying to explain how to drive a manual transmission to someone who has only ever been in his 2006 Honda Civic during the middle of a war. Find out which war movie officer Rob would...
Every Game in This City 201: FIFA in a Magical Forest 27.08.2021 1:46:10
The battle begins! In the first full episode of Every Game in This City Season 2, the team gathers at the top of a penthouse in Huangpu, Shanghai the day before the International Dota 2 Championships in 2019 to talk about our Dota pasts, Dota predictions, and the case of the missing tickets! In the interlude Will, Stephanie, and Patrick try to explain the ins and outs of Dota 2 (with sound effects...
Every Game in This City 200: From Escape Rooms to Esports 27.08.2021 20:12
We're back! In Season 2 of Every Game in This City eight game designers, researchers, journalists, and curators meet up in Shanghai to try and watch every game in the 2019 International Dota 2 Championships. In this short introduction, Stephanie, Patrick, and Will try to connect the dots between escape rooms and esports: What are we doing? What aren't we doing? And what do we hope to learn as we j...
Three Moves Ahead 537: Humankind 20.08.2021 1:31:53
Len, Rowan, and Fraser gather to discuss Amplitude's Humankind, the Civ competitor that has been looming large over our release radar for the past couple years. How does it compare to Sid Meier's finest work, and even this studio's previous 4X forays? Will it reignite the spark for those who have lost their love for the turn-based march through history? And aside from all that, is this game even d...
Three Moves Ahead 536: Slipways 13.08.2021 50:46
Len, Jon, and Mike discuss the indie space "4X without two and a half of the Xes" Slipways. We dig into the benefits of games designed with very strict rules that eventually let you break most of them, as well as having challenging microstrategy games you can finish in about an hour but aren't totally mindless.
Three Moves Ahead 535: Deck Builders 06.08.2021 1:18:06
Rob is joined by Nicole Clark and Cameron Kunzelman to discuss two recent deck builders: Klei's Griftlands and Abrakam's Roguebook. What do we like and what brings us dismay about each? How do they stack up against other recent paragons of the genre? Where do these types of games fit into the strategy ecosystem? Is boxed macaroni and cheese really that much better if you drop some unsalted butter...
Three Moves Ahead 534: Dark Deity 01.08.2021 1:00:38
Rob and Rowan are joined by PCMag's Mike Williams to discuss Dark Deity, a JRPG-inspired indie tactical RPG. What lies beneath the outward riffing on Fire Emblem? What kind of characters will we be bringing to battle, and can we make them kiss? Are numbers even real? Why can Len never come up with a clean way to wrap these episode descriptions up? Is she really just going to let it go out like thi...
Three Moves Ahead 533: Old World 23.07.2021 1:05:44
Troy, Len, and Jon gather by the fire to discuss Old World, the new ancient world 4X from Civilization IV designer and prolific 3ma guest Soren Johnson. Does the tighter timeframe help or hinder it? Is it just ancient Civ? Is that even a bad thing? How many more questions can I come up with? Does this description still look too short? This is probably a good place to stop, right?
Designer Notes 58: Rob Daviau - Part 2 15.07.2021 1:52:51
In this episode, Soren interviews board game designer Rob Daviau, best known for his work on Risk: Legacy and Pandemic: Legacy. They discuss the criteria for a good Legacy game, how to put just a little PvP in a game without overdoing it, and why he removed his phone number from his website. Games discussed: Risk: Legacy, Pandemic: Legacy, XCOM 2, Seafall, Conspiracy, Stop Thief
Three Moves Ahead 532: Company of Heroes 3 Interview 13.07.2021 1:13:34
Relic has announced Company of Heroes 3! Rob and Len were given a chance to give a bit of the new dynamic campaign map a go. Now they're joined by Relic's David Littman and Matt Philip to discuss what we saw and how this long-awaited sequel is coming together. You can check out the pre-alpha preview yourself by heading over to companyofheroes.com.
Three Moves Ahead 531: Siege Survival: Gloria Victis 02.07.2021 55:47
Rob, Troy, and Fraser have only a curtain wall and a micromanagement puzzle between them and the invading hordes as they discuss Siege Survival: Gloria Victis. Who will hold out, and who will secretly leave the postern gate open to put an end to the suffering? When are we going to do a show on Going Medieval? What is a siege, if not a larder persevering?
