TheWelshDM
Daggerheart to Heart
The Welsh DM and Nico De Gallo dive into Daggerheart. Sharing their thoughts and experiences within the collaborative game and the stories told with it.
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Auteur
TheWelshDM
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Site du podcast
Dernier épisode
3 nov. 2026
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Épisodes
021 - Journey to Horizon Review 03.11.2026 1:42:36
We finish our Hope & Fear Campaign Frame review with a long look at Journey to Horizon. Perhaps the most mechanically complex frame we've seen to date. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - FEAR ME! ===Fear Me is a Daggerheart supplement designed to give GMs a framework for adding Villains into any campaign they are running. The structure in which these Villa...
020 - Dark Heart of Andaluria Review 20.10.2026 1:12:32
Nico and Gethin dive into the monster filled nights of Anadluria this week, and reminisce about our teen years and Kate Beckinsale. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT === === MAB Music TTRPG === Mark is a composer from Montreal writing full scores for TTRPGs, including campaign albums, tavern ambiences, and dungeon crawls. No AI is used in their products. Youtube: https...
019 - Reign of the Weredragon Review 06.10.2026 1:22:55
We continue our mini series looking at the Campaign Frames in Hope & Fear, this week the fairy tale themed Curse of the Weredragon! Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHTS === === Bard & Raven === Community live streams and interviews with designers, providing you with new content and an insight into the design process of the best Daggerheart content out there. Twit...
018 - Castle High Campaign Frame Review 22.09.2026 1:21:42
We start a new mini series breaking down and reviewing the campaign frames from Hope & Fear, starting with everyone's favourite magical boarding school Castle High! Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - ATLAS OF ADVENTURE === The White Horse of Lowvale is a system neutral, folk horror scenario. Atlas of Adventure: Volume 1 introduces 30 new environments, includin...
017 - System Agnostic Adventures in Daggerheart 12.09.2026 1:04:22
This week we discuss how we would take a system agnostic adventure and bring it into our games of Daggerheart. What steps would we take as GMs and what additional considerations would we have during prep and the game? Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - AMAZING ADVERSARIES & ENVIRONMENTS ===High above the clouds, scattered across a breathtaking chain of floatin...
016 - Using Non Daggerheart Content 29.08.2026 54:57
Daggerheart is still a young TTRPG, which means there's not a lot of official or unofficial content for it yet. So why not borrow from other systems? Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THE DRAGON'S VAULT === Over 200 new items, domain cards, and adversaries to include in your Daggerheart games. Expand the options available to your players, fill your magic shop...
015 - Worldbuilding in Daggerheart 15.08.2026 1:00:02
World Building is a crucial element of TTRPG campaign design, but how much is too much? And how do you ensure you leave space for your players to add to the world as well? Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - DAGGERHEART DECONSTRUCTED === A Dispatch companion series by Designer Chris Davidson where we reverse-engineer a Daggerheart Adversary or Environment statblock to...
014 - The Summoner and the Blood Hunter 01.08.2026 1:03:55
Darrington Press recently released an updated Blood Hunter and the new Summoner class to the Void for playtest, and we have some thoughts... Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - BUREAU OF CHRONOLOGICAL AFFAIRS === A bureaucratic time-travel campaign frame for Daggerheart At the heart of TIME/SPACE stands a vast office complex – its stairwells spiraling endlessly through...
013 - Community Spotlight Special 18.07.2026 1:10:42
There is so much incredible community produced content for Daggerheart, and as best as we do to spotlight it every episode, there's only so much we can do. So this week we're catching up and showing you a bunch of outstanding content to pick up for your games of Daggerheart! Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHTS === Grab yourself the products we spoke about in the...
012 - Exploration in Daggerheart 07.07.2026 57:03
The Exploration player is the oft forgotten, but perhaps most important element of a heroic fantasy TTRPG, and Daggerheart provides a wealth of tools to explore this pillar of play. But even the best of us still can struggle with it, so we discuss our tips for running interesting, compelling, evocative Exploration in Daggerheart. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - CRY...
