Peter Randel Jensen

Coriolis: The Great Dark - deep dives

Leisure EN ↓ 38 episodes

Using the published materials, custom made content, Google service NotebookLM, Claude AI and ElevenLabs AI text to speech, I have made a series of podcasts that dive into the Coriolis: The Great Dark roleplaying game. Find supplemental material here: https://greatdarkresources.wordpress.com/

Be sure to visit the podcast's website and support the creator: greatdarkresources.wordpress.com

Author

Peter Randel Jensen

Category

Leisure

Latest episode

Jul 15, 2026

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Episodes

Priest - Archetype - VAESEN 15.07.2026

Google Notebooklm Audio Overview Prompt: Create a deep-dive audio discussion exploring the **Priest Archetype in Vaesen** using the uploaded sources as your foundation. Rather than summarizing the material, expand upon it by connecting the Vaesen rules with the historical reality of nineteenth-century clergy, Lutheran theology, parish life, pastoral care, and the relationship between faith, reason...

Officer - Archetype - VAESEN 15.07.2026

Google Notebooklm Audio Overview Prompt: Create a deep-dive audio discussion exploring the **Officer Archetype in Vaesen** using the uploaded sources as your foundation. Rather than summarizing the material, expand upon it by connecting the Vaesen rules with the historical reality of nineteenth-century military life, leadership, honour, discipline, and the profound changes in warfare during the Vi...

Occultist - Archetype - VAESEN 15.07.2026

Google Notebooklm Audio Overview Prompt: Create a deep-dive audio discussion exploring the **Occultist Archetype in Vaesen** using the uploaded sources as your foundation. Rather than summarizing the material, expand upon it by connecting the Vaesen rules with the historical reality of nineteenth-century occultism, spiritualism, folklore studies, mysticism, secret societies, and the changing relat...

Hunter - Archetype - VAESEN 15.07.2026

Google Notebooklm Audio Overview Prompt: Create a deep-dive audio discussion exploring the **Hunter Archetype in Vaesen** using the uploaded sources as your foundation. Rather than summarizing the material, expand upon it by connecting the Vaesen rules with the historical reality of nineteenth-century hunting, forestry, wilderness survival, tracking, and humanity's relationship with the natural wo...

Doctor - Archetype - VAESEN 15.07.2026

Google Notebooklm Audio Overview Prompt: Create a deep-dive audio discussion exploring the **Doctor Archetype in Vaesen** using the uploaded sources as your foundation. Rather than summarizing the material, expand upon it by connecting the Vaesen rules with the historical reality of nineteenth-century medicine, anatomy, surgery, pathology, and the rapid scientific advances of the Victorian era. Ex...

Academic - Archetype - VAESEN 15.07.2026

Google Notebooklm audio overview Prompt: Create a deep-dive audio discussion exploring the **Academic Archetype in Vaesen** using the uploaded sources as your foundation. Rather than summarizing the material, expand upon it by connecting the Vaesen rules with the historical reality of nineteenth-century academics, the Enlightenment, folklore studies, scientific exploration, Gothic horror, and inve...

Violence and VAESEN 15.07.2026

Google Notebook Audio Overview Prompt: As experts in the vaesen roleplaying game and as someone who know the classic horror roleplaying games like call of cthulhu explain to the audience how combat and conflict work in the Vaesen roleplaying game. We can assume the audience is well educated people with university degrees and experienced participants in roleplaying games. Pay special attention to c...

Skills and talents - VAESEN 14.07.2026

Google Notebook Audio Overview Prompt: as experts in the vaesen roleplaying game and as someone who know the classic horror roleplaying games like call of cthulhu explain to the audience how skills and talents and attributes work together in the Vaesen roleplaying game. We can assume the audience is well educated people with university degrees and experienced participants in roleplaying games. Pay...

Industrial horror in the mythic north - VAESEN 14.07.2026

Google Notebook Audio Overview. Prompt: Help me understand the VAESEN roleplaying game and what makes it unique. Also help me understand what to think about to make sure that when i write scenarios set in Denmark in the 1800s how do make them fit the themes of VAESEN and make them believable?

Monrad's snuff box - VAESEN 14.07.2026

Google Notebook Audio Overview for use in connection with VAESEN scenario development. Prompt: The hosts should act as two experts in the nordic horror roleplaying game VAESEN and they are discussing how to create the first scene in a new scenario that involves the Spertus creature and Monrad. the issues is how to create a memorable first scene, maybe played out as a prologue scene where the playe...

#17 Review - Playtesting the Scenario for Coriolis: The Great Dark 07.12.2025

Theory meets practice. After months of discussing scenario design methodology, character development frameworks, and action cinema techniques, we finally sat down and played through the delve portion of The Library of Apan'ra—and we're here to tell you what happened. Join Peter Randel, Carsten Eriksen, Christian Eriksen, and Eli Tremors for an informal conversation about our first hands-on...

#16 Review - Playtesting the Scenario for Coriolis: The Great Dark 10.11.2025

What happens when two delve crews compete for a starship captain's favor while facing cosmic horror in the ventilation ducts? Join our playtest crew for lessons in layered scenario design. Journey through slipstream space with veteran roleplaying gamers as they playtest "The Library of Apan'ra," a Coriolis: The Great Dark scenario built using Ask Agger's methodology. Host Eli...

Off the record - the auriga system - background material 08.11.2025

This is a background materials file that I use to get inspiration on how to describe Builder ruins and make them come to live in the scenario I am working on. It was generated using Google's NotebookLM. I use this to listen and learn about the subject before I then go into the process of writing. #CoriolisTheGreatDark #Coriolis #Builderruins #ruins #archeology #space #RPGPodcast #TabletopRPG #...

