Brett Douville and Tim Longo

Dev Game Club

Leisure EN ↓ 499 episodes

Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!

Author

Brett Douville and Tim Longo

Category

Leisure

Podcast website

devgameclub.libsyn.com

Latest episode

Jul 8, 2026

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Episodes

DGC Ep 244: Ocarina of Time Bonus Interview with Lani Lum 13.01.2021

Welcome to Dev Game Club, where this week we explore Ocarina of Time a bit more through an interview with industry Executive Producer Lani Lum. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:48 Interview 1:07:25 Break 1:07:54 Feedback Issues covered: nerd markings, "why are you studying anthropology?", drawing the...

DGC Ep 243: Legend of Zelda Ocarina of Time (part eight) 06.01.2021

Welcome to Dev Game Club, where this week we conclude our series on The Legend of Zelda: Ocarina of Time . We talk takeaways and then catch up on our feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:50 Takeaways 48:18 Break 48:45 Feedback Issues covered: the Master Quest version of the game, the 3DS versio...

DGC Ep 242: Legend of Zelda Ocarina of Time (part seven) 30.12.2020

Welcome to Dev Game Club, where this week we continue our series on The Legend of Zelda: Ocarina of Time . We talk about a lot of side quests and then turn to the end of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the Game! Issues covered: playing games too fast, the tension of verbs and shortcut...

DGC Ep 241: Legend of Zelda Ocarina of Time (part six) 23.12.2020

Welcome to Dev Game Club, where this week we continue our series on The Legend of Zelda: Ocarina of Time . We talk about the ability to play things out of order and the precursor dungeons and temples of this section of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: through the Spirit Temple Issues covered: t...

DGC Ep 240: Legend of Zelda Ocarina of Time (part five) 16.12.2020

Welcome to Dev Game Club, where this week we continue our series on The Legend of Zelda: Ocarina of Time . We dive into the Water Temple (see what I did there?) as well as elaborating more about some topics we touched on last time. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through the Water Temple Issues covered:...

DGC Ep 239: Legend of Zelda Ocarina of Time (part four) 09.12.2020

Welcome to Dev Game Club, where this week we continue our series on The Legend of Zelda: Ocarina of Time . We talk a lot about cluing direction, small keys, and the two dungeons we played. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through the Fire Temple! Issues covered: what brings out the email, developing a re...

DGC Ep 238: Legend of Zelda Ocarina of Time (part three) 02.12.2020

Welcome to Dev Game Club, where this week we continue our series on Legend of Zelda: Ocarina of Time . We look at some of the snags around the Zora domain as well as its main dungeon, chat about mechanic literalization, and then Tim explodes a Lore Bomb. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Until becoming th...

DGC Ep 237: Legend of Zelda Ocarina of Time (part 2) 25.11.2020

Welcome to Dev Game Club, where this week we continue our series on The Legend of Zelda: Ocarina of Time . We talk a bunch about mechanics big and small in this one, focusing on things that come up through the first dungeon as well as some audio chat and themes of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections playe...

DGC Ep 236: Legend of Zelda: Ocarina of Time (part one) 18.11.2020

Welcome to Dev Game Club, where this week we begin a new series on one of the highest-rated games of all time, The Legend of Zelda: Ocarina of Time . We of course first situate the game in time, but especially start the discussion by talking about how ground-breaking and revolutionary it felt at the time. Dev Game Club looks at classic video games and plays through them over several episodes, prov...

DGC Ep 235: Vampire the Masquerade Bloodlines (part five) 11.11.2020

Welcome to Dev Game Club, where this week we finish our series on Vampire the Masquerade: Bloodlines . We talk about Chinatown, the end of the game, boss design, and then turn to our takeaways! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game Podcast breakdown: 0:52 VtM: Bloodlines 1:01:03 Break 1:01:4...

DGC Ep 234: Vampire the Masquerade Bloodlines (part four) 04.11.2020

Welcome to Dev Game Club, where this week we continue our series on Vampire the Masquerade: Bloodlines . We delve into Chinatown, touch on some of the level design issues, and revisit some of the thinking of how RPGs and genres were starting to bleed into one another at the time. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections...

DGC Ep 233: Vampire the Masquerade Bloodlines (part three) 28.10.2020

Welcome to Dev Game Club, where this week we continue our series on Vampire the Masquerade: Bloodlines . This week we talk a bit about how we're playing the game, what that suggests about its design, and continue to delve into all this vampire mythos. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up through Hollywood...

