Gaming on the Frontier Podcast Hosts

Gaming on the Frontier

Leisure EN ↓ 906 episodes

Gaming on the Frontier podcast covers the gamut of roleplaying topics from how to handle time travel in your game, playing extreme characters, to topics that every GM ought to know.

Author

Gaming on the Frontier Podcast Hosts

Category

Leisure

Podcast website

tritacsystems.podbean.com

Latest episode

Jul 6, 2026

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Episodes

Episode 143: Halloween - Phobias part 1 29.10.2012

This week Amber leads on a fearful run as we shudder and flee the subject of Phobias.  How can they be represented in your game?  What advantages are there to having such a crippling quality?  Find out this week and next.

Episode 142: Third year Wrap-Up 22.10.2012

That's right.  We've completed 3 years of your favorite podcast of interdimensional exploration and adventure.  This week we look back over all the episodes we've done.  We are joined by Richard Tucholka who give us a lot of insight into his newly released products, some Tri Tac Lore, and what is planned for next year.

Episode 141: Bureau 13 Training Missions Part 1 14.10.2012

This week we begin our assignment of creating effective Bureau 13 training mission.  These are missions that are designed to evaluate some aspect of a Bureau 13 team's performance, perhaps to allow them to be given high security rating or more difficult missions.  The crucial aspect is that these are not "real" supernatural incidents, even though the supernatural may be part of the trapping of the...

Tri Tac at Dragon*Con 2012 08.10.2012

Bruce and Blix talk about our time running games at Dragon*Con 2012. This was originally a ConMen PodCast episode but it was so full of Tri Tac goodness we decided that you would like to hear it. When you get done with this episode make sure to check out the ConMen at conmenpodcast.com and look for us on iTunes and Facebook .

Episode 140: Hatsumi Base FD 0-2 part 2 08.10.2012

This week we finish our discussion of what was life like during the very early years after the discovery of the Fringe Portal in the antarctic. We discussion the construction of Hatsumi base,  political ramifications of the portal discovery,  contact with intelligent aliens, and contamination of Earth Prime and other worlds by unthinking actions of the early explorers and the Victorians.

Episode 139: Hatsumi Base FD 0 - 2 part 1 01.10.2012

This week we return to our user questions.  What happened after the Fringe Portal was discovered in the Antarctic until the first expeditions ventured out onto the Fringepaths? Turns out it was a political hotbed.  We discuss the initial construction of access to the portal as well as possible alternatives to Hatsumi base as a starting point for your campaign. This is part one.  We will finish nex...

Episode 138: Time to Die? 22.09.2012

This week we step back from the trenches and catch a load of shrapnel as we discuss Character Deaths:  When is it okay for a character to die.  What kind of deaths are meaningful.  What kind of campaigns support memorable character deaths.  We have Erik Spahr from the TravCast visiting this week as well.

Episode 137: Tangents, Backstories, and Side Quests 17.09.2012

this week we are distracted by all the things that take us away from the main quest line.  What are these things and can we eat them?  "SQUIRREL!"

Episode 136: Gencon 2012 10.09.2012

Almost Dead from Gencon 2012!  We recorded this about 2AM on Saturday right after Savage Saturday Nights.  We ran 10 demos of Tri Tac Games this year, at least half using the Savage Worlds System, two using d20 Modern and even 2 using the original Tri Tac rules by Richard Tucholka, himself. This was the first time all the podcast hosts were physically in the same room together.

HardWired Hinterland 1 Part 5 09.09.2012

We continue to re-broadcast the John Reiher's SundaySkyper, Sunday Brunch episodes of HardWired Hinterland Actual Play.  In episode 5 we have a knock down, bone breaking, bare fist fight between one of our heroes and a great ape.  Who will break a bone first?  Will it end in a knockout or will it go to the bloody end? The descriptions are realistic so you were warned.

Episode 135: Fringeworthy, Bringing it all together part 3 03.09.2012

This week we finish our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resou...

Episode 134: Fringeworthy Bringing it all together part 2 27.08.2012

This week we continue our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good res...

Episode 133: Fringeworthy Bringing it all together pt 1 20.08.2012

This week we begin our summary of creating a great fringeworthy campaign.  It draws from all the 132 podcasts we've done so far.  We know that our early episodes, while still available at the podbean site, are not always accessible through itunes or other podcatchers.  We hope that this summary will help remind experienced gamemasters what to keep essential in their games and will be a good resour...

Episode 132: Winging It Part 3 13.08.2012

This week we conclude our series on Winging It - Handling unexpected events in your campaign.

HardWired Hinterlands Actual Play 1 pt 4 07.08.2012

John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 4th of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.

HardWired Hinterlands Actual Play 1 part 3 07.08.2012

John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 3rd of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.

HardWired Hinterland Actual Play 1 part 2 07.08.2012

John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 2nd of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.

HardWired Hinterland Actual Play 1 part 1 07.08.2012

John Reiher has been running a Hard Wired Hinterland game over at the Sunday Skypers.  They have lots of actual play adventure that are definitely worth a listen.  This is the 1st of 4 sessions that really illustrates what  rich and fun adventures can be run in this great game world.

Episode 131: Winging It pt 2 06.08.2012

This week we continue our series on Winging It - Handling unexpected events in your campaign.

Episode 130: Winging It Part 1 30.07.2012

This week we begin our series on Winging It - Handling unexpected events in your campaign.

Episode 129: Troublesome Characters pt 3 23.07.2012

This week we finish our 3 part episode on Troublesome Characters, part of our "Saying Yes" series.  This week Bruce has Scratch, an urban tribal character who, while intensely communicative, is almost impossible to easily understand.  How to integrate someone who defys normal social conventions and appearances?  Listen and comment.

Episode 128: Troublesome Characters pt 2 15.07.2012

We continue with our xbox matchmaking.  No seriously we are talking again about characters that are worth playing but don't integrate well with other characters.  This week Robert (Trav) brings us a military jock who just can't stand scientists and brainy types - a tough mix with Fringeworthy adventurers and other games with strong tech aspects.

Episode 127: Troublesome Characters pt 1 09.07.2012

This week start our journey with some hard to handle characters.  Troublesome characters are those who don't fit well into a party but have something that makes them worth playing.  We start off with John's character:  the friendly sociopath.  Not to be topped, Peter follows with a cannibal.  That right.  Sweet dreams everyone.

Episode 126: Player Questions pt 3 02.07.2012

This week we finish our latest batch of user questions.  We range all over the place including Bureau 13 for some Zombie and Vampire questions.  Hope you've enjoyed it. Please leave us a positive review on Itunes or Facebook.

Episode 125: Player Questions Pt 2 25.06.2012

This week we continue with another short question on the Blizniz.  Then we discuss a big question about what Mellor Society and destiny might be after a cure for the mellor madness is found.

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