Off the record - Transforming classic Call into CGD - background material 02.11.2025

Translating Cosmic Dread: Fidelity vs. Function in Coriolis's "The Quarantine Station" Nightmare Going over some of my old roleplaying materials I found the classic Mansions of Madness collection for Call of Cthulhu, and of the scenarios - the Sanatorium is a favorite of mine, and I thought how if this was transformed into a Coriolis the Great Dark scenario. So with the aid of Claude...

Off the record - Transforming classic Call into CGD - background material 02.11.2025

Going over some of my old roleplaying materials I found the classic Mansions of Madness collection for Call of Cthulhu, and of the scenarios - the Sanatorium is a favorite of mine, and I thought how if this was transformed into a Coriolis the Great Dark scenario. So with the aid of Claude, I tried to work with the idea, and I think it could work. This Deep Dive is a discussion about this. So is th...

Off the record - Designing Coriolis Scenarios - background material 26.10.2025

This is a background materials file that I use to get inspiration on how to design Coriolis The Great Dark scenarios. I use this for inspiration for the scenario I am working on. It was generated using Google's NotebookLM. I use this to listen and learn about the subject before I then go into the process of writing. #CoriolisTheGreatDark #Coriolis #Builderruins #ruins #archeology #space #RPGPo...

#15 Concept to Publication - Building Delve Scenarios in Coriolis: The Great Dark 17.10.2025

Part 3 of 3 (segment 4): From Concept to Publication How do you transform sophisticated scenario design into a usable document that game masters can actually run at the table? In this concluding episode, hosts Peter Randel, Carsten Eriksen, Christian Eriksen, and Elisabeth Tremors explore the often-overlooked art of scenario publication. Building on the structural foundations and action design fro...

#14 Concept to Publication - Building Delve Scenarios in Coriolis: The Great Dark 17.10.2025

Part 3 of 3 (segment 3): From Concept to Publication How do you transform sophisticated scenario design into a usable document that game masters can actually run at the table? In this concluding episode, hosts Peter Randel, Carsten Eriksen, Christian Eriksen, and Elisabeth Tremors explore the often-overlooked art of scenario publication. Building on the structural foundations and action design fro...

Off the record - describing Builder ruins - background material 08.10.2025

This is a background materials file that I use to get inspiration on how to describe Builder ruins and make them come to live in the scenario I am working on. It was generated using Google's NotebookLM. I use this to listen and learn about the subject before I then go into the process of writing. #CoriolisTheGreatDark #Coriolis #Builderruins #ruins #archeology #space #RPGPodcast #TabletopRPG #...

Learning the Great Dark - a deep dive into chapter 10 and 11 07.10.2025

This is a background materials file that I have created for my own personal learning. This was created using Google's Notebook LLM and a prompt created by Claude. This is primarily made for my own listening to revisit chapter 10 and 11 of the rulebook. #ScenarioDesign #NarrativeDesign #CreativeWriting #GameDesign #StorytellingTools #RPGDesign #GameMaster #TabletopRPG #RPGDesign #GameMaster #Ta...

Learning the Great Dark - a deep dive into chapter 3 and 4 07.10.2025

This is a background materials file that I have created for my own personal learning. This was created using Google's Notebook LLM and a prompt created by Claude. This is primarily made for my own listening to revisit chapter 3 and 4 of the rulebook. #ScenarioDesign #NarrativeDesign #CreativeWriting #GameDesign #StorytellingTools #RPGDesign #GameMaster #TabletopRPG #RPGDesign #GameMaster #Tabletop...

Learning the Great Dark - a deep dive into chapter 8 and 9 06.10.2025

This is a background materials file that I have created for my own personal learning. This was created using Google's Notebook LLM and a prompt created by Claude. This is primarily made for my own listening to revisit chapter 8 and 9 of the rulebook. I want to understand the factions and Ship City and have used Google's NotebookLM to generate a podcast that I can listen to in the car and hopefully...

#13 Foundation and Framework - Building Delve Scenarios in Coriolis: The Great Dark 03.10.2025

Part 2 of 3 (segment 2): Designing Action in Archaeological Adventure How do you create pulse-pounding action sequences that serve archaeological storytelling rather than interrupting it? In this episode, hosts Peter Randel and Carsten Eriksen welcome special guest Christian Eriksen (action cinema expert from Sydney) to explore how science fiction film techniques translate to tabletop delve scenar...

#12 Foundation and Framework - Building Delve Scenarios in Coriolis: The Great Dark 03.10.2025

Part 2 of 3 (segment 1): Designing Action in Archaeological Adventure How do you create pulse-pounding action sequences that serve archaeological storytelling rather than interrupting it? In this episode, hosts Peter Randel and Carsten Eriksen welcome special guest Christian Eriksen (action cinema expert from Sydney) to explore how science fiction film techniques translate to tabletop delve scenar...

#11 Foundation and Framework - Building Delve Scenarios in Coriolis: The Great Dark 21.09.2025

Episode 1: Foundation and Framework - Building Delve Scenarios with Ask Agger and the Five Room Structure Part 1 of 3: Creating "The Library of Apan'ra" Join hosts Peter Randel, Carsten Eriksen, and Christian Eriksen as they begin a three-part deep dive into scenario creation for Coriolis: The Great Dark. In this foundational episode, discover how to transform archaeological explorat...

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