Arts Management and Technology Lab
Arts Management and Technology Laboratory
This monthly podcast explores the intersection of technology and arts management through interviews, product reviews, humorous dialogue, and more! The Technology in the Arts podcast is produced by the Arts Management and Technology Lab, a research center of the Master of Arts Management program in Heinz College at Carnegie Mellon University. The AMT Lab staff currently includes Dr. Brett Crawford (Executive Director), Lutie Rodriguez (Chief Editor of Research), Angela Johnson (Podcast Producer), B Crittenden (Technology and Interactive Content Manager), and Devyn Hinkle (Social Media and Marke...
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Arts Management and Technology Lab
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Podcast website
Latest episode
May 21, 2026
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Episodes
World building in a spatial era: an Interview with Erin Reilly 21.05.2026 21:43
Show Notes Erin Reilly Erin Reilly - LinkedIn Texas Immersive Institute Sona Festival
A Future View of Virtual and Surround Experience: An Interview with Arthur Earnest 07.05.2026 54:25
Show Notes Arthur Earnest - LinkedIn Arthur Earnest - Instagram Arthur Earnest - Blog
Storytelling and Immersive Media: An Interview With Eric Williams 01.05.2026 19:22
Show Notes Eric R. Williams Eric Williams - LinkedIn Cine-VR - Williams On Story Virtual Reality Cinema (or cine-VR) Sona Festival
Play, Design, and Everything In-Between 29.04.2026 37:34
Cheryl Platz Cheryl Platz - Medium Cheryl Platz - Linkedin The Game Development Strategy Guide Design Beyond Devices
Analog art in a digital world: An interview with Sean Hallowell 23.04.2026 52:59
Show Notes Sean Hallowell's Website Sean Hallowell's Instagram
Beyond Learning Outcomes: Marti Louw talks about Designing for the Human Experience 09.04.2026 28:12
Show Notes Marti Louw - IDeATe Marti Louw - Google Scholar
How Can Creatives Manage a World with AI 19.03.2026 33:16
Show Notes Kevin Stein Kevin Stein's Blog A Guide to Which AI to Use in the Agentic Era Instant Insights: The Trust Insights RACE AI Framework Creative Machines by Maya Ackerman Who Owns The Future? by Jaron Lanier The Human Test by Ron Folman
Crystal Manich: Artistry, Opera, and Grandiosity 12.03.2026 29:07
Show Notes Crystal Manich Crystal Manich - Instagram Crystal Manich - IMDb Crystal Manich - YouTube Laura Kaminsky Time to Act Documentary
From Dystopia to Utopia, an interview with Sarah Turner, New Media artist 11.02.2026 35:11
Show Notes Sarah Turner: Website Sarah Turner: YouTube Sarah Turner: @sarahsarahturnerturner2 But...You're A Dolphin! Lecture with Sean Hallowell and Sarah Turner Projection Portals: Live Video Machine in the Hall of Architecture
Free Press, Bad Press, and the Muscogee Nation: A Conversation with Filmmakers 06.02.2026 25:09
In this episode of the Arts Management and Technology Lab, host Luna Lu speaks with Bad Press co-directors Rebecca Lansberry-Baker and Joe Peeler, alongside journalist and film subject Angel Ellis, about the making of their Sundance 2023 award-winning documentary. The conversation explores how the team came together, the ethical and creative challenges of documenting press censorship within the Mu...
The Algorithms in Your Ears: Looking Into the making of your music feeds 04.12.2025 14:14
In this episode of the Arts Management and Technology Lab, Samantha Childers explores why so many songs recommended by streaming platforms like Spotify, Apple Music, Amazon Music, and YouTube Music sound strikingly similar. She breaks down the inner workings of music streaming algorithms—how metadata, collaborative filtering, content-based filtering, and continuous feedback loops collectively shap...
Ludus: a Ticket Selling Platform Changing the Game 21.11.2025 31:08
In this episode of the Arts Management and Technology Lab, Andrew Wolverton and Zachary Collins explore how arts-focused technology can transform nonprofit ticketing and operations, tracing Ludus's journey from a side project for a single high school musical to a nationwide platform serving more than 4,000 organizations. Collins explains how Ludus was built from the ground up around the real needs...
Michael Cioni on Ingenuity and the Future of Entertainment 15.11.2025 41:05
In this episode of the Arts Management and Technology Lab, Alexann Sharp and Cara Flanery sit down with four-time Emmy-winning innovator Michael Cioni to unpack how technology and creativity converge in modern media workflows. Cioni introduces Strada , a peer-to-peer platform designed to enable remote collaboration without cloud storage, and shares career lessons on building networks through indus...
