fr

Gary O'Neilin

Smash Loot & Roll

A dungeons and dragons podcast between friends near and far.

Auteur

Gary O'Neilin

Catégorie

Fiction

Dernier épisode

26 déc. 2024

Où écouter ?

Les podcasts dans l'appli Replaio Radio Bientôt disponible

Les podcasts arrivent très bientôt dans l'appli. Installe-la dès maintenant et découvre en avant-première une toute nouvelle façon de vivre les podcasts

Télécharger sur Google Play Installe-la gratuitement Android 5 M+ de téléchargements · note de 4,8 iOS bientôt

Épisodes

The Crystal Fields 26.12.2024

After their encounter at Desert Camp, Adrok, Ares, Bowdin, and Kelgrace realize there is more to this realm than what they have been told. In an effort to avoid joining in the slaughter of the creatures of the realm, our adventures decide to go explore the Crystal Fields. While in the fields they meet an alchemist who is studying the various crystals. Our adventures decide to go harvest some cryst...

Into the Unknown 01.10.2024

After an encounter with a strange creature in Desert camp, Adrok, Ares, Bowden, and Kelgrace decide to go explore the desert and see what else they can find.  Their exploration leads them to the entrance of some type of creature colony, that changes their thoughts on the hunt. 

A Hunting We Will Go 28.09.2024

Adrok, Ares, Bowden and Kelgrace agree to join Ares on a job to hunt monsters. Unbeknownst to all the task turns out to be more than they were expecting.

The Call of the Moon 03.05.2024

After stopping Alexia, our hero's have returned to TrollSkull manor for some much needed rest and relaxation. While at the manor, the quintet ties up some loose ends, searches for their next adventure and Kelgrace learns that price of her powers.

A Battle for a Soul 02.03.2024

Our adventurers battle to stop Alexia from completing her ritual. Our adventurers, Adrok, Ares, Bowden, Chip and Kelgrace have made their way to the ritual site. Alexia has brought a group of mercenaries to protect her. Our adventurers and the mercenaries face off to determine if Alexia will succeed in her plan to reunite with her mother.

The Knights of WaterDeep 01.12.2023

Our adventurers Adrok, Ares, Bowdin, Chip, and Kelgrace successfully tracked Lord Neverwinter and after a brief fight with his guards, forced him to surrender. Now our adventurers need to bring the renegade lord back to WaterDeep to see justice served.

Portals 26.09.2023

Our héros have tracked Degalt Neverwinter to his wooded estate outside of Neverwinter. Adrok, Ares, Bowdin, Chip and Kelgrace hide in the forest discussing their next move to capture their quarry. They have seen several guards and know they are outnumbered. 

We Don't Have a Plan 28.07.2023

Adrok, Aries, Bowdin, Chip and Kelgrace have all reunited in the port of Neverwinter. Now they must decide which of their quarries they are going to search for, Uflass Burloch or Degault Neverwinter. Deciding to leverage their Harper contact, the quintet heads to the bakery to see what information may be available to them in their hunt.

Splitting the Party 02.06.2023

Our adventures have been recruited by the group known as the Harpers to find and return to WaterDeep, Degault Neverwinter; and if possible Ulfass Borloch. In the grand wisdom of every adventuring partying, our adventures have decided to split the party. Adrok and Kelgrace will travel by griffon north to the city of Neverwinter, while Aries, Bowdin, and Chip travel north on the sailing ship, The Ma...

Get a Clue! 01.05.2023

After Kelgrace is caught in a room with a dead elven, a detective is brought in to discover the truth behind the murder. Kelgrace and several other party attendees are brought in for questioning.  As the situation evolves, our adventures help in their own way to identity the murder in an attempt to care Kelgrace.

The Rose Ball 21.02.2023

After helping dispatch three devils on the top of Troll Skull manor, Bowdin and Chip join the tiefling Aries in his task to track down the summoner of the devils.   Aries invites Bowdin and Chip to join him when returning to the WaterDeep guard to receive payment and are tasked to discover who is responsible for bring the devils to WaterDeep. The trio find the Summoner dead in a warehouse near the...

