Mark Rosewater
Magic: The Gathering Drive to Work Podcast
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Husk å besøke podkastens nettsted og støtte skaperen: magic.wizards.com
Forfatter
Mark Rosewater
Kategori
Podkastens nettsted
Siste episode
9. okt 2026
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Episoder
#1288: Hybrid in Commander 24.10.2025 31:50
When the Commander Format Panel visited Wizards, I gave a presentation pitching why I felt it was important to change how hybrid worked in Commander. This podcast goes over the contents of that presentation and explains my reasoning for the change.
#1287: New York Comic Con 2025 24.10.2025 33:22
I just returned from New York Comic Con. This podcast talks all about it.
#1286: Proliferate 17.10.2025 30:15
This podcast talks about the history of the proliferate mechanic.
#1285: Top 20 Most Influential Expansions, Part 3 17.10.2025 33:59
This is part three of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
#1284: Top 20 Most Influential Expansions, Part 2 10.10.2025 30:46
This is part two of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
#1283: Top 20 Most Influential Expansions, Part 1 10.10.2025 33:58
This podcast is part one of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
#1282: MagicCon: Atlanta 2025 03.10.2025 31:01
I just got back from MagicCon: Atlanta, and in this podcast, I talk all about it.
#1281: Early One-Drop Creatures 03.10.2025 32:57
This podcast is a look back at the early creatures that only cost one mana.
#1280: MagicCon Prep 26.09.2025 33:55
In this podcast, I talk about the things I have to do to prepare for an upcoming MagicCon (in this case, MagicCon: Atlanta).
#1279: Saviors of Kamigawa 26.09.2025 34:03
This podcast is another in my quest to talk about every Magic expansion. This time I talk about the third set in the Champions of Kamigawa block, Saviors of Kamigawa .
#1278: History of Returns 19.09.2025 32:12
In this podcast, I talk about the times we returned to settings that we'd already visited.
#1277: Betrayers of Kamigawa 19.09.2025 30:20
This podcast is another in my quest to cover every Magic expansion.
#1276: Ante 12.09.2025 30:35
This podcast is about the most hated mechanic in the history of Magic , ante.
#1275: Aesthetic Color Pie 12.09.2025 33:29
In this podcast, I talk about a specific aspect of the color pie and how modern design requires that we care about it.
#1274: The History of Tokens 05.09.2025 35:03
This podcast is a companion to my three-part Making Magic series on the history of tokens. You can read the third and final column on Monday, September 8.
#1273: Marvel's Spider-Man Set Design with Corey Bowen 05.09.2025 35:22
In this podcast, I sit down with Corey Bowen, the lead set designer of Magic: The Gathering ® | Marvel's Spider-Man , to talk about the set's design.
#1272: How Magic Grew 29.08.2025 31:27
In my podcast on Igniting the Spark (the new Magic documentary), I talked about doing a podcast that covered something the documentary didn't. How did Magic grow from a one hundred million-dollar game to a billion-dollar game?
#1271: Structuring Sets 29.08.2025 34:22
In this podcast, I talk about a key component of design: set structure.
#1270: Prophecy 22.08.2025 35:03
This is another podcast in my ongoing quest to record a podcast about every expansion. This episode is all about Prophecy , the third set in the Mercadian Masques block.
#1269: Igniting the Spark 22.08.2025 30:45
A documentary about how Magic debuted at Gen Con. I had the pleasure of participating in it, and this podcast talks all about that.
#1268: Nemesis 15.08.2025 31:46
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Nemesis , the second set in the Mercadian Masques block.
#1267: State of Design 2025 15.08.2025 32:22
Every year, I write a " State of Design " column where I talk about how I feel the last year of Magic design went. This year's column starts with Bloomburrow and goes through Magic: The Gathering ®—FINAL FANTASY™. With six sets to talk about, I ended up having a pretty lengthy article, so I made a supplementary podcast where I walk through every new mechanic to give my thoughts on how they went.
#1266: Mercadian Masques 09.08.2025 30:40
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Mercadian Masques .
#1265: Group Design 09.08.2025 30:11
Magic is made not by a single designer but by a large group of people. In this podcast, I talk about how that affects game design.
#1264: San Diego Comic-Con 2025 01.08.2025 30:48
In this podcast, I talk all about my trip to this year's San Diego Comic-Con.
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