011 - Social Pillar in Daggerheart 20.06.2026 55:54
The Social Pillar is often one of the least supported pillars in TTRPGs. This happens because it's hard to plan for every element. Daggerheart still has plenty of tools to help you out though. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THE DICE ROLETH === Made up of an unexpected party of heroes from the Heart of Daggers community, The Dice Rolleth is a mostly Daggerheart...
010 - Digital Tools in Daggerheart 06.06.2026 51:08
Looking around the internet there is a wealth of digital tools available for Daggerheart and TTRPGs. But do you need them to have a good game? Which ones are useful? And can they get in the way of the system? Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - HEART OF DAGGERS === Heart of Daggers is a one-stop shop for all things Daggerheart. Whether you are looking for 3rd party con...
009 - Daggerheart Anniversary 23.05.2026 53:31
Daggerheart turned 1 year old this week, and Darrington Press did a big ol' birthday stream announcing all sorts of new releases for Daggerheart. We discuss it, and question what it means for Daggerheart's future. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THE NEW UNKNOWN ===The New Unknown is a full science-fiction Core Rulebook for Daggerheart™ Compatible. It wo...
008 - Campaign Frames 09.05.2026 51:25
Campaign Frames were an innovative alternative to a singular world, campaign settings, or adventure modules at Daggerheart's launch. What do they provide as us GMs and Players in creating exciting games? Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - BEACON OF HOPE ===Now, after centuries, one nation has shattered the towers and slain their draconic overlord. In the newly...
007 - Raging Against the (AI) Machine 25.04.2026 42:11
As the cursed artifact of polluted mimicry becomes more prevelant in modern society, this weeks episode discusses AI in Daggerheart, the community's usage of it, and what other options are available to us for our tables and design work. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - TTRPG RESOURCES === If you need to find art, artists, or other resources for your Daggerheart...
006 - Designing in Daggerheart 11.04.2026 57:30
Daggerheart is still a new system, barely a year old, and yet we've seen loads of great 3rd party content already. This week we ask Carlos Cisco how they've found desigining in Daggerheart, and share our own experiences as well. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - PISTOLHEART VOL 2 === Heart of Daggers: DriveThruRPG: Topics: 00:00 - Intro 02:32 - Iconic Items i...
005 - Open Minded Session 0s 28.03.2026 47:13
Session 0's are a foundational part of TTRPGs, Daggerheart even has an entire chapter dedicated to them. However it is very easy for players and GMs to come to them ill prepared to collaboratively build the world and establish their story. Let's discuss how we can all do better in our Session 0s. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - THROUGH THE UNSEEN EYE ==...
004 - Daggerheart Myths 14.03.2026 51:14
Ever since it's launch there have been a number of swirling half-truths about Daggerheart in the online community. Hearsay and passed on pieces of information that have led many to believe certain elements of the game that aren't true. Let's shine a light on these, and figure what the game actually wants you to do. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - FA...
003 - Shining the Spotlight 28.02.2026 47:45
The Spotlight is an oft talked about facet of Daggerheart, often creating a lot of debate about how it's best used, and how it reframes the way we play TTRPGs. It's a lot simpler than people seem to think though. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - MENAGERIE OF MAYHEM ===Menagerie of Mayhem: Volume 1 introduces 35 new adversaries, including multi-phase foes...
002 - Freedom of Combat 13.02.2026 43:07
Combat in Daggerheart invites players and GMs to fill the story with high octane action and dramatic moments. But the lack of initative has been a major hold up for many. This episode we discuss why Daggerheart's story first combat opens the door for much better experiences at the table. Gethin: @thewelshdm Nico: @NicodeGallo === COMMUNITY SPOTLIGHT - HOPE SPRINGS ETERNAL === Hope Springs...
001 - Utility of Environments 31.01.2026 43:39
Environments invite players and GMs to explore their worlds, and face new challenges outside of combat. Daggerheart has provided a whole buffet of options for you to choose from. Gethin: @thewelshdm Nico: @NicodeGallo COMMUNITY SPOTLIGHT - WONDROUS ENVIRONMENTS Expand your Daggerheart adventures with a selection of mysterious locations drawn from across the realms of nature and magic. Wondrous...
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