Three Moves Ahead 530: Total War: Three Kingdoms: Endgame 28.06.2021 1:38:27
Rob and Rowan are joined once again by Three Kingdoms opinion-haver Brian "Chef Lu Bu" Smawley to discuss Creative Assembly's very odd pronouncement of ending support for Total War: Three Kingdoms. Where did it land and how do we feel about the state it's in? What do we wish had made it in? And what the hell is going on with gates?
Three Moves Ahead 529: Early Access City Builders 20.06.2021 1:59:30
In one of our biggest panels ever, Rowan, Fraser, Len, Jon, and Mike are joined by Sin Vega to discuss the many city builders currently stewing in Early Access, or which had a long tenure there. What is the role of Early Access for this genre, and why does it seem to be such a popular starting point? Also, what would we like to see in the next generation of city builders?
The Cutdown 031: Our First Trailers 04.06.2021 49:41
Ric and Derek talk about their first ever trailer finishes which somehow both involved selling DVDs. Also, they discuss the trailer for Dear Evan Hansen, and how it walks the line between serious drama and musical. Trailers Discussed: Dear Evan Hansen, Sweeney Todd: The Demon Barber of Fleet Street, West Side Story (2021), Constantine 90 Sec Home Video Sizzle Reel, Constantine, Roobarb and Custard...
Three Moves Ahead 528: Hundred Days - Winemaking Simulator 29.05.2021 51:40
Rob and Len are joined by behind-the-scenes mastermind Mike to pursue some millennial agriculture fantasies, step on some grapes, and grit their teeth through a bit of sus localization. Will they taste victory, or find themselves sprawled in an alley with a bottle of $8 chardonnay wondering why they thought they could drop out of school and join a punk band? Are these hypotheticals getting more we...
Three Moves Ahead 527: Ultimate Admiral: Age of Sail 25.05.2021 1:14:07
Michael Hermes makes a port of call as Rob, Nick Capozzoli, and Matt Flanigan take to the high seas in Ultimate Admiral: Age of Sail. Rob hates the land combat, Matt hates the way the ships behave like sports cars, Capo greets both with measured approval, and Michael thinks we're all being a bunch of picky jerks looking a gift-horse in the mouth.
Three Moves Ahead 526: Total War: Rome Remastered 07.05.2021 1:06:15
Rob, Jon, and Len have taken up their swords and strapped on their sandals to party like it's 2004. What did the original Total War: Rome do right that the series hasn't since? And does it hold up beside its younger, prettier siblings? And why is no one talking about Lone Star? Seriously. It's a great movie.
The Cutdown 030: Fast & Furious 9 vs The Misfits 07.05.2021 33:35
The F9 and Misfits trailers are both selling globetrotting heist films and they hit a lot of the same notes, but they're edited with very different attitudes. In this episode Ric and Derek break down what separates the two and what their trailers say about their respective films. Trailers Discussed: The Misfits (2021), F9 Trailer 2 If you have questions or comments please send them to cutdown@idle...
Three Moves Ahead 525: Unity of Command II - Barbarossa 30.04.2021 1:14:05
Troy and Rob are joined by Kotaku's Luke Plunkett to discuss Unity of Command II's Barbarossa expansion. How much of the frustration you feel leading the Germans on the Eastern Front comes from any given game, and how much of it comes from the mere situation of leading the Germans on the Eastern Front?
Designer Notes 57: Rob Daviau - Part 1 25.04.2021 1:25:38
In this episode, Soren interviews board game designer Rob Daviau, best known for his work on Risk: Legacy and Pandemic: Legacy. They discuss bluffing his way through his first game job interview, how he designed Betrayal at House on the Hill without either starting or finishing it, and why Risk Legacy bombed in Germany. Games discussed: Candy Land, Impossible Mission, Dungeons and Dragons, Trivial...
Three Moves Ahead 524: The Total War: Rome Remastered Interview 23.04.2021 54:29
This week, as we prepare for the release of Total War: Rome Remastered, Rob welcomes Creative Assembly's Kevin McDowell and Guy Davidson, who both worked on the original Rome. They talk about the studio's early days and precarious finances, the surprisingly slow-burn success of Rome, and the long development hangover that resulted from CA's old culture of crunch. Producer's note: We weren't able t...
Three Moves Ahead 523: Workers and Resources: Soviet Republic 09.04.2021 57:01
Len and Jon are joined by Alice Caldwell-Kelly and Justin Roczniak of Well There's Your Problem to talk about Workers and Resources: Soviet Republic. May contain revisionism. Check out Well There's Your Problem, a podcast about engineering disasters: https://wtyppod.podbean.com/ Support us on Patreon: patreon.com/3ma
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