Jonathan Blow

Braid, Anniversary Edition Podcast

Braid, Anniversary Edition is a massive update to the classic puzzle-platformer Braid , now featuring over 15 hours of developer commentary. This podcast provides another way of digging into the history and development of Braid by presenting the full commentary interviews, complete with details not found in the game.

Bezoek zeker de website van de podcast en steun de maker: braid-game.com

Auteur

Jonathan Blow

Categorie

Leisure

Website van de podcast

braid-game.com

Nieuwste aflevering

7 jun. 2024

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Afleveringen

Breaking the Pattern - Casey Muratori Part 4 07.06.2024

Casey and Jon continue their discussion of the origins of Braid : its final mechanics, the ending, structural pattern breaks, and the "biggest mistake" in the game! Why are there puzzle pieces in the game? Where did the idea of the slow-down ring come from? How did Paula Abdul inspire the game? Braid, Anniversary Edition has launched! You can pick it up on Steam , PlayStation , Nintendo Switch , X...

Experimental Gameplay - Marc ten Bosch Part 1 31.05.2024

This week's guest interviewer is Marc ten Bosch , an independent developer known for Miegakure , a 4D puzzle-platforming game. Jon and Marc have presented together at IndieCade and NYU Game Center and are working together on Thekla's next puzzle game. Here, the two discuss the puzzle design philosophy of Braid : minimalism, pattern breaks, literary influences, and more. Next: the ramifications of...

The "Aha" Moment - Casey Muratori Part 3 17.05.2024

Jon and Casey continue their discussion about the early design of Braid : specifically how Jon arrived at the design identity of Braid , and how developer design perspectives affect the player experience. Braid, Anniversary Edition has launched! You can pick it up on Steam , PlayStation , Nintendo Switch , Xbox , or play it via Netflix on mobile devices—maybe the one you're using now! Host: Jonath...

Starting the Art - David Hellman Part 1 10.05.2024

Braid 's lead visual artist David Hellman is interviewed by Frank Cifaldi of the Video Game History Foundation about getting started on Braid : David's background and artistic process. We start by discussing David's webcomic " A Lesson Is Learned But the Damage Is Irreversible ," which inspired Braid in more ways than one. Braid, Anniversary Edition releases on May 14, 2024. Pre-order it now on St...

Getting the Game Going - Casey Muratori Part 2 03.05.2024

Casey and Jon continue their conversation about the early days of designing and programming Braid. We talk about scrapped gameplay ideas, technical challenges, and artistic inspirations, including the 1986 text adventure game "Trinity." Host: Jonathan Blow Guest: Casey Muratori Producer: Jason Brisson Editor: Will Torbett Intro Song: "Downstream" by Shira Kammen (based on "O son do ar" by Bieito R...

The Origins of Braid - Casey Muratori Part 1 26.04.2024

Hello and welcome to the inaugural episode of the Braid, Anniversary Edition Podcast ! Braid, Anniversary Edition is an updated version of the classic game Braid that came out way back in 2008. The update has improved graphics and sound, new puzzles and developer commentary. Over 15 hours of commentary survived the editing and selection process to make it into the game, but this came from over 60...

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