How We Roll Gaming
How We Roll Gaming
How We Roll Gaming is a bi-weekly tabletop RPG podcast with hosts Daryl, Nick, and Robert, exploring what makes great games work—for both players and game masters. Each episode breaks down the craft of play: practical tips, storytelling techniques, better scenes and pacing, memorable NPCs, and the choices that create lasting table moments. Alongside this, the hosts share insights and stories from their own gaming experiences, all grounded in a shared love of RPGs and the ongoing pursuit of better games and better stories. Find more information about How We Roll Gaming, our social media links,...
Be sure to visit the podcast's website and support the creator: howwerollgaming.com
Author
How We Roll Gaming
Category
Podcast website
Latest episode
Oct 28, 2026
Where to listen?
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Episodes
Fear Check! What Makes Horror RPGs Work 28.10.2026 54:30
What makes a horror RPG truly terrifying? Daryl, Nick, and Robert dig into the ingredients of effective tabletop horror, from helplessness and creeping dread to character death, player paranoia, and the fear of the unknown. Along the way, they explore different flavors of horror, discuss how games like Alien and Delta Green create tension, and explain why a good Session Zero is essential when thin...
Anatomy of a Campaign - Walking Dead: Muerto Las Vegas 14.10.2026 1:38:00
In this episode of Anatomy of a Campaign, Daryl, Nick, and Robert go behind the scenes of The Walking Dead Universe RPG: Muerto Las Vegas. They explore building an immersive post-apocalyptic setting, developing memorable characters and factions, and letting player creativity shape the story. From moral dilemmas and unexpected twists to the dangers posed by both the living and the dead, discover ho...
Please Hold - Placing a Campaign on Hiatus 30.09.2026 1:04:44
Sometimes a campaign needs a break—but when is a break a hiatus, and when is it actually the end? This episode, we talk about the reasons campaigns get put on hold, from scheduling problems and life changes to GM burnout, and how to communicate clearly with your group when a campaign needs to pause. We also discuss how to build planned hiatuses into a campaign, keeping good notes while you're away...
Everybody Wants To Rule the World - Making Memorable Villains 16.09.2026 1:13:31
What makes a memorable RPG villain? We explore how Game Masters can create compelling tabletop RPG villains with clear goals, distinct personalities, meaningful weaknesses, and motivations beyond simply “being evil.” We discuss memorable villains from Star Wars, Star Trek, Marvel, Buffy, and our own campaigns—and how to keep antagonists active and engaging throughout an RPG campaign. And the one f...
Hyperdice Explained - Making Any RPG Star Wars (with special guest Alex Damon) 02.09.2026 1:15:57
This episode, we’re joined by Alex Damon of Star Wars Explained and Hyperdice to talk about taking a familiar galaxy in a new direction. From choosing and customizing a non-Star Wars RPG system to becoming a first-time GM and bringing a filmed actual play to life, Alex takes us behind the scenes of Hyperdice—including player-driven campaign creation, adapting Teens in Space, learning to prep less,...
Lean Into It! - Encouraging Roleplaying at the Table 19.08.2026 1:19:18
Roleplaying doesn’t require a great voice, a dramatic performance, or a background in theater. It’s about finding a way into your character and feeling comfortable enough to play them. In this episode, we talk about how players and GMs can encourage more roleplaying at the table—from using pre-generated characters and familiar archetypes to finding inspiration in other media, embracing little char...
Beyond the Skywalkers - Making Star Wars Your Own 05.08.2026 1:35:13
Daryl, Nick, & Robert kick off with a recap of the GenCon 2026 D&D/Wizards of the Coast announcement that sparked confusion over whether Edge Studios still holds the Star Wars RPG license (they do), which leads into a deep-dive history of the license's rocky journey from Fantasy Flight Games to Edge Studio. From there, the crew shifts to the main topic: five practical frameworks GMs can us...
