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Épisodes
DNEG on Making Cartoon Logic Work in Coyote vs. Acme 08.10.2026
Alexander Seaman, VFX Sup and Keith Roberts, Animation Director discuss Coyote vs. Acme: the physics are optional, but the falling piano is non-refundable.
VFXShow 310: Coyote vs. Acme 06.10.2026
The laws of physics plead the Fifth as we cross-examine Coyote vs. Acme on the latest VFXShow.
VFXShow 309: The End of Oak Street 09.09.2026
Join the team for our latest episode as they dig deep into how the film was made, debate what worked and what didn’t, and put the filmmaking choices under the microscope.
Crafty Apes CEO Alana Newell 31.08.2026
From compositor to CEO: Alana Newell on the future of Crafty Apes.
Nikola Todorovic on Autodesk Flow Studio’s new 3D Editor + Canvas 24.08.2026
Go with the Flow—AI filmmaking just got directable, with a system that combines interactive 3D scene construction with the visual power of generative 2D video models.
VFXShow 308: Spider-Man: Brand New Day 14.08.2026
Join us for our friendly neighbourhood disagreement about the latest film from the Marvel Cinematic Universe.
Vecna, Demogorgons and Young Will: Inside the VFX of Stranger Things S5 03.08.2026
VFX Supervisor Betsy Paterson breaks down Stranger Things season 5. The best visual effects don’t replace reality, they convince reality to play along.
VFXShow 307: The Odyssey 28.07.2026
Can a ten-year voyage finally bring the vfxshow crew to a shared opinion about Director Christopher Nolan? Probably not. But listen and find out for yourself.
Jamie Hearing on how Clear Angle is scanning the future of VFX 13.07.2026
From LiDAR to Gaussian splats, Clear Angle is capturing the real world so the best VFX teams, in the world, can rebuild it: one scan, one face and one lava field at a time.
The VFX power of lens metadata 07.07.2026
Cooke’s Jordan Thistlewood joins us to explain why lens /i Tech may be the missing link between what was shot on set and what VFX needs to finish the shot, and we should now be demanding it.
VFXShow 306: Disclosure Day 29.06.2026
On this 'vocal' episode of the VFXShow, we discuss how Disclosure Day works as a Spielberg UFO film, how its visual effects support both spectacle and invisible effects - all with some surprising reactions from the guys.
John Knoll and the handmade Star Wars of The Mandalorian and Grogu 25.06.2026
Our latest fxpodcast with ILM's John Knoll on miniatures in a tiny LED cube, the Star Wars style, and why the practical and the digital still need each other.
Geriatric parkour: ILM’s creature work for The Boroughs 22.06.2026
From brain-sucking horror to heartbreaking empathy, for this fxpodcast we go inside the creature work of The Boroughs with VFX Supervisor Tara DiMarco and ILM’s Steve Ellis.
VFXShow 305: Backrooms (or Mike hates horror, part 1) 17.06.2026
The crew reviews the VFX of Backrooms - which is in a genre that Mike absolutely HATES.
Man on Fire: Kevin Lingenfelser on collapse, chaos and invisible VFX 16.06.2026
We talk with Man on Fire VFX Supervisor Kevin Lingenfelser about the explosive building collapse, chaotic rubble aftermath, and high-octane Learjet sequence.
VFXShow 304: Star Wars: The Mandalorian and Grogu 05.06.2026
Jason, Matt and Mike return to a galaxy far, far away to unpack the VFX, creatures, puppetry and theatrical scale of Star Wars: The Mandalorian and Grogu.
Union VFX on production-ready Gaussian splat crowds 01.06.2026
Union VFX and Clear Angle are turning Gaussian splats from a tech demo into a crowd-pleasing production pipeline. Literally. We speak with David Schneider, VFX and Technical Supervisor at Union, in this fxpodcast episode.
Paul Debevec: a history of lighting the future of VFX 28.05.2026
We talk with Academy Technical Achievement Award recipient Paul Debevec about HDR image-based lighting, Fiat Lux, virtual production, NeRFs, 3DGS, machine learning, and why now is a great time to do research.
ComfyUI with co-founder Yannik Marek (ComfyAnonymous) 06.05.2026
From hacky Stable Diffusion experiments to production-ready pipelines, ComfyUI is shaping how AI fits into VFX.
Jordan Nounnan – Visualization Supervisor on Stranger Things S5 30.04.2026
Find out how Stranger Things season five deployed previs and real-time storytelling using Unreal Engine & splats, from Proof's VFX Supervisor Jordan Nounnan.
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