Todd Mitchell
GameDev Breakdown
Todd Mitchell just wants to make video games with his friends.
Where to listen?
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Episodes
Passion Projects 11.12.2017 51:04
Original Air Date: Dec. 11, 2017 - Todd went on vacation and kinda got stabbed upon returning home, a listener shares some less-than-constructive criticism, and we go in depth on smart planning during game design as well as the dangers of getting too weird with it. If you enjoy the #GameDev Breakdown podcast you can subscribe on iTunes or anywhere pods are casted. You can help the show by leaving...
Alarmism and Governing Game Development 27.11.2017 1:03:34
Original Air Date: Nov. 27, 2017 - A US state representative targets game publishers and developers, Todd and John take a look at the possible outcomes of government intervention in monetization strategies for games, and we try to make sense of the source of all political gaming strife: Twitter. You can help us out by rating or reviewing the #GameDev Breakdown podcast at iTunes or SoundCloud! Plea...
Truck Driving and Starting Indie Development 20.11.2017 1:03:26
Original Air Date: Nov. 20, 2017 - We take to the open road in our big rigs or...whatever, discussing a new development in our game industry microtransaction story, then we go through tips for anyone looking to get into indie game development. If you enjoy the #GameDev Breakdown podcast, please subscribe on iTunes/Google Play, leave us a rating/review, and share with a friend who's into this kind...
Gone Fishin’ 13.11.2017 1:13:23
Original Air Date: Nov. 13, 2017 - Cast your cares away and join us on a wilderness getaway in the form of a show recorded inside a massively multiplayer online first-person fishing game. Yes, really. If you enjoy the #GameDev Breakdown podcast, please share with a friend and subscribe on iTunes, Google Play, Soundcloud, and anywhere podcasts are found. We greatly appreciate your ratings and revie...
Confidence and Cash in Indie Games 04.11.2017 1:05:56
Original Air Date: Nov. 4, 2017 - John praises Brawlhalla at length, Todd crowns a diet soda for champions, and we take a look at epic successes and failures in some of the most popular business models for indie studios and their games. If you enjoy the podcast, please help us spread the word! We're available on iTunes, Google Play, and everywhere podcasts are found!
Bit Shifter Developer Paul Dana 30.10.2017 1:04:37
Original Air Date: Oct. 30, 2017 - We caught up with Paul Dana of Plastic Games to talk history, philosophy, technology, and of course, to find out the status of his longtime indie labor of love, http://store.steampowered.com/app/393170/Bit_Shifter/. Thanks again to Paul for sitting in with us, he's a fascinating guy and it was a pleasure earning our "Explicit" tag with him this week. As always, y...
It’s All Bad News 22.10.2017 58:31
Original Air Date: Oct. 22, 2017 - The sex abuse and harassment dialogue reaches one studio as another is cut down in its prime. Tension between PUBG and Fortnite's developers nears fever pitch, and one of the industry's living legends lets loose on anyone who will listen. The #GameDev Breakdown podcast is on iTunes, Google Play, and can be found just about anywhere podcasts live. As always, reach...
Grand Theft Auto and Violence in Games 10.10.2017 51:06
Original Air Date: Oct. 10, 2017 - Todd returns from Las Vegas, no one knows what to wish one another on Columbus Day, and The Daily Wire posts a mysterious Grand Theft Auto hit piece. We break down the criticism and talk about how poor gaming coverage is leaving a huge portion of gamers in the lurch. You can subscribe to the #GameDev Breakdown podcast everywhere podcasts are found. Share with a f...
News with John – 9/27 27.09.2017 50:35
Original Air Date: Sep. 27, 2017 - A new Fortnite mode has PUBG's developers calling foul, a voice talent strike in the game industry may be drawing to a close, and a tech company wants to offer you VR counselling sessions, if you recently won the lottery. You can subscribe to the #GameDev Breakdown podcast anywhere podcasts are found!
Ray Marek of Apogee Comics 22.09.2017 46:17
Original Air Date: Sep. 22, 2017 - Comics writer Ray Marek joins the show to talk about his indie publishing group, Apogee Comics, discuss the impending doom of Toys 'R' Us, and since Halloween fast approaches and he's the founder of The Horror Syndicate, we talk about great games for horror fans. We also welcome John Schiber back to the show! Thanks again to Ray for his time. Follow him on https:...