RPG Glory Stories - Villains We Love To Hate 22.07.2026 1:31:27
Every great RPG campaign has a villain the players never forget. In this RPG Glory Stories episode, Daryl, Nick, and Robert share stories about the masterminds, monsters, rivals, and Big Bads they loved to hate. Tune in for memorable villains, epic showdowns, and the lessons that made these antagonists unforgettable. Homepage https://howwerollgaming.com Merch Store! https://merch.howwerollgaming.c...
Anatomy of a Campaign - Delta Green: Impossible Landscapes 08.07.2026 1:28:33
Anatomy of a Campaign begins with one of our most ambitious RPG experiences: Delta Green: Impossible Landscapes. Nick shares what it was like running this acclaimed published campaign, while Daryl, Nick, and Robert discuss the unique approach that made it our own. Between the campaign's major acts, each of us run original "interlude" adventures set during the years- and decades-long gaps in the st...
Roll Proud - LGBTQ+ Representation in Gaming 24.06.2026 1:12:01
This episode, Daryl and Nick welcome Betsy and Lauren to discuss LGBTQ+ representation and inclusion in tabletop gaming. Betsy talks about building welcoming tables where everyone can feel comfortable being themselves, while Lauren shares stories from the games she runs and the creative ways her players express identity through roleplaying. It's a thoughtful conversation about community, storytell...
Let's Stat an Overpowered Adversary - The Mandalorian and Grogu 10.06.2026 1:21:02
Robert is away, so Daryl and Nick are left unsupervised for another installment of Let's Stat an Overpowered Adversary! This time, they're diving into a galaxy far, far away to build RPG stats for Din Djarin (The Mandalorian), Grogu, and Rotta the Hutt. From beskar armor and Force powers to Hutt-sized ambitions, the hosts break down what makes these characters so formidable—and how to bring them t...
Are We Having Fun Yet? - Reading the Room as a GM 27.05.2026 1:09:47
This time out, the crew talks about one of the most important GM skills: reading the room. Knowing when players are engaged, when they’re checking out, and when it’s time to pivot before the campaign stalls out completely. Daryl & Nick also share the story of a Star Wars campaign where the GM missed the warning signs, leaving the party stuck in one location for way longer than anyone at the ta...
Exit Strategy - Handling Player Departures 13.05.2026 1:09:13
Sometimes players leave campaigns—life changes, schedules shift, or interests move on. In this episode of How We Roll Gaming, we discuss practical and creative ways to handle player departures without losing the momentum of the story. From character exits and party dynamics to keeping the table engaged, we explore how to turn an awkward challenge into an opportunity for stronger storytelling and b...
Dead Men Tell Tales - Turning Character Death Into Great Storytelling 29.04.2026 1:19:59
Character death doesn’t have to end the story—it can elevate it. In this episode of How We Roll Gaming, we explore how to handle player character death in ways that respect players, enrich the narrative, and turn loss into powerful, memorable moments at the table. Homepage https://howwerollgaming.com Merch Store! https://merch.howwerollgaming.com Patreon https://www.patreon.com/HowWeRollGaming Dri...
War of the Words - Engineering Social Encounters 15.04.2026 1:14:15
Social encounters shouldn’t hinge on a single die roll—and in this episode, we break down how to make them dynamic, player-driven, and memorable. With richer NPCs, meaningful choices, and real consequences, because talking your way through trouble should be just as thrilling as fighting your way out. Homepage https://howwerollgaming.com Merch Store! https://merch.howwerollgaming.com Patreon https:...
Learning a New System - Beaming Into Star Trek Adventures 2e 01.04.2026 1:10:53
We’re diving into Star Trek Adventures 2e—as new players and a rookie GM! Join us as we fumble, learn, and explore starship combat, alien encounters, and storytelling on the fly. Come along as we boldly go where no dice have gone before! Homepage https://howwerollgaming.com Merch Store! https://merch.howwerollgaming.com Patreon https://www.patreon.com/HowWeRollGaming DriveThru RPG affiliate link h...
