Stephen Blessing

Cognitive Gamer

Leisure EN ↓ 37 episodes

The Intersection of Psychology and Games

Author

Stephen Blessing

Category

Leisure

Podcast website

cognitivegamer.com

Latest episode

Jul 29, 2025

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Episodes

Episode 12: Cognitive Gamer Cognalysis: Horizon Zero Dawn 19.12.2017

This episode contains a deep dive into the cognitive ins and outs of the Playstation 4 game Horizon Zero Dawn. Much of the analysis, though, could be applied to most open-world games. We’ll consider narrative, skill transfer, and types of … Continue reading →

Episode 11: O Memory, Memory, Wherefore Art Thou Memory? 04.12.2017

Cognitive psychologists make a lot of distinctions with different types of memory. In this episode I provide an overview of the various ways that scientists have divvied up memory, and how each relates to how we play games. Game References … Continue reading →

Episode 10: Tell Me a Story 06.11.2017

Many of our memories are structured around stories. They are a very powerful device, that allow us to remember and experience more than what we might otherwise. Using story and narrative within games can increase our enjoyment of them. I … Continue reading →

Episode 09: Don’t Count Your Cognitions Until They Hatch 14.10.2017

Kids can learn a lot by playing games. In this episode I talk with Dr. Jennifer Blessing about the skills that children learn by playing games, such as turn taking, goal setting, and number sense. Game References Candyland, Chutes and … Continue reading →

Episode 08: Go Search, Young Game Player! 21.09.2017

Games can be thought of as solving one big problem: How do I win? Cognitive psychologists think about problem solving in terms of a search process, how to get from your current state to a goal state. I discuss what … Continue reading →

Episode 07 : That Blows Chunks: Increasing Working Memory 24.08.2017

One constraint that everyone has is working memory capacity. Or in other words, how many things you can remember at any one point in time. While there are individual differences in this, another aspect turns out to be more important: … Continue reading →

Episode 06: Cognitive Gamer Cognalysis: Pandemic 11.08.2017

I consider the popular board game Pandemic from a number of different angles. What makes it an interesting game, cognitively speaking? I touch on decision making, attention, cooperation, and also the Legacy and iPad versions. Game References Burgle Bros, Mechs … Continue reading →

Episode 05: (I Can’t Get No) Satisficing 02.08.2017

Humans do not always make the most optimal decisions. We are limited by our cognitive resources. We usually make decisions, even in playing games, that are just “good enough.” The process of making a “good enough” decision is known as … Continue reading →

Episode 04: Shall We Play a Game? Rise of the Machines 20.07.2017

For about as long as there have been computers, there have been computer programs that play games. This episode considers some of the history of game playing computers, and how that has shed light on the nature of human intelligence. … Continue reading →

Episode 03: Attention, Please! The Role of Attention in Playing Games 10.07.2017

You need to have focused attention while playing games. If you don’t, you might miss a critical move in a board game, or totally miss that other player about to blast you in Call of Duty. This episode considers how … Continue reading →

Episode 02: Now You See It, Now You Still Do: The Use of Visual Imagery in Memory 29.06.2017

Visual memory has a different character than verbal memory. This episode examines the nature of our visual memory, and how it is used in such games as Tetris, Carcassonne, and any game that has a map that your character must … Continue reading →

Episode 01: You Must Remember This: The Use of Activation in Game Playing 21.06.2017

How verbal items are stored in long term affect how they are retrieved. This in turn affects how we play a fair number of games, as they require retrieval of items from long term memory. In particular, I consider such … Continue reading →

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