Blake Gocey
Dev Dream Pod with Blake Gocey
The Dev Dream Pod is a podcast about the real journey of making video games. Each episode features interviews with indie game developers, creators, and builders chasing the dream of game development. We talk about starting from nothing, launching games, surviving the industry, and what it really takes to become a game developer. If you love indie games, game dev stories, and the grind of building games, this podcast is for you.
Be sure to visit the podcast's website and support the creator: podcasters.spotify.com
Author
Blake Gocey
Category
Podcast website
Latest episode
Oct 26, 2026
Where to listen?
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Episodes
A Game About Feeding A Black Hole Developer: I Couldn't Make Another Game 26.10.2026 1:19:28
Join the Dev Dream Discord: https://discord.gg/a2hceZhcfJ
90%-Positive Game Dev: Small Games Aren't Worth It 12.10.2026 1:09:20
Check out Iheartfunnyboys https://www.youtube.com/@UCVB7srqi4dbzx7vyIwtPZSQ
From Laid Off to 162% Funded — Her Indie Game Story 08.10.2026 1:10:53
Become a member: https://www.youtube.com/channel/UCo_lYApfWmd5gHDum7WaIiQ/joinVelanit: https://store.steampowered.com/app/4411690/Velanit_The_Forgotten_Cottage/Ana's channel: https://www.youtube.com/@IvasanGamesWhat happens when you lose your job—and decide to bet on your dream of making an indie game? Anna and her husband were both laid off from the same company on the same day. After spendin...
You're Not Ready To Make Your Dream Game 14.09.2026 1:16:59
What if the smartest way to make your dream game is to wait 10 years before making it? Yahya Danboos spent more than a decade learning game development before taking on Luminous Knights, his Kingdom Hearts-inspired indie action RPG. Now, after four years of development, he’s also built an audience around the game and grown it to more than 20,000 Steam wishlists, with over 10,000 coming largely thr...
Why Wishlists Are Overrated 31.08.2026 1:05:46
Join the Discord: https://discord.gg/a2hceZhcfJ Click and Conquer: https://store.steampowered.com/app/3267900/Click_and_Conquer/ Mining and Dwarves: https://store.steampowered.com/app/3987230/Mining_and_Dwarves/ Can an indie game succeed on Steam without 7,000 wishlists? Stefan, the developer of Click and Conquer and co-developer of Mining and Dwarves, did exactly that. Click and Conquer launched...
First Time Dev Drops Marketing Secrets 18.08.2026 1:13:45
Join the Discord: https://discord.gg/a2hceZhcfJ Sensory Overload: https://store.steampowered.com/app/4403510/Sensory_Overload/ Tim's YouTube Channel: https://www.youtube.com/@UCuSU9XS2Shqt-nakLMxaNyw
How A First Time Game Dev Went Viral 03.08.2026 1:06:10
Join the Discord: https://discord.gg/a2hceZhcfJ Eye of the Match: https://store.steampowered.com/app/3799530/Eye_of_the_Match_The_VAR_Game/ Andre Cardoso shares his journey from a weekend prototype to a full-time game developer, revealing strategies for marketing, game design, and balancing polish with release. Discover how early Steam pages, community feedback, and understanding game feel can acc...
How To Make It As A Full Time Indie Dev 27.07.2026 1:07:16
Join the Discord: https://discord.gg/a2hceZhcfJ Eggcelerate: https://store.steampowered.com/app/1535490/Eggcelerate/In this episode, Tim Beaudet shares his journey as an indie game developer, focusing on his game Accelerate, the challenges of designing racing games, and his insights on market trends, risk management, and pursuing passion in game development.
You Will Never Think About Game Dev The Same Way Again 21.07.2026 1:13:30
Join the Discord: https://discord.gg/a2hceZhcfJIn this episode, Lasse shares his journey from professional gaming to indie game development, discussing lessons learned, game design insights, and future ambitions. Discover how perseverance, self-reliance, and strategic planning can lead to success in the indie game industry. Mage and Monsters: https://store.steampowered.com/app/1950440/Mage_and_Mon...
A Random Discord DM Changed His Life 21.07.2026 1:05:37
Join the Discord: https://discord.gg/a2hceZhcfJGoblins for Good: https://store.steampowered.com/app/4500800/Goblins_for_Good/
Broke, Discouraged, and Terrified - He Hit Publish 06.07.2026 56:47
Join the Discord: https://discord.gg/a2hceZhcfJAll Hail The Orb: https://store.steampowered.com/app/4262310/_All_Hail_the_Orb/
The Truth About A.I. in Game Development 05.07.2026 1:05:37
Join the Discord: https://discord.gg/a2hceZhcfJSubscribe: https://www.youtube.com/@dev.dream.podcast/subscribeTodays Guest: Cai WangwiltOvertrick: https://store.steampowered.com/app/4101290/Overtrick/
Next Fest Is Not For Indies Anymore: What To Do Instead 22.06.2026 1:01:57
Join the Discord: https://discord.gg/a2hceZhcfJ
I Followed An Indie Dev For His Entire Marketing Campaign 15.06.2026 47:29
Play The Demo Today: https://store.steampowered.com/app/2600970/Flawed_Tactics/
This Game Determines His Future 12.06.2026 59:12
Join the Discord: https://discord.gg/a2hceZhcfJ
Thomas Stewart 01.06.2026 1:14:22
Join the Discord: https://discord.gg/aD5tJ38XU Chapters: 00:00 Intro & Guest Welcome 00:36 Childhood & Creativity 03:17 Childhood Video Games 05:13 Discovering Game Development 07:56 Quarter Life Crisis 09:32 Current Game Dev Dream 12:36 Living the Dream? 14:58 Breaking Into Industry 17:14 Console Porting Strategy 20:24 Why Consoles? 24:50 Bridges and Docks 27:03 Console vs Steam Sales 28:...