The Art of Language: Daniel Temkin Reveals The Inner Workings of Esolangs 30.10.2025 30:40
In this episode of the Arts Management and Technology Lab, Daniel Temkin and Luna Lu discussed the artistic possibilities of code, focusing on esoteric programming languages (esolangs) and how they can function as a medium for art and human expression. Temkin explained that his interest began with experimenting in existing esolangs (like Brainfuck) around 2007-2008, leading him to create his own a...
Politics and Portrayal: The Impact of AI and Our Lives 28.10.2025 25:18
In this episode of the Arts Management and Technology Lab, Melida Hernandez and Christine Rivera dive into the intersections of technology, identity, and representation in digital spaces and media. Melida explores how AI-based recognition systems, often trained on biased datasets, misclassify transgender and non-binary individuals, which impacts their self-presentation, psychological well-being, a...
The Future of Technology in the Performing Arts: VR versus Broadcast 21.08.2025 23:00
Alexann Sharp and Lehan Xu discuss the impact of technology on performance industries, particularly VR concerts and broadcast theater. They note that COVID-19 accelerated the adoption of VR concerts, initially by smaller artists due to cost and uncertainty. Examples include Sabrina Carpenter and Kid Leroy's Meta collaborations. They highlight technical challenges like audio quality and headset com...
Ethics, AI, and Sustainability in the Arts 10.07.2025 18:01
In this episode of the Arts Management and Technology Lab, Hannah Brainard and Anuja Uppuluri explore two significant threats to artists and cultural institutions: the ethical and legal implications of Artificial Intelligence (AI), specifically its pre-training practices, and the impact of climate change on art and cultural heritage. They discuss how AI models often exploit artists' work without c...
Digital Marketing in the Age of AI: Insights From Grapeseed Media's Bill Updegraff 12.06.2025 45:28
In this episode of Tech in the Arts, Dr. Brett Ashley Crawford of the Arts Management and interviews Bill Updegraff , founder and CEO of Grapeseed Media , a programmatic digital advertising firm. Grapeseed Media, established in 2013, has grown into a trusted partner for brands and agencies in digital advertising, earning recognition on Inc.'s 5000 list of fastest-growing private companies. In this...
The Impacts of Big Data and AI on the Arts, Our Culture and Society 06.06.2025 53:12
What are the implications of AI and algorithmic governance on culture and creative industries? To answer these and other questions, the Arts Management and Technology Laboratory gathered a panel of experts on campus at Carnegie Mellon University. Working across arts, media, data, and technology, panelists discuss frameworks for understanding how power flows within and between these industries. Thi...
Cinematic VR for Public Service with Eric Williams and Jordan Herron 16.05.2025 53:58
Eric R. Williams is a Professor at Ohio University and the director of the cinematic virtual reality (Cine-VR) initiatives at the Game Research and Immersive Design (GRID) Lab. His work spans award-winning film, television, and interactive media, including screenplays for Universal Studios, Fox Online, and American Movie Classics, as well as numerous published books and podcast series on storytell...
Crafting Immersive Art with Amber Johnson at SONA Festival 24.04.2025 23:38
Amber Johnson is an Associate Professor of Simulation and Game Development at Wake Tech Community College. She has worked in the game industry as an artist and level designer since 2007. She began teaching at Wake Tech in 2014, developing a curriculum that utilizes modern game asset creation techniques. She currently teaches courses in digital art, game programming, photogrammetry, tech art, and V...
DAF Strategies and Community Funds - A Talk with CharityVest 11.04.2025 43:37
Donor advised funds - what are they? How are they being used? And what innovations are these peculiar giving vehicles introducing to the field of philanthropy? In this episode of Tech in the Arts, Lead Research Ian Hawthorne sits down with Rebecca Jacobs, head of community funds at CharityVest, a young, digitally native DAF sponsor. See more at amt-lab.org
Let's Talk: SXSW Shake-Up and the Future of Festivals 02.04.2025 21:15
A shocking headline about SXSW's music portion set the internet buzzing. Are big festivals on the decline, or are they simply evolving? Tune in as we break down the changes. See more at amt-lab.org
Building Embodied Experience in the Arts and Design with Stephen Neely 21.03.2025 52:50
In this episode of Tech in the Arts, Dr. Stephen Neely, associate professor at Carnegie Mellon University's School of Music, discusses eurhythmics, a century-old practice focusing on the bodily engagement of music, and extends these principles to modern interaction design. The conversation delves into the evolution of design practices and the need for a more holistic, user-centric approach in the...
Let's Talk: Streaming 2.0, the Music Industry, and Culture Shifts 27.02.2025 37:15
How will Spotify's new "Streaming 2.0" deal with Universal Music Group reshape the music industry? How have music streaming platforms impacted culture and its artists? In this "Let's Talk" episode of AMT Lab's Tech in the Arts podcast, Podcast Producer Jinghong Gong and Lead Researcher Ian Hawthorne discuss the latest headlines and newly released books that are shaping the music landscape. see mor...
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