Ian Failes

befores & afters

Tv EN ↓ 270 episodes

The befores & afters VFX podcast from journalist Ian Failes, covering the latest in visual effects, animation and virtual production.

Be sure to visit the podcast's website and support the creator: beforesandafters.com

Author

Ian Failes

Category

Tv

Podcast website

beforesandafters.com

Latest episode

Sep 14, 2026

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Episodes

Urban Bradeško, aka the Explosions Guy, talks sparse GPU accelerated volumetric fluid solver Axiom 16.04.2023

Ian Failes from befores & afters talks to FX artist Urban Bradeško, aka the Explosions Guy, about the sparse GPU accelerated volumetric fluid solver, Axiom, which comes from Theory Accelerated.

A preview of FMX with Mario Müller 11.04.2023

Ian Failes from befores & afters chats to FMX Project Manager Mario Müller for a preview of the FMX conference coming up later in April in Stuttgart.

Making vampire chimps for 'Let the Right One In' 11.04.2023

Ian Failes from befores & afters chats oto Ingenuity Studios founding partner and VFX supervisor David Lebensfeld about the Showtime series 'Let the Right One In.'

The history of markerless motion capture company Move.ai 09.04.2023

Ian Failes from befores & afters chats to Anthony Ganju, one of the co-founders of Move ai, the markerless motion capture company which has developed software to extract human moton from video footage.

VFX supe and director Adam Valdez on making the UE5 short 'Brave Creatures' with new real-time tech 30.03.2023

Ian Failes from befores & afters chat to filmmaker Adam Valdez about his short film made with Unreal Engine, Brave Creatures, including how the new Path Tracer rendering mode was used.

VFX supe Russell Dodgson explores three seasons of 'His Dark Materials' magic 26.03.2023

Ian Failes from befores & afters chats to His Dark Materials production visual effects supervisor Russell Dodgson, who hails from Framestore, about working on all 3 seasons of the show.

How to plan for huge VFX sequences: the VFX supe and VFX producer on 'Slumberland' 19.03.2023

Ian Failes from befores & afters chats to visual effects supervisor Adrian De Wet and visual effects producer Eve Fizzinoglia about the making of 'Slumberland's' big VFX shots, including the companion pig, the flying goose and the cuban hotel. We look at how each was planned, shot and executed. 

How Blender Studio's latest film, with a realistic human character, was made 13.03.2023

Ian Failes from befores & afters chats to director Hjalti Hjálmarsson whose latest project is Blender Studio's 14th open movie, Charge, which features a highly realistic human main character.

A deep dive into Cinesite's visual effects for 'Wakanda Forever' 05.03.2023

Cinesite visual effects supervisor Ben White about his studio's work for Black Panther: Wakanda Forever,  involving the Boston chase scenes.

How they make the fire in 'Fire Country' 26.02.2023

Ian Failes from befores & afters chats to visual effects supervisor Colin Strause about the CBS drama series 'Fire Country.'

Go in-depth on the visual effects by Fuse FX for 'Wendell & Wild' 20.02.2023

Ian Failes from befores & afters chats to Paul Santagada, who was visual effects supervisor at FuseFX on Henry Selick's stop-motion film  Wendell & Wild.

How the VFX for 'All Quiet on the Western Front' were made 13.02.2023

This week on the befores & afters podcast, we're chatting to visual effects supervisor Frank Petzold about All Quiet on the Western Front , which is VFX Oscar nominated this year.

Digital people, CG water, miniatures, morphing: 'Titanic' had it all 06.02.2023

VFX supervisor Rob Legato looks back on 25 years since the James Cameron film was released. (And yes we talk about Propeller Guy!)

Where do I find befores & afters VFX content? Your handy guide is here. 31.01.2023

A special guide on all the places to find befores & afters VFX and animation content: beforesandafters.com web articles, the print magazine and this podcast! 

'The Voice in the Hollow' is an Unreal Engine short with a difference 22.01.2023

This week on the befores & afters podcast, Ian Failes chats to director Miguel Ortega about his African fable of sisterhood, envy and ancient evil made with Tran Ma called The Voice in the Hollow, and made with Unreal Engine.

Framestore on designing an immersive exhibition for the Science Museum in London 16.01.2023

Ian Failes chats to Gavin Fox, Henry Trotter and Lauren Anderson from Framestore about something a little different than visual effects: designing the 'Science Fiction: Voyage to the Edge of Imagination' exhibition at the Science Museum in London.

Scott Eaton on the state of A.I. in art 08.01.2023

Ian Failes from befores & afters chats to artist, designer, and photographer Scott Eaton--well known for his work in anatomy and digital figure sculpting--on his use of A.I. in his own art, and his take on where A.I. in art is going. 

Ending the world (multiple times) for 'The End is Nye' 02.01.2023

Ian Failes from befores & afters chats to VFX supervisor Jeff Okun about his work for 'The End is Nye' -- the series where Bill Nye is placed in some crazy end of the world scenarios.

The invisible effects of The Northman 20.12.2022

Ian Failes from befores & afters chats to BlueBolt VFX supervisor Angela Barson and head of 3D Nic Birmingham about the invisible effects in 'The Northman'.

The VFX behind the forging of the Three Rings in 'The Rings of Power' 13.12.2022

befores & afters chats to Outpost VFX visual effects supervisor Richard Clegg about the moment Galadriel, Elrond and Celebrimbor forge the Three Rings in Prime Video's 'The Lord of the Rings: The Rings of Power.'

#VFXInsight: How Reallusion's automatic character rigging app AccuRIG came to be 05.12.2022

A special VFX Insight edition of the befores & afters podcast with Reallusion VP of marketing John Martin who discusses AccuRIG. AccuRIG is Reallusion's application designed for fast and accurate character rigging. It lets users turn static models into animatable 3D characters which can then be used in a bunch of DCC programs like iClone, Unreal Engine, Unity, Maya, Blender and more.

From 'Gravity' tethers to Ragdoll Dynamics 30.11.2022

Ian Failes from befores & afters talks to Marcus Ottosson, CEO and founder of Imbalance, which makes Maya animation physics plugin Ragdoll Dynamics.

Access:VFX has expanded 22.11.2022

Ian Failes from befores & afters chats to ACCESS:VFX founder Simon Devereux and new European chapter head Chris Kiser about their latest efforts to improve diversity in the VFX industry.

Rob Bredow on the state of play of virtual production at ILM 14.11.2022

Ian Failes from befores & afters chats to Rob Bredow, SVP, Creative Innovation, Lucasfilm and Chief Creative Officer, ILM, about the latest on StageCraft and other virtual production workflows at the studio.

Kevin Baillie on the virtual production of 'Pinocchio' 07.11.2022

This week on the befores & afters podcast, Ian Failes chats to VFX supervisor Kevin Baillie about the virtual production methods utilized on Robert Zemeckis' Pinocchio .

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