Lex Starwalker

Game Master's Journey

Games EN ↓ 300 episodes

Game Master’s Journey is a discussion podcast for GMs and players of Dungeons & Dragons and other tabletop RPGs hosted by Lex Starwalker. The show explores strategies players and GMs can use to enhance the gaming experience for everyone at the table. Lex also discusses the creation of his homebrew D&D setting, Primordia, providing a valuable worldbuilding resource for DMs creating their own setting.

Author

Lex Starwalker

Category

Games

Podcast website

lexstarwalker.com

Latest episode

Jun 9, 2026

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Episodes

Game Master's Journey 66 - Using Montages and Fronts in Your RPG with John Marvin 25.11.2015

John Marvin of Dread Unicorn Games joins me on the show today to discuss the art of game mastering. We discuss his new adventure for Numenera, what he’s learned about running adventures from 13th Age organized play, and how to use montages and fronts to enhance your game.

Game Master's Journey 65 - Building D&D Encounters Part 2 20.11.2015

One of the many things I love about D&D fifth edition is the ease with which you can create balanced encounters. Today I set off again on the Obsidian Monolith to create the first encounters in my new D&D campaign, and I take you along for the ride.

Game Master's Journey 64 - Building D&D Encounters Part 1 18.11.2015

One of the many things I love about D&D fifth edition is the ease with which you can create balanced encounters. Today I set off again on the Obsidian Monolith to create the first encounters in my new D&D campaign, and I take you along for the ride.

Game Master's Journey 63 - Worldbuilding 8: Building My First City Elandria 17.11.2015

One of the best parts of being a game master is creating your own world. The fifth edition of D&D has inspired me to finally take the plunge. Today I set off again on the Obsidian Monolith to discuss my new D&D world, Primordia. I’ll discuss the Adventurers’ Guild in my world, how the portals work, and my first city, Elandria.

Game Master's Journey 62 - Worldbuilding 7: The Primordia Campaign Begins 12.11.2015

One of the best parts of being a game master is creating your own world. The fifth edition of D&D has inspired me to finally take the plunge. Today I set off again on the Obsidian Monolith to discuss my new D&D world, Primordia. I’ve begun running a campaign in the world, so I’ll discuss the first session. I’ll also talk about why I think starting small with your worldbuilding is the way t...

Game Master's Journey 61 - Sword Coast Adventurer's Guide Review 10.11.2015

Wizards of the Coast has recently released our first non-adventure supplement to D&D fifth edition, the Sword Coast Adventurer’s Guide. Today I set off again on the Obsidian Monolith to discuss this supplement. I’ll tell you exactly what is (and isn’t) in this book and help you decide whether it’s for you.

Game Master's Journey 60 - Worldbuilding 6: Welcome to Primordia 03.11.2015

I've finally chosen a name for my D&D world! I also discuss how cities work in the world, more about the night sky of Primordia, and how the planets and moons relate to the deities. I also talk about how the gods are perceived and how I tightened up my pantheon.

Game Master's Journey 59 - My Edge of the Empire Campaign Part 2 28.10.2015

I get a lot of questions from listeners about worldbuilding and adventure and campaign design. There’s also been quite a bit of interest in my new Star Wars campaign. Today I set off again on the Obsidian Monolith to continue my discussion of my Edge of the Empire campaign. I talk about the characters the players created, and what I came up with for the first adventure.

Game Master's Journey 58 - My Edge of the Empire Campaign Part 1 26.10.2015

Sometimes the best way to learn is by example. I’ve had quite a few requests from listeners to discuss my new Edge of the Empire campaign. Today I set off again on the Obsidian Monolith to do just that. In the first of a series of episodes about my new Edge of the Empire campaign, I discuss the inspirations, ideas and thoughts I had going into the campaign. Once I have a clear idea of what I want...

Game Master's Journey 57 - Worldbuilding 5: Back to the Drawing Board 23.10.2015

This week I really get under the hood of designing my own D&D setting. I ask myself some tough questions about if and why I want to build my own world and what exactly I want to accomplish with it, and I share the answers to those questions with you.

Game Master's Journey 56 - Game Preparation 20.10.2015

A good GM should always be prepared. No matter what your RPG of choice is, game preparation is very important. Preparation can make the difference between an excellent GM and a terrible one. Prep can also make the difference between feeling awesome during and after a session versus not so much. Today I set off again on the Obsidian Monolith to discuss game preparation with the aid of an excellent...

