5mUX

5 Minute UX

5mUX is practitioner-grade UX training in five-minute lessons, structured around how adults actually learn. Every lesson teaches one concept or skill you can apply immediately, available as text, audio, or video. Pick the modality that fits your moment; the rigor stays the same.

Be sure to visit the podcast's website and support the creator: castopod.gogomito.com

Author

5mUX

Category

Education

Podcast website

castopod.gogomito.com

Latest episode

Oct 23, 2026

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Episodes

Paper Prototyping: Rapid Ideation Before Pixels 08.04.2026

Learn to rapidly explore design ideas using low-cost paper materials before committing to digital tools. You will master techniques for simulating interactivity and conducting effective user tests to validate your concepts early. Learning Objective: By the end of this lesson, learners will be able to create and test a paper prototype for a real design problem. Transcript Why Paper Prototyping Matt...

Affinity Diagramming: Clustering Data into Themes 08.04.2026

Master the three-stage affinity diagramming process to organize qualitative research data effectively. You will learn how to generate individual notes, silently cluster them into meaningful groups, and label clusters for clear insights. Learning Objective: By the end of this lesson, learners will be able to execute the three-stage affinity diagramming process to organize qualitative research data....

Meeting Agenda Design: A Practical Guide 08.04.2026

Learn the step-by-step process to design meeting agendas that drive clear outcomes and productive conversations. You will master the essential components of a strong agenda and apply proven strategies to eliminate common facilitation pitfalls.

Beta Testing: How to Evaluate Effectively 08.04.2026

Learn to distinguish high-quality beta tests from weak ones by applying specific evaluation criteria. You will gain the ability to identify common quality issues and provide actionable feedback that drives project success. Learning Objective: By the end of this lesson, learners will be able to evaluate beta test quality using established criteria. Transcript The Need for Quality Assessment Have yo...

Personas: Building Them from Research Data 07.04.2026

Transform raw user data into actionable, relatable personas using a proven five-step workflow. You will learn to synthesize research patterns, define distinct user groups, and craft compelling profiles that drive team alignment and design decisions. Learning Objective: By the end of this lesson, learners will be able to apply the five-step persona creation process to synthesize research data into...

Personas: What They Are and Why They Matter 07.04.2026

Learn how to create research-based personas that represent real user behaviors and motivations. You will discover how these archetypes resolve design conflicts and distinguish interactive usage patterns from simple demographic statistics. Learning Objective: By the end of this lesson, learners will be able to define research-based personas and distinguish them from demographic profiles. Transcript...

Content Strategy: Planning for Useful, Usable Content 07.04.2026

Discover how content strategy plans the creation, delivery, and governance of your digital experiences. You will learn to identify the content lifecycle and determine exactly when a project needs strategic content planning to succeed. Learning Objective: By the end of this lesson, learners will be able to define content strategy and identify when a project requires content strategy work. Transcrip...

Usability Testing: Planning a Test Session 07.04.2026

Learn the practical steps to design a complete usability test plan for your next project. You will master defining clear objectives, writing realistic task scenarios, and setting measurable success criteria to ensure actionable results. Learning Objective: By the end of this lesson, learners will be able to construct a complete usability test plan including objectives, scenarios, and success crite...

Usability Testing: Moderating Without Leading 07.04.2026

Master the art of eliciting honest user behavior by learning to ask neutral prompts and manage silence effectively. You will gain the confidence to guide test sessions that produce reliable, unbiased findings without influencing participant actions.

Usability Testing: Analyzing and Reporting Results 06.04.2026

Learn to transform raw usability test data into clear patterns and prioritize issues by severity. You will master the process of presenting findings to stakeholders with specific, actionable recommendations that drive immediate design improvements. Learning Objective: By the end of this lesson, learners will be able to synthesize usability test data into a prioritized report with actionable recomm...

Usability Testing: What It Is and When to Use It 06.04.2026

Discover how observing real users performing specific tasks provides the empirical evidence needed to validate design assumptions. You will learn to distinguish this method from self-reported data and identify the exact moments in a project when usability testing is essential for success. Learning Objective: By the end of this lesson, learners will be able to define usability testing and distingui...

Fitts' Law: What It Is and Why It Matters 05.04.2026

Learn how Fitts' Law predicts user interaction time based on target distance and size. You will gain a scientific basis for sizing buttons and placing navigation elements to minimize user effort and error. Learning Objective: By the end of this lesson, learners will be able to apply Fitts' Law to optimize the size and placement of interactive elements. Transcript The Problem of Inefficient Movemen...

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