DGC Ep 232: Vampire the Masquerade Bloodlines (part two) 14.10.2020

Welcome to Dev Game Club, where this week we continue our series on Vampire the Masquerade: Bloodlines , from 2004. We talk especially about level and design density and the world structure, as well as tidbits of our playthroughs and of course, our names! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through Downtown...

DGC Ep 231: Vampire the Masquerade: Bloodlines (part one) 07.10.2020

Welcome to Dev Game Club, where this week we return to our annual tradition: a series on a horror-themed game. This year we look at 2004's Vampire the Masquerade: Bloodlines , the last game from RPG developer Troika. We set the game in its time (and its crowded month) and talk about its license, how that compares with D&D in particular, and the opening moments of the game. Dev Game Club looks at c...

DGC Ep 230: Bonus Interview with Glenn Corpes 30.09.2020

Welcome to Dev Game Club, where this week we conclude our series on Populous with a special guest interview with Glenn Corpes, the original programmer who came up with a little generator for height maps that ended up launching a whole genre; we'll talk about that and tons of other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary....

DGC Ep 229: Populous the Beginning Bonus 23.09.2020

Welcome to Dev Game Club, where this week we talk about our Populous takeaways and then take a little bonus look at Populous: the Beginning , an RTS spinoff from the original games. We talk about how the game takes concepts from the originals and molds them into something new, before turning to feedback. Dev Game Club looks at classic video games and plays through them over several episodes, provi...

DGC Ep 228: Populous (part three) 16.09.2020

Welcome to Dev Game Club, where this week we continue our series on 1989's genre-defining Populous . We take a little more time with the game and then think about how and why and it might have hit so big at the time, in addition to considering its principal designer, Peter Molyneux. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Secti...

DGC Ep 227: Populous (part two) 09.09.2020

Welcome to Dev Game Club, where this week we continue our series on 1989's Bullfrog Productions hit and originator of the God Game genre, Populous . We talk about using the mouse in 1989 and dive into particular strategies and the surprising depth of the game, before turning to feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary....

DGC Ep 226: Populous (part one) 02.09.2020

Welcome to Dev Game Club, where this week we begin a series on the Bullfrog classic Populous . We set the game in its time and place and talk a little bit about Bullfrog and the different directions simulation games were going, driven by different designers, before talking a little bit about the weirdnesses of this game proper. Dev Game Club looks at classic video games and plays through them over...

DGC Ep 225: Phoenix Wright Ace Attorney (part three) 19.08.2020

Welcome to Dev Game Club, where this week we finish our series on Phoenix Wright: Ace Attorney . This week we talk about the final original case, particularly looking at the growing complexity of the story, and then turn to our takeaways and feedback. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Turnabout Goodbyes P...

DGC Ep 224: Phoenix Wright, Ace Attorney (part two) 12.08.2020

Welcome to Dev Game Club, where this week we continue our series on Capcom's 2001 Japanese GBA title/2005 US DS title Phoenix Wright: Ace Attorney . We revisit the history just a bit before diving into this next case, talking about "detectiving" and adventure game tropes (and how/whether they work here), as well as various ways in which the game pushes its mechanics before turning to feedback. Dev...

DGC Ep 223: Phoenix Wright, Ace Attorney (part one) 05.08.2020

Welcome to Dev Game Club, where this week we begin a new series on Capcom's 2001 Japanese GBA title/2005 US DS title Phoenix Wright: Ace Attorney . We talk a bit about the year, the visual novel as a form we're not all that familiar with, although we've each played at least one, and then dive into the game properly before turning to reviews. Dev Game Club looks at classic video games and plays thr...

DGC Ep 222: SWRC Bonus Interview with Jeremie Talbot 29.07.2020

Welcome to Dev Game Club, where this week we at last complete our series on Republic Commando , with an interview with technical artist Jeremie Talbot, now at Pixar as a Characters Supervisor. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:53 Interview 1:12:01 Break 1:12:35 Feedback Issues covered: growing up in C...

DGC Ep 221: SWRC Bonus Interview with Two Surprise Guests 22.07.2020

Welcome to Dev Game Club, where this week we continue to flog the dead tauntaun of our series on Republic Commando , through a pair of interviews. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:53 Interview One 54:05 Break One 54:17 Interview Two 1:46:40 Break Two 1:45:55 Feedback Issues covered: starting out as a...

DGC Ep 220: SWRC Bonus Interview with David Bogan 15.07.2020

Welcome to Dev Game Club, where this week we just keep on rolling about Republic Commando , on which both of your hosts worked. This week we talk with lead animator Dave Bogan, about his journey into the industry and what stuck out for him on this project, among many other topics. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast...

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