Silicon Sasquatch
Silicon Sasquatch
An independent podcast covering the cultural significance of games.
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Silicon Sasquatch
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Site du podcast
Dernier épisode
22 mars 2026
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Épisodes
Review: Resident Evil Requiem 22.03.2026
The long-lived series plays the hits and takes a well-deserved bow, but it stumbles in its hesitation to move on
GOTY 2023: Nick Remembers Some Games 27.02.2024
Nick reflects on a year of struggle, transition, and chaos.
The 15th Anniversarycast 20.12.2023 2:12:42
Nick, Aaron, and Spencer celebrate 15 years of this nonsense by reflecting on the games industry itself. We ask each other: What are 3 notable trends from the last 15 years, and what's 1 prediction for the next 15? See you for the 20th anniversary!
Review: Final Fantasy XVI 24.11.2023
A storied series renowned for reinvention finally forgets itself.
Finding Love in the Landfill: on Cyberpunk 2077's 2.0 update 09.11.2023
Wringing the water of life from a lumpy trash bag in the hopes of sparking a brief moment of self-awareness: what’s more cyberpunk than that? Nick reads a short critique of Cyberpunk 2077, a now-infamous big-budget spectacle of a game that's gone from a disastrous launch to a slow and cautious rehabilitation whose ultimate legacy still seems yet to be determined. If you'd like to read this instead...
"An American Illness: Gamergate and the Capitol Riot" — The Silicon Sasquatch Podcast: Episode 63 14.01.2021 1:05:35
Did Gamergate contribute to the riot in Washington D.C.? Were its proponents' online harassment campaigns a precursor to sedition? Doug and Aaron ask each other these questions and more in this episode following the January 6th, 2021 attack on the United States Capitol.
GOTY 2020: The Game of the Year Podcast 01.01.2021
Part of our annual GOTY tradition is recording our deliberations and posting them to torture you all. Do you want to hear how the sausage is made? You shouldn’t. That sounds wet and gross. Anyway, pod get!
GOTY 2020: The Category Awards Podcast 31.12.2020
What’s better than a listicle? A very long podcast! Presenting our raw output: hours of recorded discussion settling our 2020 category award winners.
GOTY 2019: The Game of the Decade Podcast 30.12.2019
Well, here it is: the podcast where we successfully reduced 200 nominees to the 20 best games of the decade. Surely this won’t be contentious or anything.
GOTY 2019: The Top 10 Games of the Year Podcast 27.12.2019
Okay, so. You’ve seen our Top 10 list. But you’re wondering: “Uh, wait, what were they thinking?” Your answer lies within.
GOTY 2019: The Category Awards Podcast 20.12.2019
You’ve seen the awards. And now, our secret process is unveiled: we mostly just talk for a long time until we agree on something.
GOTY 2018: The Top 10 Games of 2018 Podcast 21.01.2019 2:00:16
This is it: the final part of our Game of the Year 2018 deliberations. Here are the arguments we came up with for the top 10 games of the year.
GOTY 2018: The Category Awards Podcast 21.01.2019 1:38:02
Here's part 2 of our Game of the Year 2018 deliberations. In this episode, we decide who'll win all ten of our Category Awards.
GOTY 2018: Re-Litigating Ten Years of "Game of the Year" Lists 02.01.2019 1:38:02
To kick off our tenth Game of the Year feature, we're exhuming our prior work to look at it again as older and (ideally) wiser people. In this episode, we go year-by-year, list-by-list, and ask ourselves whether we made the right choices at the time, or if other games wound up reflecting our mission better.
"The OWLs Are Not What They Seem" — The Silicon Sasquatch Podcast: Episode 62 05.03.2018
We're back with another podcast!
"Of Slot Cars and Salarians" — The Silicon Sasquatch Podcast: Episode 61 26.03.2017 1:51:11
Oh dang. Oh yes. It's podcast time.
Interview: Wick Perry 17.02.2017
The Silicon Sasquatch Podcast is back -- and we've got a guest this time!
"The Duke Abides" — The Silicon Sasquatch Podcast: Episode 60 29.11.2016 1:00:51
Hot on the heels of Doug's in-depth look at the original Xbox's legacy, here's a conversation between him and Nick about the gargantuan hunk of plastic that (somehow) transformed console gaming.
"Picking Up the Pieces" — The Silicon Sasquatch Podcast: Episode 59 14.11.2016 1:04:18
On our first podcast in almost two years, Nick, Doug and Aaron pick through the rubble left by the election's crater to find a constructive way forward for our brand of games criticism.
"Chasing the Dragon Age" -- The Silicon Sasquatch Podcast: Episode 58 02.12.2014 36:12
The mere concept of an 80-hour game just isn't the same in 2014. What does that mean for gaming's tradition of massive, deep role-playing games? And what can developers do to avoid padding their games out with dull, superfluous side missions?
"Liberté, Qualité, Framératé" -- The Silicon Sasquatch Podcast: Episode 57 17.11.2014 1:07:22
Missing faces. Go-karting Parisians. Awkward bystanders yammering about nothing. Maybe it's just us, but something about this French Revolution feels a little...off.
"Spacey Oddity" -- The Silicon Sasquatch: Episode 56 12.11.2014 1:00:20
Call of Duty: Advanced Warfare is, by many accounts, a big step forward for a series that was beginning to flounder. We got together to discuss how Sledgehammer Games updated the tried-and-true formula and speculate on where the series can go from here.
"Triple-A Ain't What It Used to Be" -- The Silicon Sasquatch Podcast: Episode 55 05.11.2014 1:05:11
It's 2014: a brave new world where elephants are apparently vehicles of destruction and a simple button press is all it takes to feel feelings about a fallen brother-in-arms. How did we get here?
"Ethics in a Post-Gamergate World" -- The Silicon Sasquatch Podcast: Episode 54 29.10.2014 55:05
Months after the birth of the Gamergate movement, tensions are still high and threats are still being made. Where are we now? And what impact will Gamergate have on how we discuss ethical concerns in the games industry in the future?
"Next-Gen Blues" -- The Silicon Sasquatch Podcast: Episode 53 28.10.2014 45:24
It's been an uneven debut year for Sony and Microsoft's new hardware. How does it compare to previous console generations? And how long's it gonna be before a purchase will make sense to the average person?
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