Ian Failes

befores & afters

Tv EN ↓ 260 episodes

The befores & afters VFX podcast from journalist Ian Failes, covering the latest in visual effects, animation and virtual production.

Author

Ian Failes

Category

Tv

Podcast website

beforesandafters.com

Latest episode

Jul 8, 2026

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Episodes

The incredible scale, forced perspective, in-camera and invisible effects in 'I'm A Virgo' 16.07.2023

Ian Failes from befores & afters chats to visual effects supervisor Todd Sheridan Perry about the incredible Boots Riley show, 'I'm a Virgo', which needed to feature a 'human' character  12 to 13 feet tall.

Blowing up model airplanes for a film (against hobby shop owner wishes!) 09.07.2023

Ian Failes from befores & afters chats to special effects coordinator Matthew Stratton about his miniature plane explosions and full-scale explosions for the Michael B Chait film, 'Wolf Hound.'

Imagining a singing, dancing croc on set with Actor Capture 07.07.2023

In this special sponsored podcast from Reallusion, we talk to James Martin and John Martin from Actor Capture, about their special brand of visualization and motion capture offerings.

Making miniatures and props for 'Asteroid City' 02.07.2023

Ian Failes from befores & afters chats to 'Asteroid City' miniature unit supervisor Simon Weisse about both props and models crafted for the Wes Anderson film.

Looking back at the early innovative VFX in commercials with Eric Durst 25.06.2023

Ian Failes from befores & afters chats to VFX supervisor Eric Durst about his early career in commercials for brands like Pepsi, Volkswagen and Polaroid where many major innovations took place in digital compositing, motion control and even morphing. 

The Left Angle founders discuss new comp and mograph tool Autograph 18.06.2023

Ian Failes from befores & afters chats to the co-founders of Left Angle, Alexandre Gauthier-Foichat and Francois Grassard, about their new compositing and motion graphics tool, Autograph.

Virtual production on an indie budget 12.06.2023

Ian Failes from befores & afters chats to Steve Dabal, creative director at The Family, about indie sci-fi romantic comedy 'Molli and Max in the Future' which was made with the help of some fun practical effects and in-camera VFX with an LED volume.

How Monkey Chow made these mocap action clips for ActorCore 09.06.2023

In this special Reallusion-sponsored episode, we're chatting to John C. Martin from Reallusion and Jeff Scheetz from Monkey Chow Animation Studios about the 3D motion content pack, 'Run for Your Life', available for Reallusion's ActorCore.

'The Last of Us' VFX supervisor Alex Wang talks clickers, environments and THOSE giraffes 04.06.2023

Ian Failes from befores & afters chats to 'The Last of Us' visual effects supervisor Alex Wang about orchestrating the massive VFX effort on the show, including crafting post-apocalytpic environments, the clicker creatures, and working with and building giraffes.

How 'Andor's' real London locations were the basis of Coruscant finals 29.05.2023

Ian Failes from befores & afters chats to Industrial Light & Magic visual effects supervisor Scott Pritchard about 'Andor'.

How 'Handmaid's Tale' used virtual production to plan a train station scene 22.05.2023

Ian Failes from befores & afters chats to 'The Handmaid's Tale' visual effects producer Stephen Lebed and visual effects supervisor Brendan Taylor.

How this short film was a test bed for rigging and stylization tools, and new real-time compositing in Unreal Engine 15.05.2023

Ian Failes from befores & afters chats to writer and director Chris Perry about his short, Little Bird, which used a number of bespoke tools for rigging characters, and for crafting a stylized look and feel in Unreal Engine.

The process of postvis on 'Cocaine Bear' 08.05.2023

Ian Failes from befores & afters chats to Halon Entertainment co-founder Brad Alexander about the studio's postvis work on 'Cocaine Bear'.

Bringing 'Matilda' to life with more VFX than you might at first realize 29.04.2023

Ian Failes from befores & afters chats to 'Matilda' production VFX supervisor Simon Stanley-Clamp, who also hails from Cinesite.

Treating ships like characters in the final episode of 'Star Trek: Picard' 23.04.2023

Ian Failes from befores & afters chats  Star Trek: Picard visual effects supervisor Brian Tatosky about the final episode of the series and that insane Borg and Enterprise-D encounter.

Urban Bradeško, aka the Explosions Guy, talks sparse GPU accelerated volumetric fluid solver Axiom 16.04.2023

Ian Failes from befores & afters talks to FX artist Urban Bradeško, aka the Explosions Guy, about the sparse GPU accelerated volumetric fluid solver, Axiom, which comes from Theory Accelerated.

A preview of FMX with Mario Müller 11.04.2023

Ian Failes from befores & afters chats to FMX Project Manager Mario Müller for a preview of the FMX conference coming up later in April in Stuttgart.

Making vampire chimps for 'Let the Right One In' 11.04.2023

Ian Failes from befores & afters chats oto Ingenuity Studios founding partner and VFX supervisor David Lebensfeld about the Showtime series 'Let the Right One In.'

The history of markerless motion capture company Move.ai 09.04.2023

Ian Failes from befores & afters chats to Anthony Ganju, one of the co-founders of Move ai, the markerless motion capture company which has developed software to extract human moton from video footage.

VFX supe and director Adam Valdez on making the UE5 short 'Brave Creatures' with new real-time tech 30.03.2023

Ian Failes from befores & afters chat to filmmaker Adam Valdez about his short film made with Unreal Engine, Brave Creatures, including how the new Path Tracer rendering mode was used.

VFX supe Russell Dodgson explores three seasons of 'His Dark Materials' magic 26.03.2023

Ian Failes from befores & afters chats to His Dark Materials production visual effects supervisor Russell Dodgson, who hails from Framestore, about working on all 3 seasons of the show.

How to plan for huge VFX sequences: the VFX supe and VFX producer on 'Slumberland' 19.03.2023

Ian Failes from befores & afters chats to visual effects supervisor Adrian De Wet and visual effects producer Eve Fizzinoglia about the making of 'Slumberland's' big VFX shots, including the companion pig, the flying goose and the cuban hotel. We look at how each was planned, shot and executed. 

How Blender Studio's latest film, with a realistic human character, was made 13.03.2023

Ian Failes from befores & afters chats to director Hjalti Hjálmarsson whose latest project is Blender Studio's 14th open movie, Charge, which features a highly realistic human main character.

A deep dive into Cinesite's visual effects for 'Wakanda Forever' 05.03.2023

Cinesite visual effects supervisor Ben White about his studio's work for Black Panther: Wakanda Forever,  involving the Boston chase scenes.

How they make the fire in 'Fire Country' 26.02.2023

Ian Failes from befores & afters chats to visual effects supervisor Colin Strause about the CBS drama series 'Fire Country.'

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