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FRVR

FRVR Podcast

The FRVR Podcast is here, a brand-new audio interview series that gives you a deeper insight into the creation of your favourite video games.

N'hésitez pas à visiter le site du podcast et à soutenir son créateur : frvr.com

Auteur

FRVR

Catégorie

Leisure

Site du podcast

frvr.com

Dernier épisode

24 sept. 2026

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Épisodes

Searching through Starfield with Kurt Kuhlmann - FRVR Podcast 24.09.2026

The Elder Scrolls lore master, Fallout designer, and Starfield systems lead Kurt Kuhlmann sits down to discuss his work on Bethesda's pantheon of stellar RPGs, as well as his introduction into the games industry. From the early days of Daggerfall to the management of Starfield, we discuss Kuhlmann's long career in RPGs, and the hopes for the genre's future.

How Mass Effect Evolved RPGs with Armando Troisi - FRVR Podcast 15.09.2026

The FRVR Podcast sits down with Armando Troisi, the talented narrative designer behind Halo 4, and the cinematic designer behind Bioware's incredible Mass Effect. From cutting dialogue for Dragon Ball Z to working with David Cage, we discuss Troisi's career, and his hopes for the future of cinematic RPGs.

Bouncing around Banjo-Kazooie with Grant Kirkhope - FRVR Podcast 07.09.2026

The irony is not lost on me that the first FRVR Podcast episode with a musical composer suffers from poor audio quality, but here it is! This latest episode of the FRVR Podcast features iconic Rare composer Grant Kirkhope. From the best takeaways to the intricacies of hex-code sound programming, we discuss everything in Kirkhope's career, from Goldeneye to Rabbids, and hopes for the future in...

Saving Sleeping Dogs with Alastair Cornish - FRVR Podcast 28.08.2026

Sleeping Dogs designer Alastair Cornish sits down to talk about his lengthy career in the game's industry. From working at QA to working on the last ever N-GAGE game to the iconic Sleeping Dogs, Cornish discusses the role of an external developer and the role of support studios.

Uncovering Uncharted with Benson Russell - FRVR Podcast 21.08.2026

The Last of Us and Uncharted designer Benson Russell talks through his career in a two-hour episode of the FRVR Podcast. From testing TurboGrafix carts to designing Naughty Dog's most iconic set pieces, Russell also discusses the world of video game consultancy for his company Unhandled Exceptions LLC.

Evolving Evercade with Andrew Byatt - FRVR Podcast 14.08.2026

The FRVR Podcast sits down with Blaze Entertainment CEO Andrew Byatt to discuss the ongoing Evercade platform, its new port of Banjo-Kazooie, and the ongoing hardware crisis.

Digging into Dragon Age with Mark Darrah - FRVR Podcast 06.08.2026

BioWare veteran, Baldur's Gate programmer, and Dragon Age lead Mark Darrah sits down to discuss their career. From the beginnings of Baldur's Gate to the formation of Dragon Age, Darrah discusses the evolution of the CRPG genre and its place amongst modern gamers.

Sneaking through Splinter Cell with Clint Hocking - FRVR Podcast 21.07.2026

For this episode of the FRVR Podcast, we sit down with Splinter Cell creator and Far Cry designer Clint Hocking to discuss his design philosophy and the issues with large-scale game design. For more FRVR coverage, head over to the FRVR Blog for news, interviews, reviews, and more. https://frvr.com/frvr-blog/

Designing Dead Space with Chuck Beaver - FRVR Podcast 26.05.2026

Dead Space producer and writer Chuck Beaver discusses the tragic past of the horror series, and why EA's most iconic IP is currently sitting on ice.

Finding The Sims with Charles London - FRVR Podcast 27.04.2026

Recorded back in 2025, FRVR chats with Charles London, the designer behind The Sims and The Sims 2, about Maxis' iconic life simulation series and how its remained timely decades after the original game's release.

FRVR Podcast - Selling Games is Hard w/ Assassin's Creed's Alex Hutchinson 05.11.2025

Assassin's Creed 3 and Far Cry 4 creative director Alex Hutchinson explains the difficulties of breaking into the market with a new game. In this 90 minute chat, the former Ubisoft director goes through his entire career - from GBA FPS development all the way to Revenge of the Savage Planet.

FRVR Podcast - The Core of RPGs w/ Skyrim designer Bruce Nesmith 23.10.2025

Dungeons and Dragons veteran and Elder Scrolls designer Bruce Nesmith joins the podcast to discuss how to create thrilling RPGs, from book-based LitRPG stories to the beast that is Skyrim and beyond, Nesmith gives invaluable insight into the creation of some of gaming's greats. To read Nesmith's recent books, check out Glory Seeker here: https://www.amazon.co.uk/Glory-Seeker-Ghouls-LitRPG-...

FRVR Podcast - Rebirthing the Xenomorph in Alien Isolation w/ Dion Lay 06.10.2025

Alien Isolation and Halo Wars 2 writer Dion Lay tells all about the creation of their two big franchise games. Alongside finding out how the writer got started in the games industry, this episode dives deep into the creation of Creative Assembly's unforgettable horror game and the RTS that saved Xbox's iconic FPS series.

FRVR Podcast - Moving on from Mindseye w/ Alex Hernandez 16.09.2025

Alex Hernandez, the main actor of Mafia 3's Lincoln Clay and MindsEye's Jacob Diaz, discusses acting in the games industry and the feelings behind being the face of a high-profile failure.

FRVR Podcast (ReRun) - Jeff Steitzer: The Voice of God 02.09.2025

Recorded in November 2024 for another podcast, this rerun is a lengthy chat with Jeff Steitzer, the Voice of God from Xbox's popular Halo series.

FRVR Podcast (ReRun) - Thaddeus Sasser on Making Marvel Rivals 02.09.2025

After leaving a previous outlet, I retained the rights to all of my previous podcast interviews. As such, they will be re-uploaded here. This interview is with Thaddeus Sasser, part of the American team that worked on Marvel Rivals. As a Call of Duty and Battlefield veteran, Sasser describes working on multiplayer shooters and teases what would become one of the most played free-to-play games of a...

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