Clayton Ray
Alien Familiar RPG Podcast
A podcast that gives heuristics-driven advice on tabletop roleplaying gaming
Where to listen?
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Episodes
Episode 62: Things we hate in games 03.02.2019
In this episode we talk about pet peeves and why they annoy us
Episode 61: PvP in Social Situations 20.01.2019
In this episode, we finally talk about whether dice should come into play during PC to PC roleplay.
Episode 60: Playing Against Personality 06.01.2019
In this episode, we discuss whether we can really roleplay as anything we wantt
Episode 59: NPCs in the Party 23.12.2018
In this episode we talk about having NPCs in the party
Epidsode 58: Barriers of Player Agency 09.12.2018
In this episode we discuss the ways players may be barred from having their characters do as they wish
Episode 57: Star Wars as a setting 25.11.2018
In this episode we discuss playing in the Star Wars setting
Episode 56: Can RPGs compete with computers 11.11.2018
In this episode we discuss whethertabletop RPGs can compete with computers and other media
Episode 55: Too Few or Too Many Players 28.10.2018
In this episode we discuss the problems of running games with too few or too many players
Episode 54: Greatest Characters Never Played 14.10.2018
In this episode we talk about the greatest characters we've never played and the greatest campaigns we've never played.
Episode 53: Faith in RPGs 30.09.2018
In this episode we discuss faith and doubt when the gods loom large
Episode 52: The Final Battle 16.09.2018
In this episdoe we talk about how to have boss fights
Episode 51: Established IPs 02.09.2018
In this episode we discuss the advantages and pitfalls of playing in an established intellectual property
Episode 50: Keeping it Fresh 19.08.2018
In this episode we discuss how to keep a long-running campaign interesting and fresh
Episode 49: The Worst Parts of Being GM 05.08.2018
In this episode, we discuss the worst parts of being a GM
Episode 48 Good on paper, but bad in execution Pt2 22.07.2018
In this episode, we continue out talk about the ideas we thought were going to be good, but ended up bad with a focus on ideas from the player's perspective
Episode 47: Good on paper, but bad in execution 08.07.2018
In this episode, we talk about the ideas we thought were going to be good, but ended up bad
Episode 46: Time Travel 24.06.2018
In this episode we discuss how to have time travel in your game
Episode 45: Characters with Mental Illness 10.06.2018
In this episode we discuss how to rp characters with mental illness
Episode 44: Playing in Sandboxes 27.05.2018
In this episode we discuss playing in sandbox games and playing with emergent stories.
Episode 43: Dilemmas 13.05.2018
In this episode we discuss dilemmas, moral quandaries, devil's bargains, hard choice, tough decisions, no-win situations, zero sum games, Catch-22s, and the Kobayashi Maru
Episode 42: Exploring the setting of Harry Potter for RPGs 29.04.2018
In this episode we talk about how the Harry Potter setting can be used for tabletop RPGs
Episode 41: What you need to know at the start of a campaign 15.04.2018
In this episode we discuss what players want to know when the campaign starts and how players can prep for a new campaign.
Episode 40: When the GM should be an asshole 01.04.2018
In this episode we discuss when the GM should be an asshole, is it OK to be an asshole sometimes, and signs that your GM is pissed
Episode 39: How to Improve as a GM 25.03.2018
In this episode we discuss how to be a better GM and give advice to each other on how we can personally improve our game
Episode 38: Post Mortem – Apocalyptia Ceruleus Campaign 11.03.2018
In this episode we break down our Apocalyptia Ceruleus campaign, available in the Actual Play feed
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