Ian Hamilton

Good VR Podcast

Audio from people building toward good VR. Read more about Good Virtual Reality at www.goodvirtualreality.com and support independent journalism directly. www.goodvirtualreality.com

Author

Ian Hamilton

Category

Technology

Podcast website

www.goodvirtualreality.com

Latest episode

Jul 4, 2026

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Episodes

Hot Dogs, Horseshoes & Hand Grenades Exits Early Access After 10 Years In Development 04.07.2026

A game like no other in virtual reality reached full release after 10 years of early access development. Work is already deep into development on the sequel , but as of July 4, 2026 version 1.0 of RUST LTD’s Hot Dogs, Horseshoes & Hand Grenades is available for download and the game’s early access label is gone. On the Good VR Podcast Anton Hand and I discuss his favorite guns, modes of play, and...

Haptics 101: Motors For Touch With Ashley Huffman 02.07.2026

When you play a game like Eleven Table Tennis you should hold something paddle-like in one hand that vibrates believably when a simulated ball collides. An open palm with a simulated ball resting on it during a serve should also provide the subtle sensation of it leaving the surface of your skin. Today, the best table tennis game in VR is played with two controllers, one in each hand. These object...

Imaginations Mingle In The Freedom Of PCs With Resonite 29.06.2026

Tomáš Mariančík aka Frooxius is the singular mind behind Resonite — a PC-based VR service where people can create together in VR. He started up Resonite upon exit from Neos, a virtual universe that “exploded” a few years ago when one of the other people involved in the organization focused on introducing crypto concepts to the service. “It was hard,” Frooxius says on the Good VR Podcast. “One of t...

10 Questions For Ian Hamilton & Good Virtual Reality 24.06.2026

Welcome to Good Virtual Reality and I’m so glad you’re here. My name is Ian Hamilton. I’m the owner of this website, goodvirtualreality.com, and I’m a journalist. My work here is driven by my human curiosity as well as the direct connections I make to people out there who believe in what they do with their whole heart. Some weeks ago a subscriber sent me the following message using the chat featur...

XREAL's Two Eyewear Types: 'Glasses With Apps Versus Glasses That Connect To Your Device That Has Apps' 24.06.2026

At Augmented World Expo in Long Beach I tried the XREAL Aura glasses running Android XR. The device brings into focus Google’s ambitions to power two completely different architectures for spatial computing eyewear using the same operating system. The two approaches are: * VR headsets like Samsung Galaxy XR with wide field of view optics featuring opaque displays passing AR through from the extern...

Alvin Wang Graylin On HTC Competing With Meta 20.06.2026

At Augmented World Expo in Long Beach I met with Alvin Wang Graylin for an in-depth discussion looking back at the last decade of attempts to create a mass market for consumer VR headsets. He left HTC in 2025 after joining the organization in 2016, a few months before the launch of the PC-based Vive headset powered by Valve’s SteamVR technology. That means he had a front row seat to the effect of...

Mark Drummond From Encounter Dinosaurs In Apple Vision Pro To Pixi Garden on iPhone 18.06.2026

A new free app called Pixi Garden available on iPhone brings eye contact and interaction to cat and robot characters sent through messages. The co-founder and CEO behind the project, Mark Drummond, sat for a conversation on the Good VR Podcast to talk about his path to develop these bite-size interactions after working on the impactful Encounter Dinosaurs experience on the Apple Vision Pro as well...

Grant Hinkson's Connectome Calms With Eye & Hand Tracking On Vision Pro Or Quest 16.06.2026

My first time in Connectome I spent nearly an hour just calmly connecting the dots and making quiet discoveries to reveal hidden shapes in the space around me. Developer Grant Hinkson describes the project as “an immersive art experience” rather than a game and I hosted him on the Good VR Podcast to discuss the unusually meditative work. “I started with f… Get full access to Good Virtual Reality a...

Flat2VR Studios CEO Jasmine Uniza From Trombone Champ To FlatOut 4 In VR 15.06.2026

The team at Flat2VR Studios ask themselves “why is this in VR?” When they are able to answer that question CEO Jasmine Uniza says they’ll often make a demo to show a prospective partner why their game should get the full Flat2VR treatment. “Make great games and have fucking fun,” Uniza says is Flat2VR’s motto. “You have to tell me why this deserves a spot in VR and why I should pick it over any ot...

PROJECT MIX VR Bartending Game On More Than 130,000 Steam Wishlists 12.06.2026

In PROJECT MIX the player embodies a bartender making drinks for patrons in an “alternate-history 90s Hong Kong” and after their workday they come home to their apartment, to a cat that can smoke cigarettes, as part of a story that takes place over 12 days. The anime-inspired narrative adventure is made for mature audiences and scheduled for release on Steam in 2027. While many developers building...

Guy Godin After More Than A Decade Of Virtual Desktop 09.06.2026

The creator of Virtual Desktop recalls the Tuscany demo as his first VR experience and Senza Peso as his favorite moment of presence in a headset. Guy Godin’s recollections are from a different time in the VR industry. Enthusiasts launched their VR experiences by clicking around with their mouse on a PC outside VR instead of selecting from a menu inside. Watching videos of people doing that led hi...

Cirrus Selling Luxury Personal Aircraft Using Apple Vision Pro 02.06.2026

An app called Let’s Go Fly is available free today as part of Cirrus Aircraft’s pitch to sell personal airplanes starting with Apple Vision Pro demos. The sales team at Cirrus now carry Vision Pro headsets to show potential buyers the short immersive film made with Blackmagic immersive cameras, with the project representing a new sales tool to help in selling luxury personal aircraft. Cirrus’ sale...

