Player Research Accessibility

Advancing Accessibility

Leisure EN ↓ 9 episodes

Dive into the world of video games accessibility with host Steve Saylor and guests. Learn from the perspectives of accessibility specialists, players with disabilities and game developers who all contribute to the mission of Advancing Accessibility in the gaming industry. Get to know their stories, their journey and how they work to bring video games to more players. This limited podcast series is brought to you by Player Research - a Keywords Studio.

Be sure to visit the podcast's website and support the creator: playerresearch.com

Author

Player Research Accessibility

Category

Leisure

Podcast website

playerresearch.com

Latest episode

Sep 12, 2024

Where to listen?

Podcasts in the app Replaio Radio Coming soon

Podcasts are coming to the app soon. Install now and be the first to see a whole new take on podcasts

Get it on Google Play Install for free Android almost 10M downloads · 4.8 rating iOS soon

Episodes

Episode 5: The Rise of Audio Description in Games with Jennissary (audio) 12.09.2024

As a natural follow up to our episode on Blind Accessibility, Steve is joined by Jenna (Jennissary) from Descriptive Video Works to talk about writing, producing and implementing audio description for video games. Learn about the opportunities, the innovations and challenges in the mission of making games both inclusive and immersive for blind audience--and beyond. Learn more about Player Research...

Episode 4: Accessibility in Game Marketing, PR & Comms with Jessica Roache (video) 21.08.2024

Making video games accessible is crucial, but a game ultimately doesn't sell if people don't hear or see anything about it. Failing to include disabled audiences in marketing beats, assets and announcements can lead to even the most accessible games to fall under the radar of millions of players worldwide. Marketing, PR and communications teams need to work with developers to ensure they c...

Episode 3: The Evolution of Blind Gaming with Ross Minor (video) 21.08.2024

Gaming audiences include a wide variety of players with different preferences, play-styles and needs. Blind and low-vision players are no exception and have been gaming ever since the early days of video games. How do they do it? And what can game developers do to better include players who cannot rely on visual cues to progress? To discuss the evolution of blind gaming, Steve is joined by Ross Mi...

Episode 4: Accessibility in Game Marketing, PR & Comms with Jessica Roache (audio) 21.08.2024

Making video games accessible is crucial, but a game ultimately doesn't sell if people don't hear or see anything about it. Failing to include disabled audiences in marketing beats, assets and announcements can lead to even the most accessible games to fall under the radar of millions of players worldwide. Marketing, PR and communications teams need to work with developers to ensure they c...

Episode 3: The Evolution of Blind Gaming with Ross Minor (audio) 14.08.2024

Gaming audiences include a wide variety of players with different preferences, play-styles and needs. Blind and low-vision players are no exception and have been gaming ever since the early days of video games. How do they do it? And what can game developers do to better include players who cannot rely on visual cues to progress? To discuss the evolution of blind gaming, Steve is joined by Ross Mi...

Episode 2: The State of Assistive Technology in Gaming with Grant Stoner (video) 06.08.2024

Assistive technology has been enabling people with disabilities to live a more accessible, independent life for ages… but what about gaming? How can these tools and devices help gamers engage with games in ways that render those experiences comfortable and enjoyable? Learn about Grant Stoner’s journey into the world of gaming, assistive technology, accessibility journalism and advocacy. Get famili...

Episode 2: The State of Assistive Technology in Gaming with Grant Stoner (audio) 06.08.2024

Assistive technology has been enabling people with disabilities to live a more accessible, independant life for ages… but what about gaming? How can these tools and devices help gamers engage with games in ways that render those experiences comfortable and enjoyable? Learn about Grant Stoner’s journey into the world of gaming, assistive technology, accessibility journalism and advocacy. Get famili...

Episode 1: Making Game Accessibility Accessible with Améliane F. Chiasson (audio) 31.07.2024

For the first episode of the Advancing Accessibility Podcast, host Steve Saylor meets with Player Research’s Game Accessibility Lead: Améliane F. Chiasson.   Learn about the fundamentals of accessibility, how it applies to video games and how teams can make sure to bring their vision to a wider audience. Get to know Améliane’s personal relationship with gaming, what got her to where she is today a...

Episode 1: Making Game Accessibility Accessible with Améliane F. Chiasson (video) 30.07.2024

For the first episode of the Advancing Accessibility Podcast, host Steve Saylor meets with Player Research’s Game Accessibility Lead: Améliane F. Chiasson.     Learn about the fundamentals of accessibility, how it applies to video games and how teams can make sure to bring their vision to a wider audience. Get to know Améliane’s personal relationship with gaming, what got her to where she is today...

Listen to the Advancing Accessibility podcast in Replaio

Radio and podcasts in one app - free, with no sign-up. Install today and do not miss the launch

Get it on Google Play

Replaio is not a podcast publisher; show names, artwork and audio belong to their authors and are distributed through public RSS feeds.