Derailed - What Happens When No One Follows the Tracks 18.03.2026 1:05:50
This time on How We Roll Gaming, we dive into the art of embracing chaos, rolling with the unexpected, and turning total derailment into unforgettable storytelling. Because sometimes the best adventures are the ones you never planned. Homepage https://howwerollgaming.com Merch Store! https://merch.howwerollgaming.com Patreon https://www.patreon.com/HowWeRollGaming DriveThru...
You Say You Want Some Evolution - Alien Evolved Edition 04.03.2026 1:09:03
In this episode, we compare Evolved Edition to first edition—breaking down rules refinements, stress mechanics, campaign play tweaks, and whether the updates make it deadlier, smoother, or just different. Is this a true evolution…or just a fresh coat of Weyland-Yutani paint? Homepage https://howwerollgaming.com Merch Store! https://merch.howwerollgaming.com Patreon https://www.patreon.com/HowWeRol...
Roll Credits - Adapting Other Media to RPGs 18.02.2026 1:40:52
On this episode, Daryl is joined by guest co-host Lauren to talk about RPGs adapted from movies, TV, books, and more. What do they expect when a favorite franchise becomes a tabletop game? They break down what makes these adaptations succeed—or fall flat—and what designers need to capture to make them truly shine at the table. Homepage https://howwerollgaming.com Merch Store! https://merch.h...
GM's Little Helper - Letting Players Help You in a Session 04.02.2026 56:57
The tables turn this episode as we talk about how players can help the GM keep the game running smoothly. We dig into practical examples like tracking initiative, taking session notes, and even rolling for NPCs—small assists that can make a big difference and keep the game moving for everyone at the table. Homepage https://howwerollgaming.com Merch Store! https://merch.howwerollgaming.com Patreon...
Finish Him? When (Or If) Adversaries Should Go for the Kill 21.01.2026 1:12:35
In this episode, Daryl, Nick, & Robert explore when - or if - adversaries should go for the kill against player characters. We discuss balancing tension, fun, and expectations, and how lethal choices shape the story and table trust. Homepage https://howwerollgaming.com Merch Store! https://merch.howwerollgaming.com Patreon https://www.patreon.com/HowWeRollGaming DriveThru RPG affiliate...
Our Session Zero Manifesto - 2026 Edition 07.01.2026 1:04:02
Daryl, Nick, & Robert are back with an updated take on our Session Zero Manifesto. After another year at the table, we talk about setting expectations, aligning playstyles, and making sure everyone’s on the same page before the dice start rolling. A quick, practical chat on why Session Zero still matters—and how it can make your whole campaign better. Homepage https://howwerollgaming.com Merch...
Holy Rollers - Making & Using a Religion in Your Games 24.12.2025 1:22:35
In this episode, Daryl, Nick, & Robert explore how to create and use religions in roleplaying games to add depth, conflict, and story hooks. They share tips on building believable belief systems, integrating faith into characters and cultures, and using religion as a narrative tool without turning your table into a theology lecture. A concise, practical guide for GMs and players looking to mak...
'Tis the Session To Be Jolly - Holiday Themed Adventures 10.12.2025 1:05:02
Daryl, Nick, and Robert go full festive as they break down how to turn holiday vibes into RPG gold. Perfect for GMs who want to make their next session merry, weird, and unforgettable. Homepage https://howwerollgaming.com Merch Store! https://merch.howwerollgaming.com Patreon https://www.patreon.com/HowWeRollGaming Do They Know It's Life Day? Star Wars RPG holiday adventure https://myswrpg.com/do-...
RPG Gift Ideas 2025 26.11.2025 1:21:40
As we go into the gift-giving holiday season, Daryl, Nick, & Robert give you some gift ideas for the tabletop gamer in your life. Links below. Our DriveThru RPG affiliate links help support the show. Daggerheart https://daggerheart.com https://www.drivethrurpg.com/en/product/508832/daggerheart-corebook?src=hottest_small&affiliate_id=4933263 Everyone Is John https://www.drivethrurpg.com/en/...
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