Devin Reimer Explores VR Input From Hands In Job Simulator To Voice In Stellar Cafe 31.05.2026

AstroBeam’s Stellar Cafe is buried in Meta’s Quest ecosystem underneath the Horizon Worlds slop and a whole bunch of casual shooters, but it does something new and innovative with virtual reality that demands attention. It’s a game that can be played entirely with voice input. Across three days of interactions with more than half a dozen robots, you’ll find yourself feeling a lot of emotions becau...

Project Hail Mary Quest Adaptation Arrives Late 2026 27.05.2026

The statuesque Weeping Angels of Doctor Who only move when they aren’t observed by a living being. When the episode Blink aired in 2007, the creatures became iconic lore and, roughly a decade later, three creators working with the HTC Vive pitched the BBC and Doctor Who rights holders with a demo they made centered on the terrifying creatures. They formed the studio Maze Theory to build the projec...

Rec Room's End 'Surreal' To Shawn Whiting After 8 Years Building Community 23.05.2026

From June 1, 2026 a place that’s been the foundation of VR for many ceases to be. The end of Rec Room is still “surreal” for one of VR’s “OG” supporters and a core member of the team building the project for more than eight years. “There can’t be a world without Rec Room,” Shawn Whiting said on the Good VR Podcast. “It doesn’t seem real.” From his memories playing Dreadhalls to co-founding Convrge...

Sock Puppet Superstar Developer 'Just Following The Fun' 19.05.2026

After his passion project unexpectedly went viral, developer Brandon Montell rushed to put together wishlist pages for Sock Puppet Superstar. You can wishlist the game now on Steam and the Quest store . “Anytime I do something that makes myself chuckle a little bit, I am just like, "Okay, that has to go in the game,” Montell says on the Good VR Podcast. “It was not a business market-driven decisio...

Building VR & AR Games From Iran To Finland 11.05.2026

How would development studio Not Suspicious fulfill agreements to put mixed reality games Airspace Defender and Banners & Bastions on Pico headsets with developers in Iran during an Internet blackout and a war with the United States? The answer is that they wouldn’t. Iranian husand-and-wife developers Sahand Malaei and Pardis Mohtadi just arrived in Finland to continue that work after departing Ir...

H3VR2 Revealed By RUST LTD. For Quest And Steam, With Anton Hand 06.05.2026

Hot Dogs, Horseshoes & Hand Grenades development studio RUST LTD. revealed a sequel during the Creature Feature. I’ve told people I’m not really into VR shooters, but the more nuanced truth is that nothing in the category interests me the way Pistol Whip grabbed me with its rhythm focus in about 30 seconds and then kept me playing there for years. Now, I’m anticipating Hot Dogs, Horseshoes & Hand...

Hasko7 From Oculus Rift Echo Arena To Augmented World Expo 30.04.2026

Sonya Haskins was Hasko7 to the Echo Arena community, a supportive figure who would help people however she could. These days she’s Head of Programming for the Augmented World Expo , helping organize its latest conference June 15-18 in Long Beach, California. She recently moved to the city after spending much of her life in the southern United States. From purchasing an Oculus Rift in 2017 after a...

K. Guillory On How To Paint Cyberspace With Immersivism 29.04.2026

Artist K Guillory joined the Good VR Podcast to discuss her path into exploring the practice of immersivism. One of the first articles on this site was about Guillory’s work painting a furry in her living room . Now on the podcast the artist dives deep into her path from Second Life to fully immersive virtual spaces in headset and her explorations making art while there. Immersivism “is when you m...

Jesse Schell From Aladdin's Magic Carpet Ride To I Expect You To Die, Until You Fall & Among Us VR 22.04.2026

Schell Games head Jesse Schell joined the Good VR podcast and recapped his path in VR from working on Disney’s pioneering VR attraction Aladdin’s Magic Carpet Ride in the early 1990s to the studio’s recent explorations in generative AI. Along the way, we discuss the seated I Expect You To Die trilogy, the physically active Until You Fall sword fighting game, and the ambitious effort to transition...

Sofia Lazaro Explores Where Headsets Help In Aerospace With Dauntless XR 21.04.2026

Sofia Lazaro is the cofounder of Dauntless XR which focuses on products in mixed reality “for the deskless workforce.” “Individuals who work in aerospace, manufacturing, and defense, and [Dauntless] really aims at use cases to how can we use XR as a medium to give people the information they need when they need it in 3D in kind of a hands-free format,” Lazaro explains on the Good VR podcast. “Ther...

Tender Claws From Virtual Virtual Reality & The Under Presents To Stranger Things VR & Body Proxy 19.04.2026

Some of the most memorable experiences that have ever been made for VR headsets started in the minds of Samantha Gorman and Danny Cannizzaro at Tender Claws. Artists and creators who have closely followed good VR projects over the last decade still carry with them today their experiences in Virtual Virtual Reality on Daydream headsets and, during the pandemic, the intimate social connection possib...

Joseph Simpson Steps Into Apple Vision Pro Development 17.04.2026

Joseph Simpson’s Project Graveyard is one of my favorite apps on Apple Vision Pro for its simple humor: “Hopes and dreams have to go somewhere,” the App Store description states . “Project Graveyard is a tiny place where you can bury and remember your dead projects. Create gravestones for all your favorite projects and celebrate them forever.” Now on version 3.0, the volumetric app shares space wi...

Exploring The Future Of Meetings With Vanessa Moss 16.04.2026

The Future Of Meetings ( TFOM ) is a group exploring how technology is changing how we meet one another. I met the group recently for a pair of discussions held in Walkabout Mini Golf and gleaned some insights about the evolution of meetings from ancient times, when humans gathered around a fire to eat and talk, to modern day meetups organized via calendaring across time zones or held in VR. Acros...

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