Gaming on the Frontier Podcast Hosts

Gaming on the Frontier

Leisure EN ↓ 906 episodes

Gaming on the Frontier podcast covers the gamut of roleplaying topics from how to handle time travel in your game, playing extreme characters, to topics that every GM ought to know.

Author

Gaming on the Frontier Podcast Hosts

Category

Leisure

Podcast website

tritacsystems.podbean.com

Latest episode

Jul 6, 2026

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Episodes

Episode 168: Melee Weapons in the Modern Campaign - Part 2 16.04.2013

We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight, part 2.

Episode 167: Melee Weapons in the Modern Campaign 09.04.2013

We talk with Paul Nunes about the uses of melee weapons in modern campaigns. How to survive and strive taking a knife to a gun fight.

Episode 166: Colonization part 3 01.04.2013

This week we conclude the first part of the colonization series.  We wet our toes on the concept of true right and wrong and how clashes of culture can make that very hard to determine.

Episode 165: Bureau 13 - Unhideable Monsters 25.03.2013

As a break from our discussion on Fringeworthy Colonization we look upon the plight of some Bureau 13 creatures that cannot be easily hidden in modern society.  Is there any hope for them or must the bureau 13 agent be forced to Coup de Grace!

Episode 164: Colonization part 2 19.03.2013

Sorry, but I've been slammed at work so I only have half an episode for you this week.  We continue to discuss how to set up a colony and its issues, before heading off the reservation again.

Episode 163: Colonization part 1 11.03.2013

This week we start on colonization of other world in games. The reference is to Brave New World if anyone was offended.

Episode 162: Superpowers in Fringworthy part 2 04.03.2013

This week we conclude our discussion of introducing super powered characters into a Fringeworthy campaign.

Episode 161: Alien Love Part 2 25.02.2013

This week we conclude our probe of alien love or love between sentients that are not of the same species.  This is an explicit episode.  We will be covering adult topics, bodily functions, and sensitive situations.  Please listen to one of our non-explicit episodes if this could offend you.  Thanks for your support.  We will be returning to our non-explicit game coverage next week.

Episode 160: Alien Love part 1 18.02.2013

This week we explore finding that special someone outside of our own species.  This is very common in Bureau 13 and Fringeworthy.  But the road to true love doesn't stop being rocky when you find that person.  How will your union work out in practice?  Will the plumbing work?  Will you be accepted by your family, society, government?  Will your mate even have the same rights and protections under...

Episode 159: Superpowers part 1 11.02.2013

This week we explore the idea of adding superpowers to your game.  In Fringeworthy there is a world that grants all explorers superpowers while on that world.  Which offers the possiblity of them keeping them on other worlds as well. Trav leads this exploration.  There is lots of comic book and movie superhero lore and fun.

Episode 158: Alternate Bureau 13 Adventures part 2 04.02.2013

This week we finish our discussion of different kinds of Bureau 13 adventures.  Not the same old find and kill the monster adventures. This week we concentrate on more subtle changes.  Ultimately it depends on you the player and GM to be willing to step outside your comfort zone and try something truly different.

Episode 157: Bureau 13 Alternate Adventures part 1 28.01.2013

This week we open a new book on Bureau 13 Adventures.  The adventures we've never run or experienced but would like to. Each game has its genre tropes.  That can limit the game.  How can we break out of those expected adventures and run truly new adventures?

Episode 156: Bureau 13 at Carnage 21.01.2013

Mike Larsen ran 2 Bureau 13 games at a convention in New England called Carnage recently.  He tells us all about the fun he had. If any of our listeners are running any Tri Tac Games at any convention.  Please contact us about prize support.  We love to support game demos of our products.

Episode 155: Playing a Toon part 2 21.01.2013

This week we finish our exploration of playing an animated character, either in an animated world or here in the real world.

Episode 154: Playing a Toon part 1 14.01.2013

In the Fringeworthy Portal Maps there is a world where cartoon characters - toons are real.  We explore what their reality would be like and whether is would be possible for a  team of explorers to even visit them.  What are the rules of physics, psychology, even biology? 1. Toons only injured by cutting weapons -- can be stunned for an action by bludgeoning objects exploding objects electrified o...

Episode 153: Take Back Earth Prime from the Mellor part 2 07.01.2013

This week we conclude our discussion on how to defeat the mellor invasion of Earth Prime.  We jump right into it after just a minute or so of review so you might want to listen to the first part again where we explained how quickly the mellor could create a massive assault force while undermining defense efforts with biological attacks and command replacement by mellor 4th columnists. We concluded...

Episode 152: 2012 Holiday Episode part 2 31.12.2012

We finish our holiday podcast discussing what a world would be like if Santa Clause was as he is depicted in 20th century America and had the job of providing toys for all good girls and boys on Christmas.  Assuming that he didn't do everything with magic, it would be a very different world.

Episode 151: Holiday traditions pt 1 24.12.2012

This our famous holiday episode.  First we discuss what we would bring to the holiday feast if we had no limits.  This is both an in and out of game discussion.  Everything from T-rex to the dish of the day is game. Then we hypothesize why there are so many mid winter traditions in our world.  We give examples and background if we have them.  Mid winter festivals and rituals are excellent addition...

Episode 150: Take Back Earth Prime from Mellor part 1 17.12.2012

This week we continue our exploration of taking back Earth Prime if taken over by an outside force.  We move into the middle campaign and sic the mellor on the Fringeworthy.  This is the first time we've really detailed how to use the mellor to destroy a planet and we were all surprised to find out that in a modern setting, it only takes about a month.  Wow. Jay Hailey returns as a host.  Welcome...

Episode 149: Take Back Earth Prime from Pirates 12.12.2012

We return to our episode "We Lost EarthPrime" and examine the possibility that Earth Prime could be recovered if it was taken by Fringe Pirates. We discuss the likely Fringe Pirate tactics, their long term plans, and what resources exist to mount against them to take back Earth Prime.

Episode 148: Playing the Monsters pt 2 03.12.2012

We conclude our discussion on how to best play the inhuman aspects of monsters in games, especially Bureau 13.

Episode 147: Playing the Monsters 26.11.2012

This week we followup on a very early episode where we laid out the best supernatural creatures to add to a bureau 13 team.  In this segment we talk about making sure the monsters are played in all their inhumanity, not just a pc in a rubber suit. Next week we conclude this episode.

Episode 146: We lost Earth! 19.11.2012

This week we take a sober look at what losing your planet means to your campaign.  While this can be a campaign ender, it can also provide the fresh start you might be looking for. While we discuss this in the context of the interdimensional exploration game, Fringeworthy, this topic is germaine to almost any game and campaign.  What happens when the characters are cut off from all that they know...

Episode 145: Bureau 13 Training Missions Part 2 12.11.2012

This week we finish our discussion of sample missions that can be used to evaluate your Bureau 13 team's effectiveness.

Episode 144: Phobias pt 2 05.11.2012

This week we finish our discussion of phobias, character or player and how they can and should affect your game.

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