Don't Let Your Game Go Viral 01.06.2026 1:19:31
Join the Discord: https://discord.gg/qG3EA8fuE Rollin Ravioli: https://store.steampowered.com/app/4287100/Rollin_Ravioli/ Chapters: 00:00 Intro & Welcome 03:52 From Streamer to Gamedev 07:46 Remote Partnership Story 11:58 Squawky Origin Story 15:36 Squawky Development Drama 20:20 DMCA Launch Disaster 26:48 Lessons From Failure 32:08 Roland Ravioli Reveal 36:55 Game Design Philosophy 43:55 Unre...
Why You Shouldn’t Mix 3 Genres (He Tried) 18.05.2026 1:06:27
Join The Discord: https://discord.gg/qG3EA8fuEWilliam of Studio Kunic returns to the Dev Dream Pod to discuss his wild gamedev journey — building a custom raycasting engine in Godot for Lair Keeper, pivoting from Dungeon Keeper ideas to a Slay the Spire-style dungeon crawler, and his new addictive arcade-inspired game. From game jam chaos to protecting ideas in the AI era, this is packed with hone...
The Design Conflict That Almost Broke His Game 11.05.2026 1:10:39
Join the Discord: https://discord.gg/qG3EA8fuE Jeremy from Jeremy Makes Games shares his honest indie dev journey — abandoning Merchants of the Stars, building his roguelike Get in the Hole, and key lessons on Steam marketing, design tension, and YouTube devlogs. Get In The Hole: https://store.steampowered.com/app/4174950/Get_in_the_Hole/Jeremy's YouTube channel: https://www.youtube.com/@JSMak...
He Made One Million Check Boxes 04.05.2026 1:01:05
Join the Discord: https://discord.gg/a2hceZhcfJ Nolen's website: https://eieio.games/ In this episode, we dive into the mind of Nolan, a developer known for creating wildly unconventional multiplayer experiences like 1 Million Checkboxes and 1 Million Chessboards. Instead of following traditional game dev paths, Nolan explores strange, experimental ideas that bring thousands of players togethe...
SamYam is A Game Dev YouTube Icon - Next Step, Solo Dev 27.04.2026 1:14:12
Join the Discord: https://discord.gg/a2hceZhcfJSamYam opens up about her journey as a 120K+ sub Unity YouTuber turned indie game dev. She shares why her second Steam game Bus Buddies flopped after Desktop Cat Cafe succeeded, brutal multiplayer lessons with SDF sculpting, hackathon wins, YouTube burnout, and her big gamedev dream. In this honest conversation, she breaks down playtesting mistakes, m...
You're Missing The Best Time Ever To Make A Video Game 26.04.2026 1:26:26
Inside Conference: https://howtomarketagame.com/insideChris's Free Blog: https://www.howtomarketagame.com/freeJoin The Dev Dream Discord: https://discord.gg/qG3EA8fuEThis episode with Chris Zukowski of How To Market A Game dives deep into the reality of indie game development, breaking down what it actually takes to succeed on Steam in today’s so-called “golden age” of small, fast-to-make game...
The Real Reason Small Teams Crush At Game Dev 20.04.2026 48:59
Join the Discord: https://discord.gg/a2hceZhcfJ Tired of wearing every hat as a solo indie game dev? Backward Studio shares honest insights on the benefits of working in a small 3-person team versus going solo. They reveal how trust, focus, and playtesting help them learn faster, make better decisions, and avoid burnout while building toward their first commercial release. From in-person workflows...
Code Monkey Loves LLMs for Learning How To Program 13.04.2026 1:08:50
Join the Discord: https://discord.gg/a2hceZhcfJ In this in-depth Dev Dream Podcast interview, Code Monkey (Ugo) shares his 20+ years of game development experience and reveals how he shifted from short Unity tutorials to creating massive 10–12 hour free courses like Kitchen Chaos. We discuss whether AI tools like ChatGPT and Grok are killing the tutorial industry, how to use LLMs effectively witho...
What To Do When Every Steam Festival REJECTS You 06.04.2026 1:00:17
Join the Discord: https://discord.gg/a2hceZhcfJ Cian (developer of Puppy Park) got tired of being rejected from Steam festivals, so he did something most indies never consider — he ran his own. In this episode he reveals exactly how to create a Steam festival, why 750 games was a huge mistake, and the surprising visibility rules Valve uses. We also dive into his real-time cozy dog hotel game Puppy...
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