Game Master's Journey 55 - Choose Your Own Adventure Path 13.10.2015

Published RPG campaigns can be a great resource for GMs with busy lives. However my experiences with them has taught me that they have a lot of drawbacks. Today I set off again on the Obsidian Monolith to share my experiences with published campaigns and why I now feel they’re not for me. I also explore my other options in the search for that ever elusive “sweet spot”.

Game Master's Journey 54 - Communication & Dealing with Problem Players 06.10.2015

A very important aspect of our hobby that is sometimes overlooked is establishing and maintaining clear communication with your players. In every way from setting player expectations to resolving conflicts among the people at the table, communication is key. Today I set off again on the Obsidian Monolith to address a listener’s problems with power-gaming players and reflect on some insights I’ve g...

Game Master's Journey 53 - RPG Elegance, 13th Age & Star Wars RPG Revisited 28.09.2015

In the season three finale episode, I revisit some topics from the season with your feedback, including elegance in RPGs, 13th Age, and the Star Wars dice system. 

Game Master's Journey 52 - Writing for Paizo with Mark Garringer 22.09.2015

Mark Garringer returns to the show today with some tips on writing for a company like Paizo. He also shares what it’s like to MC the Pathfinder Special with 1200 players.

Game Master's Journey 51 - Designing Monsters & Scenarios for Pathfinder with Mark Garringer 18.09.2015

Mark Garringer returns to the show to discuss his experiences with Pathfinder Society as a Venture Captain. He also talks about writing monsters and scenarios for Paizo.

Game Master's Journey 50 - From Pathfinder to D&D Fifth Edition with Mark Garringer 15.09.2015

Mark Garringer joins me on the show today to discuss his experiences in the RPG hobby, including creating monsters and scenarios published for Pathfinder.

Game Master's Journey 49 - The Soul of Star Wars with Kevin LoadedDice & Evan Luis 07.09.2015

Kevin and Evan from the Loaded Dice podcast network join me to conclude our discussion of Star Wars Edge of the Empire. This is part three of a three part interview.

Game Master's Journey 48 - Using Improvisation & Cinematic Aspects in RPG Storytelling with Kevin LoadedDice & Evan Luis 04.09.2015

Kevin and Evan from the Loaded Dice podcast network join me to continue our discussion of Star Wars Edge of the Empire. This is part two of a three part interview.

Game Master's Journey 47 - Gaming as Cooperative Storytelling with Kevin LoadedDice & Evan Luis 31.08.2015

Kevin and Evan from the Loaded Dice podcast network join me to discuss their Star Wars Edge of the Empire campaign, The Whiskey Rebellion. We have a lot of laughs, with some insights into the system and gaming in general along the way.

Game Master's Journey 46 - Improvisation in RPGs with Scott Kellogg Part 2 25.08.2015

One of the most important tools in the GM’s toolbox is improvisation. Scott Kellogg returns to the show today to discuss how to use improvisation skills to improve the RPG experience for your entire group.

Game Master's Journey 45 - Improvisation in RPGs with Scott Kellogg Part 1 18.08.2015

One of the most important tools in the GM’s toolbox is improvisation. Scott Kellogg joins me on the show today to discuss improvisation in roleplaying games.

Game Master's Journey 44 Unplugged - Star Wars Dice, Political Games, Sandbox Games & More 13.08.2015

I've gotten a lot of great listener feedback on recent topics, including the Star Wars RPG dice system, running political games, running sandbox games, and more. Tonight I'll go through the feedback on these topics and hit some of the highlights. I'll also tell you a little bit about the Edge of the Empire campaign I'm planning, and how I'm preparing for it very differently from other campaigns I'...

Game Master's Journey 43 - Elegance in RPGs Revisited 10.08.2015

Today I’ll reopen some discussion on episodes 40 and 41 with some enlightening comments from listeners of the show. I'll share what listeners think about elegance in RPGs and the new Fantasy AGE RPG.

Game Master's Journey 42 - How to Be a Better Player 03.08.2015

We talk a lot about being a Game Master on this show, appropriately enough. But how can we be better players? Look on any online gaming community and you’ll see there are far more players looking for a GM than the other way around. How can you be the kind of player GMs want at their tables?

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