Retro Developer Paul Nicholas 15.09.2017 40:20
Original Air Date: Sep. 15, 2017 - Update: Paul is turning heads again with his demake of No Man's Sky. Check out https://liquidream.itch.io/low-mem-sky-jam-version at Itch.io! This week, UK-based retro developer Paul Nicholas Skypes in to talk about his recent development project, SCUMM-8, a Pico-8 recreation of LucasArts' legendary engine for Maniac Mansion among other hits from the golden age....
Tales of Games Journalism 11.09.2017 42:50
Original Air Date: Sep. 11, 2017 - Some combination of Zoe Quinn, PewDiePie, and Cuphead have brought games journalism back to the forefront. Here's the tale of how I found myself navigating game industry journalism as a freelancer at the worst time for it in history. You can subscribe to the GameDev Breakdown podcast on iTunes, Google Play, or Stitcher!
Street Fighter II – Hyper Flammable Edition 31.08.2017 21:37
Original Air Date: Aug. 31, 2017 - Capcom is set to re-release one of the most influential video games of all time, not to mention an arcade cabinet that used to live in my house, but it wasn't mine. Oh, and the new one might burn your house down. Here's a look at Street Fighter II, past and present. The show schedule is still in flux, subscribe for best results!
Behold the Presale Crunchpocalypse 24.08.2017 26:17
Original Air Date: Aug. 24, 2017 - In this mid-week edition of the GameDev Breakdown podcast, we examine a chaotic update to the SNES Classic Edition story, Xbox One X goes live with pre-orders of its own, and a AAA game industry veteran promotes his new book and praises crunch time in the game industry. GameDev Breakdown is now available on https://www.stitcher.com/podcast/artistry-msi/gamedev-br...
Weekend News with John Schiber 19.08.2017 33:10
Original Air Date: August 19, 2017 - It's the weekend! A guest from the Next-Gen Nerds podcast stops by to talk gaming news, share ideas, and hear why Todd was nervous around animatronic robots way before it was cool. News stories: • http://www.sega.com/games/sonicmania is here! • PlayerUnknown's Battleground players resent something called "http://steamcommunity.com/app/578080/discussions/search/...
The Truth about Nintendo Shortages 18.08.2017 17:45
Original Air Date: Aug. 18, 2017 - The SNES Classic edition will suffer shortages. That's not a guess. In this mid-week show, we explore Nintendo's business strategy behind console launches and pinpoint the source of a pattern that's been in place since the early 1980s. This one is full of fun news clips from Nintendo's past. The #GameDev Breakdown podcast has been added to Google Play and numerou...
News – August 12 12.08.2017 15:10
Original Air Date: Aug. 12, 2017 - Time to talk gaming news in another #GameDev Breakdown podcast! Amazon is having a digital game blowout! • http://gearnuke.com/heres-what-happens-if-two-players-meet-online-in-no-mans-sky-after-latest-update/ in No Man's Sky • You're still http://www.express.co.uk/entertainment/gaming/838979/SNES-Classic-Mini-pre-order-UPDATE-stock-checker-Super-Nintendo-JB-Hi-Fi...
Cash and Clash Royale 10.08.2017 26:10
Original Air Date: Aug. 10, 2017 - A Clasher's poor attitude provides food for thought, leading to an in-depth exploration of Clash Royale's business model. Learn what players are spending, what Supercell is earning, and why it eventually may not be enough. This is the GameDev Breakdown podcast! The podcast is moving up to two weekly shows! Each week you can look forward to a breakdown of the butt...
An Afternoon with Obsidian Entertainment 07.08.2017 22:48
Original Air Date: Aug. 7, 2017 - A road show from Irvine California! I traveled to the sacred ground that gave us Fallout: New Vegas, South Park: The Stick of Truth, and the awesome new Pillars of Eternity series. Hear about my tour, lunch with the team, and also how my USB microphone scared the TSA and got me briefly detained. Infinite thanks to https://twitter.com/MikeyDowling and the team at h...
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