Clayton Ray
Alien Familiar RPG Podcast
A podcast that gives heuristics-driven advice on tabletop roleplaying gaming
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Episodes
Episode 37: Downtime 25.02.2018
In this episode we discuss downtime, both in character during the game and out of character in between sessions
Episode 36: Backstories 11.02.2018
In this episode we discuss how to make backstories for your characters and also talk about how to deal with party conflicts
Episode 35: Using the game to work through real problems 28.01.2018
In this episode we discus using the game to work through real world problems
Episode 34: Cross Generational Players 14.01.2018
In this episode, we talk about gaming with people a generation older or younger
Episode 33: Hard Sci-Fi 31.12.2017
In this episode we talk about problems and possibilities for realistic space games
Episode 32: Experiences of Women in Gaming 17.12.2017
In which we discuss the experiences of non-male gamers
Episode 31 – Echoes in Reality 03.12.2017
In this episode we talk about the lasting effects of RPGs in the lives of players.
Episode 30: Running and Preparing a One-Shot 19.11.2017
How to design and run a one-shot scenario
Episode 29: Era-Appropriate Racism and Sexism 12.11.2017
In this episode we talk about sexism and racism. Can it be done respectfully? Can you make a setting that reflects real world culture and diversity without making it offensive?
Episode 28: Rules that Suck 05.11.2017
In this episode we discuss systems and subsystems that just don't work and things that are so hard to get "right"
Episode 27: Depictions of RPGs in Pop Culture 29.10.2017
In this episode we discuss what is wrong with the way in which roleplaying games and gamers are portrayed in pop culture
Episode 26: Magocracy 22.10.2017
In this episode we talk about Magocracies: the Economics and Politics of Arcane Civilizations
Episode 25: Ebena Wrap-up 15.10.2017
In this episode, we break down our nearly-year long Savage Worlds campaign set in the world of Ebena.
Episode 24: Dicebag Disco 08.10.2017
In this episode, we discuss a grab-bag of different topics that weren't enough for an entire episode in and of themselves.
Episode 23: Emotional Rewards of Tragedy in RPGs 01.10.2017
In this episode we discuss the emotional benefits of the hardships player characters endure
Episode 22: How to Create a Campaign Setting 24.09.2017
In this episode we discuss the methods we use and the inspiration we draw from when we create a campaign setting
Episode 21: Archetypes, Tropes, and Cliches 17.09.2017
In this episode we talk about Archetypes, Tropes, and Cliches until we start talking about period-appropriate misogyny in historical games, at which point we decide to talk about that another day
Episode 20: How to Grow Characters 10.09.2017
How to make your character grow like a real person
Episode 19: What Players Need to Know 03.09.2017
Discussing what information Players should have at the start of a new campaign
Episode 18: Modern Urban Fantasy 27.08.2017
In this episode we ramble for a while and say a couple things about modern urban fantasy
Episode 17: How to be the Best Player 20.08.2017
Discussing ways the players can help the gamemaster and improve the game
Episode 16: Using the Real World in Your Game 13.08.2017
In which we discuss how to use the real world for inspiration for your games
Episode 15: Picking Up the Pace 06.08.2017
Warning: Poor Audio Quality. In this episode we discuss how to get more done in a game session
Episode 14: Rousseau v Rogue – Social Contract in Gaming 30.07.2017
In which we get philosophical about the responsibilities of the individual to the group and the group to the individual
Episode 13: How to Define Your Sci-Fi 23.07.2017
In this episode we talk about things to keep in mind while designing and running your sci-fi setting to give it verisimilitude. Also, I refuse to post a spoiler warning for a cult sci-fi TV series and movie that came out in the early 2000s.
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