A Summoned Detour 29.01.2023

Returning to Troll Skull Manor after their dinner encounter with Alexia, Adrok and Kelgrace bed down for the night while Bowdin and Chip play a drinking game, gnome vs. dwarf.  Before they can determine a winner, their game is interrupted by several loud noises on the roof of the manor. Going up to investigate, the two find a trio of devils facing off with a dark-fabio haired tiefling, Aries. With...

Dinner and a Show 31.12.2022

While having dinner with Alexia, she offers to give up her vengeance if Adrok, Bowdin, Chip and Kelgrace help her find Ulfass Burloch for her. After dinner our adventurers seek out others to answer questions and help them make a decision.

What Lurks in the Shadows 03.12.2022

Our adventures are set upon by shadows in Trollskull manor. They receive an invite from Alexia to join her for dinner.

Adventurers Assemble 30.09.2022

After traveling in two separate groups back to WaterDeep, our adventurers spend the day at TrollSkull manor sharing what they have learned. More puzzle pieces come into view as our adventurers realize they maybe able to play one noble house against another to help them thwart Alexi's plan to resurrect her mother and her coven.

Is This A Good Idea? 27.08.2022

Our adventurers have split the party. Kelgrace and Adrok fly back to WaterDeep, while Chip and Bowdin walk back with their charges; Margrite Sunbright who was meant to be sacrificed in Alexia's ritual, Tommy a member of House Gralhund, and the captured werewolf bodyguard of Alexia.

Sprinkles! 11.08.2022

Adrok and Kelgrace fly back to WaterDeep where Kelgrace meets with one her friends and gains some insight as to the intrigue between to noble families in the City. Adrok takes the time to build a sugar glider homunculus. The two return to Trollskull Manor to wait for the rest of their group.

A Stroll Through the Woods 31.07.2022

After capturing one of Alexis' werewolf bodyguards, our quartet of adventures must decide what to do. The rescued hostage informs them of others. Adrok, Bowdin, Chip and Kelgrace strike out to find the other hostages.

Arch Your Back and Howl 15.06.2022

Kelgrace's lycanthropy curse has been revealed. Alexia appears to know how to control were creatures. Now our adventures must fight for their lives, the life of the prisoner and even Kelgrace.

A Busy Morning 26.05.2022

Our quartet of adventurers awake in Alexia's magical mansion. They, especially Kyle, enjoy a nice breakfast before the morning is interrupted by the arrival of one of Alexia's hirelings and a prisoner.

Welcome to the Hotel CA... 01.05.2022

Adrok, Bowdin, Chip and Kelgrace arrive at the ritual site and find a magical free standing door. Alexia steps out and invites our adventurers to join her for the night. The quartet take the opportunity see what secrets they can uncover.

The Flying Chip Monk 13.04.2022

Adrok, Bowdin, Chip and Kelgrace  accept a few magical items from Felstrum and set out on the magical griffins to find the Witch's ritual site. The travel's don't go as plan and Chip is forced to show his skill in aerial acrobatics.

Cuddle Huddle 12.03.2022

After traveling through the Tangle Briar forest, Adrok, Bowdin, Chip and Kelgrace find the Keep along the River. After failing to sneak into the Keep, our adventures face off against a two-headed Ogre and skeletons. 

Running with Skeletaurs 31.01.2022

After taking sometime to recover from their skirmish with the skeletons, Adrok, Bowdin, Chip and Kelgrace continue their search for the Fort. By late afternoon, they come to the river and find what was suppose to be an abandoned Keep giving off a sickly yellow glow. Looking for answers, the quartet learn that undead skeletons patrol the keep. Cautious of being out numbered by skeletons, the group...

Into The Woods 16.01.2022

After spending a day in WaterDeep working on the pieces of the puzzle, our adventures decide to go investigate the fort. It is a clue they discovered in the ruined teleportation circle in the Witch's Tomb. On their way into the woods, our quartet meet some lumberjacks who pay them for a simple task of marking trees as the move through the woods. 

Écoute le podcast Smash Loot & Roll sur Replaio

La radio et les podcasts dans une seule appli - gratuite, sans inscription. Installe-la dès aujourd'hui et ne rate pas le lancement

Télécharger sur Google Play

Replaio n'est pas éditeur de podcasts ; les noms des émissions, les visuels et l'audio appartiennent à leurs auteurs et sont diffusés via des flux RSS publics